Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KaijuRex
Thoth
Level 69
God Stats
9W - 19L
1,344 SR
Queue Stats
134W - 146L
1,385 Elo+
Solo
Sobek
Sobek
Sqwunty
Sobek
Level 64
God Stats
5W - 3L
1,703 SR
Queue Stats
190W - 186L
1,520 Elo+
Party 1
Izanami
Izanami
vlmitchell
Izanami
Level 122
God Stats
131W - 129L
1,479 SR
Queue Stats
194W - 227L
1,334 Elo+
Solo
Amaterasu
Amaterasu
xGsquaredx
Amaterasu
Level 68
God Stats
18W - 5L
1,739 SR
Queue Stats
279W - 266L
1,511 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,450 Elo+

VS

Team Averages
Level 80
1,481 SR
1,360 Elo+
Gilgamesh
Gilgamesh
BlackSpot72
Gilgamesh
Level 100
God Stats
2W - 4L
1,449 SR
Queue Stats
180W - 213L
1,390 Elo+
Solo
Bacchus
Bacchus
ElephantMoo2
Bacchus
Level 61
God Stats
19W - 21L
1,493 SR
Queue Stats
171W - 254L
1,293 Elo+
Solo
Izanami
Izanami
Kidman566
Izanami
Level 90
God Stats
52W - 53L
1,420 SR
Queue Stats
358W - 448L
1,314 Elo+
Solo
Achilles
Achilles
LethalWAGSTAFF
Achilles
Level 88
God Stats
20W - 17L
1,545 SR
Queue Stats
119W - 118L
1,374 Elo+
Solo
Chang'e
Chang'e
T0X1Cpheetus
Chang'e
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 1 / 3
8,647
509
5,197
9,999
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
KaijuRex
Thoth
13
4 / 3 / 4
8,310
489
7,203
10,708
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sqwunty
Sobek
13
0 / 0 / 11
8,146
479
7,065
12,573
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
vlmitchell
Izanami
16
5 / 2 / 2
9,366
551
7,812
13,187
4,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
xGsquaredx
Amaterasu
17
8 / 1 / 4
10,623
625
11,057
12,011
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackSpot72
Gilgamesh
13
1 / 9 / 0
8,010
471
6,343
13,355
7,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
ElephantMoo2
Bacchus
10
1 / 6 / 1
6,744
397
5,359
11,112
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kidman566
Izanami
13
1 / 1 / 1
8,094
476
6,705
8,374
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
3 / 2 / 2
8,546
503
12,311
11,664
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
T0X1Cpheetus
Chang'e
10
1 / 7 / 0
6,697
394
6,621
11,715
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
7
7
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
L
Gilgamesh
BlackSpot72
Gilgamesh
1
9
0
0.11
L
Bacchus
ElephantMoo2
Bacchus
1
6
1
0.25
W
Thoth
KaijuRex
Thoth
4
3
4
2
L
Izanami
Kidman566
Izanami
1
1
1
1.5
L
Achilles
3
2
2
2
W
Sobek
Sqwunty
Sobek
0
0
11
5.5
L
Chang'e
T0X1Cpheetus
Chang'e
1
7
0
0.14
W
Izanami
vlmitchell
Izanami
5
2
2
3
W
Amaterasu
xGsquaredx
Amaterasu
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
37,339
58,478
Taken
56,220
31,484
Mitigated
26,628
27,687
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,197
2,303
0
4,784
9,999
2,998
40
670
9,329
0
37,288
L
Gilgamesh
BlackSpot72
Gilgamesh
6,343
2,777
0
1,178
13,355
7,868
0
0
13,355
0
45,482
L
Bacchus
ElephantMoo2
Bacchus
5,359
435
432
1,542
11,112
6,361
216
3,711
7,300
17,777
0
W
Thoth
KaijuRex
Thoth
7,203
702
0
3,198
10,708
3,080
120
4,108
6,600
43,860
0
L
Izanami
Kidman566
Izanami
6,705
4,636
0
2,825
8,374
2,056
497
2,134
6,158
0
60,326
L
Achilles
12,311
3,782
0
2,928
11,664
7,118
343
2,200
9,284
0
52,609
W
Sobek
Sqwunty
Sobek
7,065
579
321
5,607
12,573
11,227
166
4,644
7,929
21,284
0
L
Chang'e
T0X1Cpheetus
Chang'e
6,621
589
976
3,410
11,715
3,225
0
5,544
5,855
34,422
0
W
Izanami
vlmitchell
Izanami
7,812
5,407
586
6,623
13,187
4,294
3,924
2,210
10,977
0
76,552
W
Amaterasu
xGsquaredx
Amaterasu
11,057
5,680
0
6,568
12,011
9,885
339
406
11,605
0
67,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
38,091
472
Minions Killed
381
0
Camps Cleared
0
1,672,125
Distance Traveled
1,454,266
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,647
509
69
4
0
365,262
4
L
Gilgamesh
8,010
471
97
6
0
261,552
0
L
Bacchus
6,744
397
27
2
0
286,014
1
W
Thoth
8,310
489
86
5
0
296,666
2
L
Izanami
8,094
476
116
7
0
261,327
0
L
Achilles
8,546
503
86
5
0
366,857
4
W
Sobek
8,146
479
35
2
0
341,003
2
L
Chang'e
6,697
394
55
3
0
278,516
2
W
Izanami
9,366
551
157
9
0
319,626
3
W
Amaterasu
10,623
625
125
7
0
349,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role