Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver II
CkRidaz92
Skadi
Silver II
Level 103
God Stats
83W - 38L
1,645 SR
Queue Stats
601W - 610L
1,116 MMR
Solo
Fafnir
Fafnir
Silver II
ImperiumGrim47
Fafnir
Silver II
Level 107
God Stats
5W - 2L
1,607 SR
Queue Stats
144W - 147L
979 MMR
Solo
Ra
Ra
Silver I
SoilingCoast824
Ra
Silver I
Level 94
God Stats
1W - 0L
1,522 SR
Queue Stats
147W - 157L
1,042 MMR
Party 1
Izanami
Izanami
Silver II
javi00p2
Izanami
Silver II
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
205W - 210L
939 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,514 SR
1,115 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,598 SR
1,098 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
FlashiestWand
Ravana
Silver III
Level 108
God Stats
19W - 14L
1,716 SR
Queue Stats
94W - 87L
1,001 MMR
Solo
Terra
Terra
Silver I
Vericuey
Terra
Silver I
Level 146
God Stats
14W - 9L
1,685 SR
Queue Stats
548W - 551L
925 MMR
Solo
Thoth
Thoth
Silver III
coconut oil6864
Thoth
Silver III
Level 125
God Stats
0W - 1L
1,475 SR
Queue Stats
56W - 70L
935 MMR
Solo
Ullr
Ullr
Silver II
jawolf666
Ullr
Silver II
Level 151
God Stats
1W - 3L
1,612 SR
Queue Stats
110W - 121L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 0 / 2
10,167
565
9,559
15,077
8,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
CkRidaz92
Skadi
19
7 / 2 / 4
10,995
611
11,243
9,439
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 9
8,597
478
5,726
12,904
12,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 3 / 4
9,861
548
12,798
10,113
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
javi00p2
Izanami
14
1 / 3 / 4
8,938
497
7,672
10,701
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HadesGilgameshMulanCliodhna

VS

Bans
DanzaburouAchillesNikeMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 5 / 0
8,813
490
9,027
15,462
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
8,275
460
7,214
10,402
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Vericuey
Terra
11
1 / 3 / 2
7,393
411
5,451
16,137
13,395
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 1
8,302
461
7,454
8,679
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
13
2 / 5 / 1
8,090
449
7,436
12,492
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
2
5
L
Chang'e
 
Chang'e
0
5
0
0
W
Skadi
CkRidaz92
Skadi
7
2
4
4.5
L
2
4
2
0.75
W
1
1
9
5.5
W
8
3
4
3.33
L
Terra
Vericuey
Terra
1
3
2
0.67
L
4
4
1
1.13
W
Izanami
javi00p2
Izanami
1
3
4
1
L
Ullr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,998
Damage
36,582
58,234
Taken
63,172
31,758
Mitigated
27,810
19,472
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,559
3,312
0
3,840
15,077
8,726
0
7,553
6,778
2,412
59,915
L
Chang'e
 
Chang'e
9,027
1,581
67
6,795
15,462
5,455
506
820
14,631
56,468
0
W
Skadi
CkRidaz92
Skadi
11,243
6,169
0
1,816
9,439
3,828
3,217
2,715
6,647
0
95,399
L
7,214
1,361
0
2,240
10,402
3,381
590
4,621
5,465
0
40,206
W
5,726
2,275
120
4,649
12,904
12,723
1,082
4,153
8,513
22,172
0
W
12,798
1,283
992
3,629
10,113
3,621
582
5,202
4,543
58,145
0
L
Terra
Vericuey
Terra
5,451
577
507
3,024
16,137
13,395
0
4,103
11,676
32,425
0
L
7,454
811
0
1,342
8,679
2,262
0
4,754
3,551
47,298
0
W
Izanami
javi00p2
Izanami
7,672
4,006
0
4,426
10,701
2,860
1,108
880
9,821
0
60,622
L
Ullr
7,436
3,313
0
1,095
12,492
3,317
600
3,369
9,077
0
51,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
40,873
539
Minions Killed
459
0
Camps Cleared
0
1,788,511
Distance Traveled
1,586,778
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,167
565
125
7
0
343,333
8
L
Chang'e
8,813
490
135
8
0
279,348
4
W
Skadi
10,995
611
163
9
0
393,633
1
L
Ravana
8,275
460
76
4
0
389,233
1
W
Fafnir
8,597
478
26
1
0
346,449
5
W
Ra
9,861
548
112
6
0
358,155
2
L
Terra
7,393
411
45
3
0
348,970
4
L
Thoth
8,302
461
100
6
0
278,847
0
W
Izanami
8,938
497
113
6
0
346,941
9
L
Ullr
8,090
449
103
6
0
290,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role