Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IsmaLevUD
Sobek
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 6L
1,093 Elo+
Party 1
Thor
Thor
RDESTROYER69
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,099 Elo+
Party 3
Set
Set
adriangiannoni1
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,058 Elo+
Party 1
Chang'e
Chang'e
mesitathemadera
Chang'e
Level 15
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 6L
1,023 Elo+
Party 3
Team Averages
Level 18
1,563 SR
1,155 Elo+

VS

Team Averages
Level 6
1,507 SR
1,505 Elo+
Yemoja
Yemoja
GORMITI82
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NotZess
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ripalago
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
SanAndreaz
Bakasura
Level 8
God Stats
7W - 4L
1,585 SR
Queue Stats
8W - 10L
1,351 Elo+
Solo
Medusa
Medusa
Val3nciano
Medusa
Level 18
God Stats
2W - 1L
1,449 SR
Queue Stats
25W - 14L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
8 / 1 / 1
8,374
698
6,876
6,697
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
IsmaLevUD
Sobek
7
0 / 4 / 0
4,752
396
1,204
10,831
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 0
6,376
531
3,190
11,161
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 8 / 1
4,659
388
1,366
8,453
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,704
475
2,886
8,479
2,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GORMITI82
Yemoja
9
0 / 0 / 11
6,020
502
3,298
3,034
2,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
NotZess
Nemesis
10
0 / 7 / 0
5,708
476
1,120
6,071
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ripalago
Kukulkan
12
5 / 1 / 2
7,350
613
9,562
4,641
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
SanAndreaz
Bakasura
12
3 / 3 / 1
6,828
569
4,082
9,660
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Val3nciano
Medusa
14
11 / 0 / 2
8,754
730
11,530
6,449
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
19
19
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
1
1
8.5
W
Yemoja
GORMITI82
Yemoja
0
0
11
5.5
L
Sobek
IsmaLevUD
Sobek
0
4
0
0
W
Nemesis
NotZess
Nemesis
0
7
0
0
L
2
4
0
0.5
W
Kukulkan
Ripalago
Kukulkan
5
1
2
6
W
Bakasura
SanAndreaz
Bakasura
3
3
1
1.17
W
Medusa
Val3nciano
Medusa
11
0
2
12
L
0
8
1
0.06
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
29,592
45,621
Taken
29,855
19,311
Mitigated
12,953
13,531
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,876
3,135
0
3,452
6,697
6,403
0
644
6,053
0
50,899
W
Yemoja
GORMITI82
Yemoja
3,298
921
1,173
203
3,034
2,882
100
1,069
1,965
11,597
0
L
Sobek
IsmaLevUD
Sobek
1,204
124
0
1,252
10,831
5,524
0
3,324
7,452
7,044
0
W
Nemesis
NotZess
Nemesis
1,120
556
0
0
6,071
1,484
0
0
6,071
0
19,070
L
3,190
872
137
4,025
11,161
3,310
0
4,104
6,917
0
35,964
W
Kukulkan
Ripalago
Kukulkan
9,562
1,009
0
386
4,641
1,965
134
1,136
3,505
40,609
0
W
Bakasura
SanAndreaz
Bakasura
4,082
2,800
0
3,841
9,660
4,221
0
972
8,688
0
41,144
W
Medusa
Val3nciano
Medusa
11,530
5,399
0
3,778
6,449
2,401
2,080
975
5,474
0
66,785
L
1,366
392
0
125
8,453
1,501
365
852
7,326
0
9,934
L
2,886
311
319
4,221
8,479
2,573
120
4,093
4,281
32,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
34,660
259
Minions Killed
345
0
Camps Cleared
0
1,179,737
Distance Traveled
1,106,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,374
698
107
9
0
269,035
3
W
Yemoja
6,020
502
21
2
0
195,972
0
L
Sobek
4,752
396
11
1
0
207,830
0
W
Nemesis
5,708
476
48
4
0
231,717
0
L
Thor
6,376
531
71
6
0
239,552
1
W
Kukulkan
7,350
613
75
6
0
228,935
1
W
Bakasura
6,828
569
94
8
0
240,630
0
W
Medusa
8,754
730
107
9
0
208,841
2
L
Set
4,659
388
18
2
0
225,315
0
L
Chang'e
5,704
475
52
4
0
238,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role