Player Matchup

Bacchus
Bacchus
CHOxCHO
Bacchus
Level 59
God Stats
3W - 0L
1,736 SR
Queue Stats
181W - 171L
1,450 Elo+
Party 1
Neith
Neith
EL QP MAN
Neith
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
137W - 134L
1,352 Elo+
Party 1
Freya
Freya
SEAZURE
Freya
Level 12
God Stats
2W - 0L
1,624 SR
Queue Stats
17W - 19L
1,371 Elo+
Solo
Team Averages
Level 33
1,583 SR
1,391 Elo+

VS

Team Averages
Level 53
1,564 SR
1,318 Elo+
Nu Wa
Nu Wa
DirtyMoufBaby
Nu Wa
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
135W - 179L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
RenanMartins97
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Neith
Neith
YTsavagegamin_72
Neith
Level 27
God Stats
80W - 105L
1,454 SR
Queue Stats
103W - 150L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHOxCHO
Bacchus
13
2 / 3 / 10
9,820
755
6,366
18,777
23,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
EL QP MAN
Neith
14
7 / 1 / 5
10,190
784
10,284
12,800
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
SEAZURE
Freya
13
4 / 2 / 6
9,249
711
8,362
9,950
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,344
642
8,788
8,344
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
10
0 / 8 / 2
7,372
567
7,859
9,700
3,231
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 3
8,793
676
11,102
8,759
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHOxCHO
Bacchus
2
3
10
2.33
L
3
2
2
2
W
Neith
EL QP MAN
Neith
7
1
5
9.5
L
Kukulkan
0
8
2
0.13
W
Freya
SEAZURE
Freya
4
2
6
3.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
27,749
41,527
Taken
26,803
33,941
Mitigated
8,851
12,123
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHOxCHO
Bacchus
6,366
878
499
4,115
18,777
23,694
116
8,677
10,100
25,467
0
L
8,788
3,547
0
856
8,344
2,698
0
5,366
2,978
26,061
0
W
Neith
EL QP MAN
Neith
10,284
2,577
894
4,953
12,800
5,621
2,457
5,625
7,175
0
46,687
L
Kukulkan
7,859
483
0
652
9,700
3,231
0
5,336
4,364
17,917
0
W
Freya
SEAZURE
Freya
8,362
2,855
0
1,662
9,950
4,626
0
3,322
6,628
43,177
0
L
11,102
4,146
0
1,451
8,759
2,922
0
4,057
4,702
0
25,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
24,509
189
Minions Killed
101
8
Camps Cleared
2
677,056
Distance Traveled
616,666
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,820
755
26
2
2
231,967
2
L
Nu Wa
8,344
642
26
2
0
197,204
4
W
Neith
10,190
784
95
7
1
208,997
5
L
Kukulkan
7,372
567
28
2
0
206,903
3
W
Freya
9,249
711
68
5
5
236,092
5
L
Neith
8,793
676
47
4
2
212,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role