Player Matchup

Zhong Kui
Zhong Kui
BlackCetus
Zhong Kui
Level 159
God Stats
1W - 0L
1,768 SR
Queue Stats
25W - 11L
1,710 Elo+
Party 1
Ganesha
Ganesha
Ironische_Satire
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Cerberus
Cerberus
K1ngFlenderXD
Cerberus
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
51W - 39L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sucucwurst
Cu Chulainn
Level 149
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
schmutz-viper
Heimdallr
Level 84
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 16L
1,330 Elo+
Party 1
Team Averages
Level 120
1,641 SR
1,489 Elo+

VS

Team Averages
Level 107
1,550 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Azelol
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 196L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
Beenya
Kuzenbo
Level 123
God Stats
0W - 3L
1,325 SR
Queue Stats
52W - 48L
1,557 Elo+
Solo
Mulan
Mulan
Kyoterix
Mulan
Level 59
God Stats
7W - 3L
1,733 SR
Queue Stats
181W - 149L
1,529 Elo+
Party 2
The Morrigan
The Morrigan
tatsuwo
The Morrigan
Level 87
God Stats
6W - 4L
1,693 SR
Queue Stats
228W - 191L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackCetus
Zhong Kui
19
13 / 2 / 13
11,087
1,008
20,220
13,435
11,222
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 24
8,861
806
6,825
14,004
17,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
K1ngFlenderXD
Cerberus
15
5 / 3 / 17
9,269
843
10,885
15,858
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Sucucwurst
Cu Chulainn
16
5 / 4 / 17
9,531
866
14,445
15,999
16,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
schmutz-viper
Heimdallr
17
5 / 4 / 21
10,051
914
12,088
12,401
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 6 / 7
8,577
780
14,860
10,562
3,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Azelol
Achilles
16
4 / 5 / 9
9,797
891
18,174
19,543
16,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
Beenya
Kuzenbo
15
2 / 5 / 7
8,284
753
5,672
16,920
22,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Kyoterix
Mulan
14
1 / 6 / 8
8,050
732
6,327
19,812
17,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
tatsuwo
The Morrigan
14
2 / 6 / 7
8,303
755
10,278
8,380
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
28
Kills
14
16
Deaths
28
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
7
1.42
L
Achilles
Azelol
Achilles
4
5
9
1.7
L
Kuzenbo
Beenya
Kuzenbo
2
5
7
1.1
W
Zhong Kui
BlackCetus
Zhong Kui
13
2
13
9.75
W
0
3
24
4
W
Cerberus
K1ngFlenderXD
Cerberus
5
3
17
4.5
L
Mulan
Kyoterix
Mulan
1
6
8
0.83
W
Cu Chulainn
Sucucwurst
Cu Chulainn
5
4
17
3.38
W
Heimdallr
schmutz-viper
Heimdallr
5
4
21
3.88
L
The Morrigan
tatsuwo
The Morrigan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,463
Damage
55,311
71,697
Taken
75,217
70,008
Mitigated
63,218
34,852
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,860
658
1,454
485
10,562
3,645
162
7,022
3,377
31,800
0
L
Achilles
Azelol
Achilles
18,174
4,559
1,116
3,971
19,543
16,286
737
10,645
8,186
0
25,497
L
Kuzenbo
Beenya
Kuzenbo
5,672
1,561
338
1,088
16,920
22,151
338
9,729
6,758
10,689
0
W
Zhong Kui
BlackCetus
Zhong Kui
20,220
2,561
626
6,178
13,435
11,222
3,386
6,350
7,001
43,929
0
W
6,825
265
1,956
3,805
14,004
17,619
353
6,431
7,411
18,474
0
W
Cerberus
K1ngFlenderXD
Cerberus
10,885
408
2,215
5,930
15,858
18,187
612
5,020
10,613
21,350
0
L
Mulan
Kyoterix
Mulan
6,327
682
899
3,931
19,812
17,490
66
8,529
10,662
0
9,694
W
Cu Chulainn
Sucucwurst
Cu Chulainn
14,445
1,891
2,870
5,655
15,999
16,229
630
6,645
8,959
9,180
23,165
W
Heimdallr
schmutz-viper
Heimdallr
12,088
5,143
836
4,781
12,401
6,751
2,085
5,091
7,271
0
25,714
L
The Morrigan
tatsuwo
The Morrigan
10,278
1,303
1,622
1,305
8,380
3,646
203
4,862
3,355
19,778
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
43,011
165
Minions Killed
100
0
Camps Cleared
0
1,117,517
Distance Traveled
1,062,058
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,577
780
36
3
0
200,335
3
L
Achilles
9,797
891
17
2
0
268,702
2
L
Kuzenbo
8,284
753
13
1
0
225,176
0
W
Zhong Kui
11,087
1,008
61
6
0
214,065
1
W
Ganesha
8,861
806
0
0
0
214,701
5
W
Cerberus
9,269
843
29
3
0
234,769
2
L
Mulan
8,050
732
7
1
0
183,345
0
W
Cu Chulainn
9,531
866
39
4
0
249,631
0
W
Heimdallr
10,051
914
36
3
0
204,351
0
L
The Morrigan
8,303
755
27
2
0
184,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role