Player Matchup

Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BigDaddyCole
Kumbhakarna
Level 124
God Stats
5W - 8L
1,455 SR
Queue Stats
541W - 524L
1,513 Elo+
Party 2
Cupid
Cupid
Jorah61
Cupid
Level 144
God Stats
2W - 5L
1,216 SR
Queue Stats
262W - 248L
1,573 Elo+
Solo
Olorun
Olorun
shebugsahmed
Olorun
Level 69
God Stats
3W - 3L
1,554 SR
Queue Stats
131W - 152L
1,468 Elo+
Party 2
Awilix
Awilix
shewasntssimon
Awilix
Level 86
God Stats
1W - 2L
1,725 SR
Queue Stats
105W - 113L
1,549 Elo+
Party 2
Team Averages
Level 107
1,490 SR
1,521 Elo+

VS

Team Averages
Level 99
1,557 SR
1,534 Elo+
Bellona
Bellona
ElDanielChan
Bellona
Level 115
God Stats
1W - 1L
1,390 SR
Queue Stats
234W - 226L
1,577 Elo+
Party 1
Ares
Ares
GawrGiya
Ares
Level 46
God Stats
6W - 1L
1,728 SR
Queue Stats
83W - 58L
1,656 Elo+
Solo
Neith
Neith
IngJoe
Neith
Level 119
God Stats
5W - 7L
1,564 SR
Queue Stats
277W - 252L
1,591 Elo+
Party 1
Apollo
Apollo
LINO_FERNANDEZ
Apollo
Level 131
God Stats
12W - 4L
1,565 SR
Queue Stats
366W - 376L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Waffle610
Zhong Kui
Level 86
God Stats
12W - 8L
1,536 SR
Queue Stats
426W - 462L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 5 / 1
9,983
475
13,843
22,091
16,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
BigDaddyCole
Kumbhakarna
13
3 / 4 / 6
8,690
414
9,444
21,420
13,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Jorah61
Cupid
14
0 / 8 / 2
8,225
392
8,754
14,468
5,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
2 / 7 / 4
8,941
426
10,055
17,414
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 9 / 5
9,323
444
10,724
19,919
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElDanielChan
Bellona
16
6 / 3 / 10
10,945
521
14,270
18,508
23,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
15
2 / 1 / 22
11,309
539
10,799
19,833
24,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
IngJoe
Neith
17
5 / 4 / 9
11,534
549
13,959
15,930
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 3 / 6
13,028
620
8,613
12,472
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Waffle610
Zhong Kui
19
12 / 3 / 12
12,512
596
25,722
16,354
20,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
13
Kills
33
33
Deaths
14
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
5
1
1.5
L
Kumbhakarna
BigDaddyCole
Kumbhakarna
3
4
6
1.5
W
Bellona
ElDanielChan
Bellona
6
3
10
3.67
W
Ares
2
1
22
13
W
Neith
IngJoe
Neith
5
4
9
2.38
L
Cupid
Jorah61
Cupid
0
8
2
0.13
W
8
3
6
3.67
W
Zhong Kui
Waffle610
Zhong Kui
12
3
12
6
L
Olorun
2
7
4
0.57
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
73,363
95,312
Taken
83,097
50,198
Mitigated
83,684
25,089
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,843
2,655
0
9,080
22,091
16,375
188
6,220
15,024
3,879
46,992
L
Kumbhakarna
BigDaddyCole
Kumbhakarna
9,444
1,638
0
1,646
21,420
13,737
0
9,203
11,547
27,632
0
W
Bellona
ElDanielChan
Bellona
14,270
3,169
0
2,709
18,508
23,565
1,167
3,515
14,993
6,645
51,430
W
Ares
10,799
1,650
2,971
3,295
19,833
24,986
371
3,892
15,941
27,739
0
W
Neith
IngJoe
Neith
13,959
8,629
0
6,132
15,930
7,578
1,674
3,799
12,131
0
90,814
L
Cupid
Jorah61
Cupid
8,754
4,484
225
2,468
14,468
5,191
560
4,197
9,993
0
57,553
W
8,613
4,041
447
2,087
12,472
6,694
4,226
4,119
8,353
0
103,071
W
Zhong Kui
Waffle610
Zhong Kui
25,722
2,541
355
6,641
16,354
20,861
1,011
5,876
10,478
86,600
0
L
Olorun
10,055
5,228
1,568
5,877
17,414
7,292
0
7,506
9,383
46,662
0
L
10,724
4,335
0
4,225
19,919
7,603
0
9,393
9,893
0
64,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
59,328
387
Minions Killed
549
0
Camps Cleared
0
1,981,749
Distance Traveled
1,895,033
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,983
475
86
4
0
434,979
7
L
Kumbhakarna
8,690
414
43
2
0
384,573
3
W
Bellona
10,945
521
84
4
0
399,302
5
W
Ares
11,309
539
21
1
0
397,837
2
W
Neith
11,534
549
126
6
0
341,981
0
L
Cupid
8,225
392
91
4
0
364,594
5
W
Apollo
13,028
620
194
9
0
379,213
3
W
Zhong Kui
12,512
596
124
6
0
376,700
1
L
Olorun
8,941
426
57
3
0
363,299
1
L
Awilix
9,323
444
110
5
0
434,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role