Player Matchup

Arachne
Arachne
KrYpT0nIc J0sH
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Siguy10111
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TDubWubzz
Morgan Le Fay
Level 20
God Stats
1W - 2L
1,323 SR
Queue Stats
26W - 26L
1,445 Elo+
Party 3
Achilles
Achilles
Weeb Skullz
Achilles
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 78L
1,491 Elo+
Party 1
Susano
Susano
aidswvxn
Susano
Level 6
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 16
1,507 SR
1,481 Elo+

VS

Team Averages
Level 37
1,460 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
DaRealLSN
Olorun
Level 9
God Stats
8W - 6L
1,575 SR
Queue Stats
11W - 9L
1,461 Elo+
Party 2
Nemesis
Nemesis
Damien3Addams
Nemesis
Level 29
God Stats
7W - 14L
1,307 SR
Queue Stats
27W - 40L
1,393 Elo+
Solo
Athena
Athena
ModernPancake17
Athena
Level 129
God Stats
1W - 0L
1,269 SR
Queue Stats
11W - 4L
1,553 Elo+
Party 4
Ares
Ares
ShowtimeDev-
Ares
Level 14
God Stats
7W - 3L
1,649 SR
Queue Stats
18W - 15L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 12 / 3
11,529
1,281
13,437
22,547
9,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Siguy10111
Guan Yu
15
0 / 10 / 5
8,385
932
4,743
15,795
15,097
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
TDubWubzz
Morgan Le Fay
16
1 / 6 / 9
9,783
1,087
14,257
13,608
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Weeb Skullz
Achilles
16
3 / 5 / 8
10,088
1,121
13,580
19,764
13,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
aidswvxn
Susano
14
0 / 7 / 5
8,241
916
4,628
9,650
5,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
15 / 0 / 21
13,618
1,513
25,375
8,062
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DaRealLSN
Olorun
17
5 / 5 / 22
10,154
1,128
14,955
10,266
4,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
17
2 / 2 / 17
9,647
1,072
7,212
9,131
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 4 / 25
12,103
1,345
15,656
17,327
17,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 2 / 23
12,834
1,426
11,203
12,760
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
13
Kills
40
40
Deaths
13
30
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
15
0
21
25.5
W
Olorun
DaRealLSN
Olorun
5
5
22
3.2
W
Nemesis
2
2
17
5.25
L
9
12
3
0.88
W
6
4
25
4.63
W
12
2
23
11.75
L
Guan Yu
Siguy10111
Guan Yu
0
10
5
0.25
L
Morgan Le Fay
TDubWubzz
Morgan Le Fay
1
6
9
0.92
L
Achilles
Weeb Skullz
Achilles
3
5
8
1.4
L
Susano
aidswvxn
Susano
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
74,401
81,364
Taken
57,546
49,677
Mitigated
43,463
5,365
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
25,375
18,027
0
1,550
8,062
3,501
0
1,702
6,258
0
64,757
W
Olorun
DaRealLSN
Olorun
14,955
8,169
1,613
2,955
10,266
4,596
0
3,264
6,928
28,784
0
W
Nemesis
7,212
3,289
0
1,432
9,131
3,164
0
2,728
6,403
0
17,959
L
13,437
9,151
0
2,994
22,547
9,489
0
12,850
9,697
0
19,908
W
15,656
4,672
841
1,005
17,327
17,091
0
3,807
13,447
28,970
0
W
11,203
453
0
1,341
12,760
15,111
0
2,807
9,953
21,151
0
L
Guan Yu
Siguy10111
Guan Yu
4,743
1,204
100
905
15,795
15,097
0
7,680
8,115
0
12,442
L
Morgan Le Fay
TDubWubzz
Morgan Le Fay
14,257
1,869
0
834
13,608
6,090
0
6,314
7,294
36,840
0
L
Achilles
Weeb Skullz
Achilles
13,580
3,355
0
409
19,764
13,535
0
9,799
9,965
0
25,050
L
Susano
aidswvxn
Susano
4,628
192
13
110
9,650
5,466
0
5,171
4,479
80
11,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
58,356
115
Minions Killed
225
3
Camps Cleared
7
686,036
Distance Traveled
929,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,618
1,513
111
12
4
178,565
0
W
Olorun
10,154
1,128
51
6
0
154,962
1
W
Nemesis
9,647
1,072
18
2
2
183,030
0
L
Arachne
11,529
1,281
14
2
2
166,921
0
W
Athena
12,103
1,345
34
4
0
196,666
0
W
Ares
12,834
1,426
11
1
1
216,200
1
L
Guan Yu
8,385
932
17
2
0
96,767
1
L
Morgan Le Fay
9,783
1,087
54
6
0
154,036
0
L
Achilles
10,088
1,121
18
2
1
178,872
1
L
Susano
8,241
916
12
1
0
89,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role