Player Matchup

Hercules
Hercules
Ludbar
Hercules
Level 105
God Stats
51W - 39L
1,536 SR
Queue Stats
440W - 438L
1,470 Elo+
Party 2
Hades
Hades
MelyannaTheMaia
Hades
Level 69
God Stats
15W - 6L
1,627 SR
Queue Stats
104W - 99L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
MinetaH0T
Sylvanus
Level 84
God Stats
11W - 6L
1,570 SR
Queue Stats
240W - 319L
1,380 Elo+
Party 3
Loki
Loki
gazzorpazzorp
Loki
Level 86
God Stats
14W - 15L
1,496 SR
Queue Stats
191W - 203L
1,471 Elo+
Party 2
Poseidon
Poseidon
kiritomodooscuro
Poseidon
Level 129
God Stats
12W - 7L
1,617 SR
Queue Stats
350W - 428L
1,412 Elo+
Party 3
Team Averages
Level 95
1,569 SR
1,438 Elo+

VS

Team Averages
Level 119
1,460 SR
1,457 Elo+
Chiron
Chiron
IamMattMan
Chiron
Level 121
God Stats
31W - 33L
1,604 SR
Queue Stats
359W - 381L
1,489 Elo+
Party 1
Fafnir
Fafnir
Tharathgar
Fafnir
Level 108
God Stats
40W - 47L
1,528 SR
Queue Stats
184W - 185L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Vexserker
Sun Wukong
Level 64
God Stats
2W - 2L
1,486 SR
Queue Stats
77W - 84L
1,440 Elo+
Solo
Hun Batz
Hun Batz
sgath018
Hun Batz
Level 154
God Stats
0W - 2L
1,328 SR
Queue Stats
385W - 410L
1,477 Elo+
Solo
Discordia
Discordia
teriiyakigod
Discordia
Level 147
God Stats
0W - 2L
1,355 SR
Queue Stats
350W - 382L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ludbar
Hercules
20
13 / 0 / 5
13,730
624
19,433
23,902
27,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 7
10,974
499
10,711
20,008
11,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MinetaH0T
Sylvanus
16
1 / 4 / 9
9,603
437
11,046
20,736
22,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 2 / 12
11,810
537
9,201
15,957
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 4 / 5
11,735
533
18,733
13,094
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IamMattMan
Chiron
16
6 / 8 / 1
10,291
468
14,470
16,658
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Tharathgar
Fafnir
13
2 / 4 / 7
9,523
433
7,485
23,362
26,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Vexserker
Sun Wukong
15
0 / 6 / 2
9,376
426
10,553
21,671
13,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
sgath018
Hun Batz
16
1 / 5 / 5
9,812
446
9,330
16,994
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
teriiyakigod
Discordia
18
4 / 6 / 2
10,779
490
14,858
11,801
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
29
Kills
13
13
Deaths
29
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
IamMattMan
Chiron
6
8
1
0.81
W
Hercules
Ludbar
Hercules
13
0
5
15.5
W
4
3
7
2.5
W
Sylvanus
MinetaH0T
Sylvanus
1
4
9
1.38
L
Fafnir
Tharathgar
Fafnir
2
4
7
1.38
L
Sun Wukong
Vexserker
Sun Wukong
0
6
2
0.17
W
4
2
12
5
W
7
4
5
2.38
L
Hun Batz
sgath018
Hun Batz
1
5
5
0.7
L
Discordia
teriiyakigod
Discordia
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,124
Damage
56,696
93,697
Taken
90,486
72,625
Mitigated
57,819
46,544
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
IamMattMan
Chiron
14,470
7,410
642
3,759
16,658
6,382
0
8,226
8,145
0
75,012
W
Hercules
Ludbar
Hercules
19,433
5,884
0
14,091
23,902
27,316
665
3,256
20,480
19,736
82,046
W
10,711
834
925
10,150
20,008
11,908
1,024
6,423
13,101
84,672
0
W
Sylvanus
MinetaH0T
Sylvanus
11,046
2,013
3,385
9,110
20,736
22,404
502
5,581
14,985
35,549
9,747
L
Fafnir
Tharathgar
Fafnir
7,485
1,488
66
7,325
23,362
26,935
0
14,596
8,419
25,681
0
L
Sun Wukong
Vexserker
Sun Wukong
10,553
2,413
134
8,877
21,671
13,821
1,253
9,825
11,150
0
57,464
W
9,201
1,185
0
4,560
15,957
5,768
1,186
3,590
12,093
0
79,734
W
18,733
4,764
0
4,323
13,094
5,229
1,604
2,599
10,449
81,261
11,703
L
Hun Batz
sgath018
Hun Batz
9,330
1,687
0
3,782
16,994
6,035
0
5,871
10,959
0
78,210
L
Discordia
teriiyakigod
Discordia
14,858
452
0
490
11,801
4,646
0
3,442
8,192
74,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,852
Gold Earned
49,781
618
Minions Killed
553
0
Camps Cleared
0
2,061,308
Distance Traveled
2,077,486
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,291
468
128
6
0
381,874
1
W
Hercules
13,730
624
169
8
0
455,702
5
W
Hades
10,974
499
139
6
0
396,365
1
W
Sylvanus
9,603
437
70
3
0
369,151
2
L
Fafnir
9,523
433
31
1
0
409,615
5
L
Sun Wukong
9,376
426
124
6
0
425,154
2
W
Loki
11,810
537
124
6
0
430,728
1
W
Poseidon
11,735
533
116
5
0
409,362
6
L
Hun Batz
9,812
446
128
6
0
472,672
8
L
Discordia
10,779
490
142
6
0
388,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role