Player Matchup

Cliodhna
Cliodhna
AthleticGamer77
Cliodhna
Level 49
God Stats
5W - 1L
1,655 SR
Queue Stats
86W - 84L
1,384 Elo+
Party 2
The Morrigan
The Morrigan
BoneDaddy112
The Morrigan
Level 27
God Stats
7W - 4L
1,599 SR
Queue Stats
52W - 67L
1,329 Elo+
Party 2
Cerberus
Cerberus
MarshmellowJack
Cerberus
Level 69
God Stats
2W - 1L
1,475 SR
Queue Stats
50W - 50L
1,399 Elo+
Party 2
Team Averages
Level 48
1,577 SR
1,371 Elo+

VS

Team Averages
Level 17
1,209 SR
991 Elo+
Zeus
Zeus
Insert_Sanity51
Zeus
Level 22
God Stats
0W - 2L
1,162 SR
Queue Stats
6W - 8L
1,252 Elo+
Party 1
Fenrir
Fenrir
Rippedstarfish6
Fenrir
Level 16
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 6L
861 Elo+
Party 1
Amaterasu
Amaterasu
distantsky
Amaterasu
Level 14
God Stats
0W - 4L
1,303 SR
Queue Stats
0W - 6L
861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
10 / 1 / 10
8,927
893
9,264
6,764
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
BoneDaddy112
The Morrigan
12
7 / 0 / 11
8,672
867
6,578
3,474
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
11
3 / 3 / 14
7,731
773
3,873
9,204
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
6,788
679
5,478
8,551
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 10 / 0
7,545
755
6,060
12,054
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
distantsky
Amaterasu
7
0 / 2 / 3
6,188
619
112
2,330
1,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
20
Kills
4
4
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
1
10
15
W
The Morrigan
BoneDaddy112
The Morrigan
7
0
11
12.5
L
1
8
3
0.31
W
Cerberus
3
3
14
3.33
L
3
10
0
0.3
L
Amaterasu
distantsky
Amaterasu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
11,650
19,442
Taken
22,935
11,204
Mitigated
9,166
2,974
Healing
927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
9,264
1,087
0
105
6,764
2,504
665
1,499
5,265
0
28,591
W
The Morrigan
BoneDaddy112
The Morrigan
6,578
887
113
719
3,474
1,250
940
1,367
2,107
20,725
0
L
5,478
1,142
65
548
8,551
2,330
0
3,683
4,586
20,688
0
W
Cerberus
3,873
496
0
2,037
9,204
7,450
752
3,068
6,136
14,521
0
L
6,060
1,855
0
273
12,054
5,667
0
5,026
6,456
0
11,325
L
Amaterasu
distantsky
Amaterasu
112
0
0
41
2,330
1,169
0
883
1,318
0
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
20,521
98
Minions Killed
54
6
Camps Cleared
1
515,114
Distance Traveled
344,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,927
893
44
4
3
186,860
0
W
The Morrigan
8,672
867
31
3
2
161,536
0
L
Zeus
6,788
679
38
4
0
133,154
0
W
Cerberus
7,731
773
23
2
1
166,718
0
L
Fenrir
7,545
755
10
1
1
140,267
0
L
Amaterasu
6,188
619
6
1
0
71,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role