Player Matchup

Tiamat
Tiamat
HollowQueen3896
Tiamat
Level 51
God Stats
25W - 31L
1,509 SR
Queue Stats
106W - 90L
1,495 Elo+
Solo
Cerberus
Cerberus
Kookuh_Munga
Cerberus
Level 125
God Stats
0W - 1L
1,552 SR
Queue Stats
66W - 58L
1,518 Elo+
Solo
Pele
Pele
TeamRocketAdmin
Pele
Level 128
God Stats
1W - 2L
1,351 SR
Queue Stats
70W - 66L
1,445 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,486 Elo+

VS

Team Averages
Level 56
1,674 SR
1,391 Elo+
Gilgamesh
Gilgamesh
FondueMe
Gilgamesh
Level 60
God Stats
7W - 10L
1,727 SR
Queue Stats
173W - 283L
1,275 Elo+
Party 1
Hel
Hel
MrStraightville
Hel
Level 80
God Stats
5W - 3L
1,446 SR
Queue Stats
237W - 342L
1,351 Elo+
Party 1
Fenrir
Fenrir
x ElDave
Fenrir
Level 29
God Stats
24W - 13L
1,850 SR
Queue Stats
191W - 159L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 7
6,442
644
7,361
7,847
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kookuh_Munga
Cerberus
10
0 / 0 / 5
6,215
622
5,502
8,702
4,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

11
7 / 3 / 0
7,892
789
11,899
7,909
3,197
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FondueMe
Gilgamesh
11
3 / 2 / 4
7,283
728
4,405
12,044
3,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 5
6,778
678
5,122
7,261
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
x ElDave
Fenrir
11
3 / 2 / 2
7,216
722
8,896
12,340
7,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
8
9
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FondueMe
Gilgamesh
3
2
4
2.5
L
0
6
7
0.58
L
Cerberus
Kookuh_Munga
Cerberus
0
0
5
2.5
W
2
3
5
1.5
L
7
3
0
2.33
W
Fenrir
x ElDave
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
18,423
24,458
Taken
31,645
12,228
Mitigated
13,052
4,862
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FondueMe
Gilgamesh
4,405
900
548
3,081
12,044
3,415
0
5,007
6,799
0
14,570
L
7,361
607
0
510
7,847
4,106
0
1,110
6,737
13,202
0
L
Cerberus
Kookuh_Munga
Cerberus
5,502
741
0
2,821
8,702
4,925
0
1,992
6,710
15,410
0
W
5,122
526
3,068
3,379
7,261
2,133
0
3,439
3,620
12,985
0
L
11,899
4,167
253
1,278
7,909
3,197
0
2,252
5,657
0
25,710
W
Fenrir
x ElDave
Fenrir
8,896
2,515
0
2,224
12,340
7,504
0
4,387
7,547
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
21,277
101
Minions Killed
98
3
Camps Cleared
5
537,786
Distance Traveled
554,439
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,283
728
23
2
2
177,697
1
L
Tiamat
6,442
644
17
2
0
172,918
0
L
Cerberus
6,215
622
50
5
0
188,428
4
W
Hel
6,778
678
31
3
1
178,276
0
L
Pele
7,892
789
34
3
3
176,440
1
W
Fenrir
7,216
722
44
4
2
198,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role