Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BlackBoyKillzz
Arachne
Level 28
God Stats
5W - 2L
1,519 SR
Queue Stats
19W - 19L
1,417 Elo+
Solo
Bellona
Bellona
Hadosyt
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,237 Elo+
Party 1
Hera
Hera
HeadsofOtt
Hera
Level 28
God Stats
7W - 10L
1,508 SR
Queue Stats
127W - 137L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TokaisNICE
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 107L
1,196 Elo+
Party 1
Team Averages
Level 41
1,505 SR
1,341 Elo+

VS

Team Averages
Level 13
1,410 SR
1,168 Elo+
Pele
Pele
CobanoviC21
Pele
Level 15
God Stats
6W - 25L
1,165 SR
Queue Stats
6W - 27L
1,070 Elo+
Party 3
Geb
Geb
DMDawson21
Geb
Level 13
God Stats
3W - 16L
1,101 SR
Queue Stats
4W - 19L
1,046 Elo+
Party 3
Danzaburou
Danzaburou
MattyPriceyy
Danzaburou
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 2
Baron Samedi
Baron Samedi
Subzero26-
Baron Samedi
Level 15
God Stats
5W - 7L
1,288 SR
Queue Stats
15W - 43L
1,109 Elo+
Party 3
Cliodhna
Cliodhna
TheRealCJ_
Cliodhna
Level 11
God Stats
2W - 1L
1,797 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
16 / 1 / 5
13,060
622
18,202
10,693
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 0 / 6
11,527
549
18,487
19,564
7,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Hadosyt
Bellona
17
3 / 2 / 5
11,379
542
9,921
21,404
15,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 0 / 9
10,408
496
10,276
7,630
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
TokaisNICE
Kumbhakarna
15
2 / 4 / 9
10,259
489
1,770
19,516
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,666
365
8,797
17,081
4,586
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 8 / 1
7,259
346
5,415
19,714
9,871
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MattyPriceyy
Danzaburou
12
1 / 5 / 1
7,957
379
5,308
13,845
5,363
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Subzero26-
Baron Samedi
12
2 / 3 / 0
7,526
358
3,330
8,547
2,859
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
TheRealCJ_
Cliodhna
13
2 / 7 / 1
8,198
390
10,226
14,455
4,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
32
Kills
6
7
Deaths
32
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
1
5
18.5
W
11
0
6
14
L
1
9
3
0.28
L
0
8
1
0.06
W
Bellona
Hadosyt
Bellona
3
2
5
2.75
W
0
0
9
4.5
L
Danzaburou
MattyPriceyy
Danzaburou
1
5
1
0.3
L
Baron Samedi
Subzero26-
Baron Samedi
2
3
0
0.67
L
Cliodhna
TheRealCJ_
Cliodhna
2
7
1
0.36
W
Kumbhakarna
TokaisNICE
Kumbhakarna
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,656
Damage
33,076
78,807
Taken
73,642
40,744
Mitigated
27,356
37,459
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,202
12,404
0
5,317
10,693
5,244
8,032
1,159
9,534
0
133,213
W
18,487
13,857
0
12,869
19,564
7,546
286
2,928
16,636
0
81,027
L
8,797
1,887
0
3,746
17,081
4,586
0
2,640
14,441
0
31,532
L
5,415
719
269
2,984
19,714
9,871
0
4,360
15,354
22,758
0
W
Bellona
Hadosyt
Bellona
9,921
2,274
0
10,884
21,404
15,240
2,282
1,643
19,761
0
58,018
W
10,276
3,244
14
2,333
7,630
2,710
1,868
1,845
5,785
58,531
0
L
Danzaburou
MattyPriceyy
Danzaburou
5,308
2,276
0
4,364
13,845
5,363
731
564
13,281
0
41,549
L
Baron Samedi
Subzero26-
Baron Samedi
3,330
630
339
2,804
8,547
2,859
0
2,348
6,199
25,281
0
L
Cliodhna
TheRealCJ_
Cliodhna
10,226
1,496
0
2,730
14,455
4,677
0
2,134
12,321
0
50,590
W
Kumbhakarna
TokaisNICE
Kumbhakarna
1,770
602
0
6,042
19,516
10,004
803
1,327
16,012
21,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
38,606
530
Minions Killed
283
0
Camps Cleared
0
2,054,428
Distance Traveled
1,679,719
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,060
622
202
10
0
392,139
1
W
Arachne
11,527
549
101
5
0
492,079
5
L
Pele
7,666
365
47
2
0
353,820
0
L
Geb
7,259
346
37
2
0
335,340
4
W
Bellona
11,379
542
110
5
0
426,780
0
W
Hera
10,408
496
83
4
0
371,666
2
L
Danzaburou
7,957
379
67
3
0
301,492
0
L
Baron Samedi
7,526
358
41
2
0
274,485
0
L
Cliodhna
8,198
390
91
4
0
414,582
3
W
Kumbhakarna
10,259
489
34
2
0
371,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role