Player Matchup

Kuzenbo
Kuzenbo
JACKBOY7384
Kuzenbo
Level 17
God Stats
1W - 2L
1,135 SR
Queue Stats
8W - 12L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoorlyCoping
Tsukuyomi
Level 27
God Stats
2W - 0L
1,492 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Vamana
Vamana
YieldingLawyer9
Vamana
Level 27
God Stats
1W - 2L
1,233 SR
Queue Stats
77W - 92L
1,345 Elo+
Solo
Izanami
Izanami
daddylongdix1
Izanami
Level 29
God Stats
5W - 1L
1,796 SR
Queue Stats
45W - 50L
1,370 Elo+
Solo
Hades
Hades
ghosthustlerxx
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 34L
1,290 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,395 Elo+

VS

Team Averages
Level 21
1,553 SR
1,303 Elo+
Achilles
Achilles
BigHuass
Achilles
Level 28
God Stats
4W - 4L
1,434 SR
Queue Stats
18W - 16L
1,416 Elo+
Solo
Fenrir
Fenrir
Moth2DaFlame299
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Merlin
Merlin
PaidUmbrella812
Merlin
Level 11
God Stats
4W - 6L
1,467 SR
Queue Stats
6W - 10L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
brpurojp
Baron Samedi
Level 29
God Stats
4W - 2L
1,865 SR
Queue Stats
80W - 94L
1,340 Elo+
Solo
Heimdallr
Heimdallr
fenderbenderx
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JACKBOY7384
Kuzenbo
11
2 / 3 / 8
7,588
506
4,480
8,947
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
PoorlyCoping
Tsukuyomi
13
5 / 5 / 6
8,069
538
5,862
11,875
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 2
8,605
574
2,603
9,135
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
8 / 3 / 8
8,816
588
10,359
9,938
2,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 2 / 2
8,915
594
11,908
10,576
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigHuass
Achilles
11
3 / 4 / 3
7,064
471
7,261
14,903
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 1
5,781
385
1,394
13,312
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 2
8,969
598
5,520
8,663
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
brpurojp
Baron Samedi
14
5 / 7 / 3
8,373
558
11,319
11,024
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
fenderbenderx
Heimdallr
9
1 / 9 / 0
6,127
408
4,587
10,380
2,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
27
Kills
13
14
Deaths
28
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigHuass
Achilles
3
4
3
1.13
W
Kuzenbo
JACKBOY7384
Kuzenbo
2
3
8
2
L
0
7
1
0.07
L
4
1
2
5
W
Tsukuyomi
PoorlyCoping
Tsukuyomi
5
5
6
1.6
W
0
1
2
1
L
Baron Samedi
brpurojp
Baron Samedi
5
7
3
0.93
W
Izanami
8
3
8
4
L
Heimdallr
fenderbenderx
Heimdallr
1
9
0
0.11
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,212
Damage
30,081
50,471
Taken
58,282
25,680
Mitigated
25,788
17,633
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigHuass
Achilles
7,261
1,604
0
1,420
14,903
11,952
0
5,926
8,932
0
26,819
W
Kuzenbo
JACKBOY7384
Kuzenbo
4,480
2,130
1,290
1,806
8,947
8,898
0
2,147
6,286
17,184
0
L
1,394
134
8
3,889
13,312
3,638
0
1,259
12,053
0
21,200
L
5,520
658
0
3,147
8,663
2,732
656
2,046
6,234
44,683
0
W
Tsukuyomi
PoorlyCoping
Tsukuyomi
5,862
2,255
139
4,654
11,875
3,965
0
4,774
6,861
0
44,584
W
2,603
766
0
2,882
9,135
5,806
606
4,140
4,861
0
52,906
L
Baron Samedi
brpurojp
Baron Samedi
11,319
1,285
534
2,982
11,024
4,577
518
4,401
6,594
39,979
0
W
Izanami
10,359
7,695
0
1,298
9,938
2,740
744
745
8,863
0
53,694
L
Heimdallr
fenderbenderx
Heimdallr
4,587
2,610
206
751
10,380
2,889
178
2,756
7,624
0
25,125
W
11,908
1,435
347
5,217
10,576
4,271
776
4,429
5,762
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
36,314
341
Minions Killed
280
0
Camps Cleared
0
1,492,409
Distance Traveled
1,309,664
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,064
471
37
2
0
284,865
0
W
Kuzenbo
7,588
506
17
1
0
289,423
0
L
Fenrir
5,781
385
31
2
0
257,002
0
L
Merlin
8,969
598
97
6
0
275,582
0
W
Tsukuyomi
8,069
538
66
4
0
270,874
0
W
Vamana
8,605
574
116
8
0
328,639
3
L
Baron Samedi
8,373
558
77
5
0
255,005
4
W
Izanami
8,816
588
85
6
0
320,090
4
L
Heimdallr
6,127
408
38
3
0
237,210
1
W
Hades
8,915
594
57
4
0
283,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role