Player Matchup

Cerberus
Cerberus
Fabin1914
Cerberus
Level 60
God Stats
4W - 16L
1,442 SR
Queue Stats
29W - 77L
1,211 Elo+
Party 1
Cliodhna
Cliodhna
John_Wick1633
Cliodhna
Level 29
God Stats
2W - 4L
1,404 SR
Queue Stats
39W - 62L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
Leakedgantz91
Xbalanque
Level 67
God Stats
33W - 32L
1,414 SR
Queue Stats
300W - 329L
1,390 Elo+
Solo
Yemoja
Yemoja
SIuqs
Yemoja
Level 57
God Stats
8W - 10L
1,575 SR
Queue Stats
118W - 146L
1,305 Elo+
Solo
Sol
Sol
jujudip
Sol
Level 107
God Stats
21W - 22L
1,466 SR
Queue Stats
605W - 685L
1,358 Elo+
Solo
Team Averages
Level 64
1,460 SR
1,321 Elo+

VS

Team Averages
Level 80
1,421 SR
1,378 Elo+
Artemis
Artemis
Brees069
Artemis
Level 66
God Stats
68W - 97L
1,415 SR
Queue Stats
294W - 344L
1,430 Elo+
Party 3
Sun Wukong
Sun Wukong
Luis_Raziel
Sun Wukong
Level 102
God Stats
9W - 6L
1,417 SR
Queue Stats
64W - 77L
1,360 Elo+
Party 2
Thor
Thor
Zeta-dealer
Thor
Level 41
God Stats
1W - 1L
1,281 SR
Queue Stats
126W - 160L
1,361 Elo+
Party 3
Thoth
Thoth
fullgore_
Thoth
Level 129
God Stats
3W - 1L
1,418 SR
Queue Stats
14W - 16L
1,368 Elo+
Party 2
Chaac
Chaac
talhonCRUX
Chaac
Level 64
God Stats
7W - 4L
1,574 SR
Queue Stats
104W - 90L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fabin1914
Cerberus
12
2 / 4 / 1
10,053
359
3,443
11,000
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
John_Wick1633
Cliodhna
20
2 / 8 / 0
13,197
471
13,619
21,850
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Leakedgantz91
Xbalanque
16
0 / 11 / 0
11,003
393
8,935
18,764
6,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SIuqs
Yemoja
17
1 / 8 / 0
11,213
400
7,229
26,884
29,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
17
1 / 11 / 1
11,613
415
7,988
19,443
4,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brees069
Artemis
20
10 / 1 / 4
15,748
562
19,874
14,237
7,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Luis_Raziel
Sun Wukong
20
2 / 1 / 6
13,878
496
10,540
19,735
15,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 4 / 4
15,480
553
18,230
25,088
11,654
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
fullgore_
Thoth
20
10 / 0 / 5
14,732
526
14,585
12,320
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
4 / 1 / 13
14,333
512
10,035
21,488
21,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
6
Kills
41
42
Deaths
7
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
Brees069
Artemis
10
1
4
12
L
Cerberus
Fabin1914
Cerberus
2
4
1
0.63
L
Cliodhna
John_Wick1633
Cliodhna
2
8
0
0.25
L
Xbalanque
Leakedgantz91
Xbalanque
0
11
0
0
W
Sun Wukong
Luis_Raziel
Sun Wukong
2
1
6
5
L
Yemoja
SIuqs
Yemoja
1
8
0
0.13
W
15
4
4
4.25
W
Thoth
fullgore_
Thoth
10
0
5
12.5
L
Sol
1
11
1
0.14
W
Chaac
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
73,264
97,941
Taken
92,868
61,648
Mitigated
60,026
21,563
Healing
32,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Brees069
Artemis
19,874
10,310
0
3,128
14,237
7,207
6,759
3,198
11,039
0
125,729
L
Cerberus
Fabin1914
Cerberus
3,443
136
0
1,764
11,000
12,280
108
1,828
9,030
17,726
0
L
Cliodhna
John_Wick1633
Cliodhna
13,619
1,572
0
4,176
21,850
8,764
399
4,002
17,668
0
107,495
L
Xbalanque
Leakedgantz91
Xbalanque
8,935
4,733
0
2,151
18,764
6,968
885
163
18,601
0
75,385
W
Sun Wukong
Luis_Raziel
Sun Wukong
10,540
2,145
0
8,159
19,735
15,184
1,306
3,842
15,893
0
87,785
L
Yemoja
SIuqs
Yemoja
7,229
1,586
1,045
7,250
26,884
29,372
0
5,574
20,982
58,032
0
W
18,230
5,427
109
10,144
25,088
11,654
330
4,824
20,264
0
126,401
W
Thoth
fullgore_
Thoth
14,585
1,330
92
2,734
12,320
4,906
3,820
2,325
9,995
83,981
0
L
Sol
7,988
3,558
0
5,177
19,443
4,264
1,312
3,017
16,166
68,943
0
W
Chaac
10,035
1,830
0
8,091
21,488
21,075
2,118
4,471
17,017
7,884
91,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
74,171
581
Minions Killed
785
0
Camps Cleared
0
1,795,169
Distance Traveled
2,734,266
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,748
562
189
7
0
520,062
5
L
Cerberus
10,053
359
26
1
0
347,009
1
L
Cliodhna
13,197
471
203
7
0
511,662
4
L
Xbalanque
11,003
393
146
5
0
323,262
0
W
Sun Wukong
13,878
496
146
5
0
497,763
2
L
Yemoja
11,213
400
83
3
0
356,801
2
W
Thor
15,480
553
134
5
0
560,382
2
W
Thoth
14,732
526
153
5
0
534,924
1
L
Sol
11,613
415
123
4
0
256,435
0
W
Chaac
14,333
512
163
6
0
621,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role