Player Matchup

Persephone
Persephone
ByD12
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,478 Elo+
Party 2
Thanatos
Thanatos
JOTAS2000
Thanatos
Level 88
God Stats
18W - 20L
1,491 SR
Queue Stats
351W - 342L
1,498 Elo+
Party 3
Athena
Athena
Mierdapami
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
lufi390
Sylvanus
Level 84
God Stats
1W - 1L
1,155 SR
Queue Stats
153W - 141L
1,518 Elo+
Party 2
Cupid
Cupid
pedromoratt
Cupid
Level 117
God Stats
1W - 1L
1,372 SR
Queue Stats
387W - 376L
1,494 Elo+
Party 3
Team Averages
Level 63
1,403 SR
1,498 Elo+

VS

Team Averages
Level 90
1,580 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Bouffy
Gilgamesh
Level 29
God Stats
2W - 3L
1,522 SR
Queue Stats
81W - 45L
1,584 Elo+
Party 1
Neith
Neith
Electrya
Neith
Level 107
God Stats
10W - 7L
1,557 SR
Queue Stats
11W - 8L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
FunKruK
Cthulhu
Level 65
God Stats
78W - 68L
1,570 SR
Queue Stats
278W - 302L
1,470 Elo+
Solo
Discordia
Discordia
Tenakiel
Discordia
Level 118
God Stats
1W - 2L
1,514 SR
Queue Stats
10W - 8L
1,613 Elo+
Party 1
Loki
Loki
tehustra
Loki
Level 129
God Stats
6W - 3L
1,736 SR
Queue Stats
195W - 204L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ByD12
Persephone
19
3 / 7 / 7
13,078
523
13,723
16,867
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JOTAS2000
Thanatos
20
14 / 2 / 6
13,896
556
21,278
18,652
9,501
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Mierdapami
Athena
16
3 / 3 / 13
12,007
480
5,042
21,788
24,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
lufi390
Sylvanus
20
3 / 3 / 8
13,197
528
10,395
20,165
18,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 4 / 5
14,035
561
14,486
20,121
7,685
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bouffy
Gilgamesh
16
4 / 6 / 9
10,636
425
20,399
22,951
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Electrya
Neith
17
3 / 7 / 7
10,949
438
10,960
15,885
4,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
FunKruK
Cthulhu
16
1 / 5 / 3
10,198
408
9,146
18,946
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Tenakiel
Discordia
17
3 / 5 / 8
10,814
433
20,829
12,636
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
18
8 / 5 / 5
11,886
475
11,504
16,656
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
28
Kills
19
19
Deaths
28
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bouffy
Gilgamesh
4
6
9
1.42
W
Persephone
ByD12
Persephone
3
7
7
0.93
L
Neith
Electrya
Neith
3
7
7
0.93
L
Cthulhu
FunKruK
Cthulhu
1
5
3
0.5
W
Thanatos
JOTAS2000
Thanatos
14
2
6
8.5
W
Athena
Mierdapami
Athena
3
3
13
3.17
L
Discordia
Tenakiel
Discordia
3
5
8
1.4
W
Sylvanus
lufi390
Sylvanus
3
3
8
2.33
W
5
4
5
1.88
L
Loki
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,924
Damage
72,838
97,593
Taken
87,074
67,009
Mitigated
36,414
48,908
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bouffy
Gilgamesh
20,399
5,609
339
5,312
22,951
10,825
593
7,117
15,259
3,595
44,586
W
Persephone
ByD12
Persephone
13,723
1,048
0
3,123
16,867
7,348
1,650
8,274
8,280
90,164
0
L
Neith
Electrya
Neith
10,960
5,149
0
2,149
15,885
4,390
764
3,039
12,683
0
67,575
L
Cthulhu
FunKruK
Cthulhu
9,146
1,011
346
4,100
18,946
13,059
424
6,247
12,152
64,871
0
W
Thanatos
JOTAS2000
Thanatos
21,278
5,600
0
18,197
18,652
9,501
0
5,357
12,891
0
106,397
W
Athena
Mierdapami
Athena
5,042
1,557
3,341
4,158
21,788
24,392
81
4,068
16,930
13,390
0
L
Discordia
Tenakiel
Discordia
20,829
900
0
2,776
12,636
3,494
342
6,855
4,954
75,144
0
W
Sylvanus
lufi390
Sylvanus
10,395
3,697
1,099
8,454
20,165
18,083
702
8,703
10,692
71,428
21,376
W
14,486
9,262
519
10,017
20,121
7,685
0
3,537
16,225
0
146,243
L
Loki
11,504
3,418
0
4,896
16,656
4,646
0
3,286
13,099
0
63,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,213
Gold Earned
54,483
679
Minions Killed
510
0
Camps Cleared
0
2,317,531
Distance Traveled
2,253,959
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,636
425
47
2
0
481,273
7
W
Persephone
13,078
523
166
7
0
441,540
1
L
Neith
10,949
438
136
5
0
405,589
0
L
Cthulhu
10,198
408
120
5
0
428,448
3
W
Thanatos
13,896
556
120
5
0
548,915
2
W
Athena
12,007
480
10
0
0
476,673
6
L
Discordia
10,814
433
107
4
0
488,924
3
W
Sylvanus
13,197
528
191
8
0
401,327
0
W
Cupid
14,035
561
192
8
0
449,076
8
L
Loki
11,886
475
100
4
0
449,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role