Player Matchup

Yemoja
Yemoja
CHRISTMASCAT3454
Yemoja
Level 8
God Stats
3W - 3L
1,363 SR
Queue Stats
15W - 19L
1,309 Elo+
Party 1
Chaac
Chaac
Fefito420
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,569 Elo+
Solo
Ravana
Ravana
LLewis22
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 146L
1,447 Elo+
Solo
Artemis
Artemis
Phantom_Plmpig
Artemis
Level 17
God Stats
4W - 0L
1,830 SR
Queue Stats
23W - 16L
1,523 Elo+
Solo
Nox
Nox
roseaesthetic
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,398 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,449 Elo+

VS

Team Averages
Level 21
1,442 SR
1,349 Elo+
Ra
Ra
ChieffMarley
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,052 Elo+
Solo
Anubis
Anubis
M3G4M0UTH
Anubis
Level 26
God Stats
14W - 9L
1,650 SR
Queue Stats
38W - 42L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Razagbag420
Jing Wei
Level 32
God Stats
4W - 5L
1,370 SR
Queue Stats
62W - 70L
1,398 Elo+
Party 2
Nemesis
Nemesis
Thanec-
Nemesis
Level 18
God Stats
0W - 1L
1,346 SR
Queue Stats
9W - 11L
1,490 Elo+
Solo
Zeus
Zeus
TheChunkyCow
Zeus
Level 25
God Stats
1W - 2L
1,347 SR
Queue Stats
37W - 49L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,330
444
342
4,645
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Fefito420
Chaac
13
13 / 1 / 0
8,703
725
10,702
10,716
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
LLewis22
Ravana
12
6 / 1 / 2
7,201
600
6,302
6,029
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,173
431
3,941
7,597
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 4
6,950
579
2,834
5,537
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 12 / 1
4,436
370
1,433
6,728
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
M3G4M0UTH
Anubis
11
4 / 0 / 4
6,871
573
7,330
6,699
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Razagbag420
Jing Wei
9
1 / 2 / 4
5,826
486
3,436
6,391
1,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Thanec-
Nemesis
10
3 / 2 / 1
6,275
523
3,840
7,019
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 1
6,669
556
3,742
8,442
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
21
Kills
10
10
Deaths
21
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
12
1
0.04
W
Chaac
Fefito420
Chaac
13
1
0
13
W
Ravana
LLewis22
Ravana
6
1
2
7
L
Anubis
M3G4M0UTH
Anubis
4
0
4
6
W
0
4
1
0.13
L
Jing Wei
Razagbag420
Jing Wei
1
2
4
1.5
L
Nemesis
Thanec-
Nemesis
3
2
1
1.75
L
2
5
1
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
19,781
34,524
Taken
35,279
15,149
Mitigated
9,816
14,559
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
342
137
1,889
1,136
4,645
2,632
619
2,477
2,168
5,642
0
L
1,433
559
0
0
6,728
1,115
0
966
5,381
5,489
0
W
Chaac
Fefito420
Chaac
10,702
2,530
0
7,357
10,716
7,634
1,535
1,678
8,800
0
53,256
W
Ravana
LLewis22
Ravana
6,302
2,243
0
1,734
6,029
1,889
0
2,833
3,060
0
34,718
L
Anubis
M3G4M0UTH
Anubis
7,330
183
0
3,105
6,699
2,731
736
900
5,749
33,583
0
W
3,941
1,498
0
918
7,597
1,354
2,023
3,165
4,432
0
19,395
L
Jing Wei
Razagbag420
Jing Wei
3,436
1,060
0
430
6,391
1,752
298
0
6,303
0
28,737
L
Nemesis
Thanec-
Nemesis
3,840
1,627
0
33
7,019
2,276
0
205
6,587
0
31,525
L
3,742
567
40
2,528
8,442
1,942
0
881
7,345
34,221
0
W
2,834
126
0
1,525
5,537
1,640
290
1,798
3,559
32,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
30,077
283
Minions Killed
257
0
Camps Cleared
0
1,141,379
Distance Traveled
1,001,039
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,330
444
12
1
0
178,649
0
L
Ra
4,436
370
11
1
0
178,994
0
W
Chaac
8,703
725
102
9
0
267,820
3
W
Ravana
7,201
600
73
6
0
269,626
0
L
Anubis
6,871
573
65
5
0
171,838
0
W
Artemis
5,173
431
30
3
0
202,013
1
L
Jing Wei
5,826
486
44
4
0
228,404
1
L
Nemesis
6,275
523
63
5
0
240,313
2
L
Zeus
6,669
556
74
6
0
181,490
0
W
Nox
6,950
579
66
6
0
223,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role