Player Matchup

Kukulkan
Kukulkan
ASmoteRock
Kukulkan
Level 18
God Stats
0W - 1L
1,744 SR
Queue Stats
14W - 14L
1,396 Elo+
Solo
Athena
Athena
Nevroshesh
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,339 Elo+
Solo
Izanami
Izanami
Sandmanwba
Izanami
Level 18
God Stats
1W - 2L
1,713 SR
Queue Stats
9W - 13L
1,350 Elo+
Solo
Olorun
Olorun
fylmy
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
smrlebkv
Loki
Level 26
God Stats
0W - 4L
1,312 SR
Queue Stats
2W - 4L
1,184 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,354 Elo+

VS

Team Averages
Level 15
1,568 SR
1,298 Elo+
Pele
Pele
Ch3lsea
Pele
Level 26
God Stats
4W - 0L
1,841 SR
Queue Stats
75W - 104L
1,312 Elo+
Solo
Ra
Ra
Corcroc
Ra
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Solo
Medusa
Medusa
Sapomistico
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,136 Elo+
Party 1
Gilgamesh
Gilgamesh
VForCANBEY
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,303 Elo+
Solo
Ymir
Ymir
daxpro12
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASmoteRock
Kukulkan
13
7 / 7 / 3
8,259
516
7,722
12,460
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Nevroshesh
Athena
9
0 / 3 / 9
6,649
416
3,215
14,122
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Sandmanwba
Izanami
12
8 / 6 / 4
8,345
522
9,941
11,460
3,371
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
fylmy
Olorun
11
2 / 2 / 0
7,122
445
5,794
5,589
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
8
0 / 6 / 2
6,005
375
3,634
9,785
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ch3lsea
Pele
15
7 / 3 / 4
9,010
563
7,308
8,411
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 2 / 4
9,622
601
11,421
8,548
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
5 / 7 / 3
7,827
489
12,040
9,461
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
VForCANBEY
Gilgamesh
13
0 / 1 / 3
7,294
456
2,947
9,018
6,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
12
1 / 5 / 5
6,693
418
4,174
11,743
7,789
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
23
24
Deaths
18
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASmoteRock
Kukulkan
7
7
3
1.21
W
Pele
Ch3lsea
Pele
7
3
4
3
W
10
2
4
6
L
Athena
Nevroshesh
Athena
0
3
9
1.5
L
Izanami
Sandmanwba
Izanami
8
6
4
1.67
W
Medusa
5
7
3
0.93
W
Gilgamesh
VForCANBEY
Gilgamesh
0
1
3
1.5
W
Ymir
1
5
5
0.7
L
Olorun
fylmy
Olorun
2
2
0
1
L
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
37,890
53,416
Taken
47,181
23,035
Mitigated
23,622
9,251
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASmoteRock
Kukulkan
7,722
1,804
0
2,597
12,460
4,478
0
6,312
5,854
41,481
0
W
Pele
Ch3lsea
Pele
7,308
1,821
0
3,001
8,411
2,773
0
1,504
6,907
0
54,926
W
11,421
1,618
506
3,364
8,548
3,290
609
4,013
4,535
57,774
0
L
Athena
Nevroshesh
Athena
3,215
960
180
1,390
14,122
10,303
24
2,802
11,284
10,161
0
L
Izanami
Sandmanwba
Izanami
9,941
7,450
0
1,955
11,460
3,371
0
1,961
9,499
0
48,813
W
Medusa
12,040
6,212
0
1,265
9,461
2,865
1,132
3,258
6,203
0
38,895
W
Gilgamesh
VForCANBEY
Gilgamesh
2,947
601
0
1,257
9,018
6,905
344
3,783
5,235
0
33,085
W
Ymir
4,174
997
0
534
11,743
7,789
80
2,839
8,904
12,297
0
L
Olorun
fylmy
Olorun
5,794
3,334
66
1,809
5,589
2,476
1,218
628
4,943
27,633
4,737
L
Loki
3,634
1,020
0
1,254
9,785
2,407
0
3,368
6,241
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
40,446
255
Minions Killed
331
0
Camps Cleared
0
1,311,343
Distance Traveled
1,436,748
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,259
516
68
4
0
234,508
2
W
Pele
9,010
563
89
6
0
310,992
3
W
Ra
9,622
601
107
7
0
305,683
0
L
Athena
6,649
416
13
1
0
290,121
3
L
Izanami
8,345
522
80
5
0
290,890
0
W
Medusa
7,827
489
65
4
0
253,539
2
W
Gilgamesh
7,294
456
54
3
0
311,945
0
W
Ymir
6,693
418
16
1
0
254,589
4
L
Olorun
7,122
445
53
3
0
209,094
3
L
Loki
6,005
375
41
3
0
286,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role