Player Matchup

Khepri
Khepri
CourtlyAA
Khepri
Level 34
God Stats
1W - 1L
1,320 SR
Queue Stats
107W - 111L
1,574 Elo+
Party 1
Ra
Ra
DeltaQc00
Ra
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lone Rez
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,633 SR
Queue Stats
73W - 17L
1,827 Elo+
Solo
Mulan
Mulan
MedChann
Mulan
Level 17
God Stats
1W - 2L
1,308 SR
Queue Stats
22W - 26L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Psychoaholics
Danzaburou
Level 20
God Stats
6W - 5L
1,601 SR
Queue Stats
49W - 44L
1,623 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,625 Elo+

VS

Team Averages
Level 11
1,585 SR
1,642 Elo+
Heimdallr
Heimdallr
MorcilleroTactic
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,706 Elo+
Solo
Athena
Athena
OldBuddyGUY
Athena
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 3L
1,630 Elo+
Solo
The Morrigan
The Morrigan
YogiSutra
The Morrigan
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 2L
1,629 Elo+
Solo
Thanatos
Thanatos
koolaidman_24
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,699 Elo+
Solo
Achilles
Achilles
modal_feet5
Achilles
Level 13
God Stats
5W - 6L
1,529 SR
Queue Stats
25W - 21L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CourtlyAA
Khepri
11
2 / 0 / 11
8,163
583
3,214
6,037
4,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 5
9,200
657
9,684
6,621
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Lone Rez
Ah Muzen Cab
15
9 / 0 / 3
9,721
694
12,833
14,149
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
MedChann
Mulan
14
10 / 1 / 3
9,195
657
13,455
11,373
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Psychoaholics
Danzaburou
14
7 / 1 / 3
9,580
684
6,246
8,769
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 5 / 0
6,133
438
6,052
10,029
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
6
0 / 8 / 0
4,852
347
1,880
12,552
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
YogiSutra
The Morrigan
10
0 / 9 / 1
6,035
431
2,556
9,744
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
koolaidman_24
Thanatos
10
0 / 7 / 0
5,949
425
3,107
10,775
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
modal_feet5
Achilles
11
3 / 6 / 0
7,399
529
9,553
16,255
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
35
Kills
3
3
Deaths
35
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
CourtlyAA
Khepri
2
0
11
7.5
W
7
1
5
9.5
W
Ah Muzen Cab
Lone Rez
Ah Muzen Cab
9
0
3
10.5
W
Mulan
MedChann
Mulan
10
1
3
11.5
L
Heimdallr
0
5
0
0
L
Athena
0
8
0
0
W
Danzaburou
Psychoaholics
Danzaburou
7
1
3
8.5
L
The Morrigan
YogiSutra
The Morrigan
0
9
1
0.06
L
Thanatos
koolaidman_24
Thanatos
0
7
0
0
L
Achilles
modal_feet5
Achilles
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
23,148
46,949
Taken
59,355
25,083
Mitigated
29,484
25,474
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CourtlyAA
Khepri
3,214
859
1,559
665
6,037
4,974
38
730
5,265
11,111
0
W
9,684
1,214
1,160
2,637
6,621
2,640
1,204
1,369
5,172
51,210
0
W
Ah Muzen Cab
Lone Rez
Ah Muzen Cab
12,833
6,621
0
10,941
14,149
4,605
2,650
1,393
12,756
0
84,821
W
Mulan
MedChann
Mulan
13,455
1,412
0
5,192
11,373
9,330
436
0
10,644
7,554
37,093
L
Heimdallr
6,052
1,953
0
1,471
10,029
3,183
0
735
9,294
0
36,507
L
Athena
1,880
879
0
144
12,552
5,606
0
989
11,517
7,328
0
W
Danzaburou
Psychoaholics
Danzaburou
6,246
3,557
0
3,320
8,769
3,534
3,588
1,074
7,586
0
56,667
L
The Morrigan
YogiSutra
The Morrigan
2,556
406
0
473
9,744
2,924
0
4,804
4,481
29,516
0
L
Thanatos
koolaidman_24
Thanatos
3,107
1,357
0
5,006
10,775
3,619
0
3,850
6,648
0
27,415
L
Achilles
modal_feet5
Achilles
9,553
3,571
0
2,365
16,255
14,152
0
4,222
11,012
0
27,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
30,368
404
Minions Killed
260
0
Camps Cleared
0
1,375,743
Distance Traveled
1,110,999
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,163
583
12
1
0
283,912
3
W
Ra
9,200
657
112
8
0
257,343
2
W
Ah Muzen Cab
9,721
694
112
8
0
326,811
2
W
Mulan
9,195
657
80
6
0
275,920
3
L
Heimdallr
6,133
438
85
6
0
211,056
3
L
Athena
4,852
347
13
1
0
179,893
0
W
Danzaburou
9,580
684
88
6
0
231,757
3
L
The Morrigan
6,035
431
42
3
0
219,790
1
L
Thanatos
5,949
425
67
5
0
253,022
0
L
Achilles
7,399
529
53
4
0
247,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role