Player Matchup

Zeus
Zeus
A Tilted tree
Zeus
Level 60
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGProfPanda
Tsukuyomi
Level 16
God Stats
1W - 3L
1,645 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Geb
Geb
PrisonMike69
Geb
Level 22
God Stats
0W - 1L
1,523 SR
Queue Stats
9W - 14L
1,297 Elo+
Solo
Neith
Neith
theghost133
Neith
Level 62
God Stats
17W - 10L
1,544 SR
Queue Stats
93W - 116L
1,433 Elo+
Solo
Achilles
Achilles
worldbefree420
Achilles
Level 78
God Stats
2W - 1L
1,498 SR
Queue Stats
75W - 68L
1,369 Elo+
Solo
Team Averages
Level 48
1,575 SR
1,419 Elo+

VS

Team Averages
Level 83
1,436 SR
1,330 Elo+
Ao Kuang
Ao Kuang
Kingbobo420
Ao Kuang
Level 85
God Stats
8W - 11L
1,460 SR
Queue Stats
35W - 40L
1,363 Elo+
Party 1
Medusa
Medusa
Ogmudb0ne3210
Medusa
Level 24
God Stats
11W - 14L
1,380 SR
Queue Stats
17W - 21L
1,308 Elo+
Party 1
Pele
Pele
TitillatedTurtle
Pele
Level 160
God Stats
30W - 27L
1,484 SR
Queue Stats
542W - 561L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Tristian314
Nu Wa
Level 63
God Stats
6W - 7L
1,442 SR
Queue Stats
99W - 120L
1,321 Elo+
Solo
Susano
Susano
UrCootStinks
Susano
Level 82
God Stats
7W - 7L
1,411 SR
Queue Stats
32W - 45L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,478
648
5,941
6,437
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
OGProfPanda
Tsukuyomi
12
2 / 6 / 4
7,822
782
6,295
8,817
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 4
7,192
719
6,147
14,475
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 2
7,506
751
5,020
7,840
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
3 / 6 / 1
7,944
794
5,314
10,446
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kingbobo420
Ao Kuang
15
9 / 1 / 9
9,948
995
8,482
7,787
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 1 / 11
9,166
917
10,501
4,995
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 8
7,601
760
3,779
6,903
3,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 3 / 10
9,255
926
6,206
6,277
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
7 / 2 / 8
9,324
932
10,550
10,865
6,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
27
27
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ao Kuang
Kingbobo420
Ao Kuang
9
1
9
13.5
L
Tsukuyomi
OGProfPanda
Tsukuyomi
2
6
4
0.67
W
4
1
11
9.5
L
0
5
4
0.4
W
1
1
8
5
W
6
3
10
3.67
W
Susano
7
2
8
5.5
L
2
5
2
0.6
L
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
39,518
48,015
Taken
36,827
27,267
Mitigated
17,342
5,016
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,941
754
0
0
6,437
2,173
0
2,478
3,959
16,691
0
W
Ao Kuang
Kingbobo420
Ao Kuang
8,482
2,787
0
3,552
7,787
3,037
1,245
2,435
5,212
14,670
0
L
Tsukuyomi
OGProfPanda
Tsukuyomi
6,295
1,389
0
13
8,817
3,175
0
2,273
6,544
0
12,489
W
10,501
3,726
0
1,257
4,995
2,292
0
1,818
3,177
0
33,400
L
6,147
1,499
528
2,422
14,475
11,989
0
3,901
10,574
20,008
0
W
3,779
645
0
1,498
6,903
3,098
559
1,635
5,122
0
21,074
W
6,206
1,172
0
297
6,277
2,041
731
2,036
4,196
18,101
0
W
Susano
10,550
2,581
0
0
10,865
6,874
0
4,542
6,087
0
22,936
L
5,020
2,457
0
1,024
7,840
3,089
0
2,383
5,457
0
27,580
L
Achilles
5,314
942
0
1,029
10,446
6,841
1
4,203
6,243
397
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
45,294
168
Minions Killed
196
5
Camps Cleared
10
851,959
Distance Traveled
977,479
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,478
648
28
3
2
174,303
0
W
Ao Kuang
9,948
995
22
2
2
200,079
1
L
Tsukuyomi
7,822
782
20
2
0
180,386
1
W
Medusa
9,166
917
65
7
4
188,693
0
L
Geb
7,192
719
20
2
1
193,749
0
W
Pele
7,601
760
50
5
1
208,393
8
W
Nu Wa
9,255
926
25
3
2
178,108
0
W
Susano
9,324
932
34
3
1
202,206
0
L
Neith
7,506
751
80
8
1
147,354
0
L
Achilles
7,944
794
20
2
1
156,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role