Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AsianBEAST111
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,367 Elo+
Solo
Nemesis
Nemesis
Emichs
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chernobog
Chernobog
Narrky
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ruvyzvat11
Amaterasu
Level 17
God Stats
1W - 0L
1,606 SR
Queue Stats
5W - 22L
1,113 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,396 Elo+

VS

Team Averages
Level 17
1,505 SR
1,396 Elo+
Bellona
Bellona
Cristian24602
Bellona
Level 17
God Stats
4W - 1L
1,802 SR
Queue Stats
27W - 21L
1,500 Elo+
Solo
Ares
Ares
OtterWithGun
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
T3chM3ch618
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 184L
1,394 Elo+
Solo
He Bo
He Bo
jOoowLeoon
He Bo
Level 17
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 20L
1,298 Elo+
Solo
Chiron
Chiron
scrumtralescent4
Chiron
Level 26
God Stats
2W - 5L
1,403 SR
Queue Stats
51W - 69L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
14 / 2 / 0
10,304
687
16,064
15,986
7,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 7
7,766
518
3,918
9,251
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Emichs
Nemesis
12
1 / 4 / 4
7,429
495
3,111
9,364
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Narrky
Chernobog
13
6 / 2 / 2
8,008
534
5,794
6,225
2,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Ruvyzvat11
Amaterasu
11
1 / 4 / 0
6,990
466
3,107
12,446
6,003
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 1 / 0
8,417
561
8,894
11,324
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 6 / 0
5,512
367
960
7,337
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
7,955
530
4,364
13,864
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
1 / 8 / 0
6,331
422
6,180
9,951
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 0
7,416
494
8,997
10,093
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
11
12
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
2
0
7
W
1
0
7
4.5
L
Bellona
4
1
0
4
W
Nemesis
Emichs
Nemesis
1
4
4
0.75
W
Chernobog
Narrky
Chernobog
6
2
2
3.5
L
1
6
0
0.17
W
Amaterasu
Ruvyzvat11
Amaterasu
1
4
0
0.25
L
2
4
0
0.5
L
He Bo
1
8
0
0.13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
29,395
53,272
Taken
52,569
24,947
Mitigated
20,005
24,511
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,064
1,677
0
11,917
15,986
7,847
2,258
4,777
10,696
73,111
0
W
3,918
1,513
47
3,743
9,251
6,342
136
578
8,568
21,985
0
L
Bellona
8,894
1,927
0
4,370
11,324
8,743
426
1,582
9,742
0
51,980
W
Nemesis
Emichs
Nemesis
3,111
1,197
0
3,451
9,364
2,741
0
1,002
8,340
0
43,213
W
Chernobog
Narrky
Chernobog
5,794
4,382
0
2,169
6,225
2,014
218
507
5,633
0
26,421
L
960
355
0
204
7,337
3,041
0
2,067
5,270
6,209
0
W
Amaterasu
Ruvyzvat11
Amaterasu
3,107
1,027
0
3,184
12,446
6,003
0
28
11,717
0
32,055
L
4,364
1,808
0
4,994
13,864
3,544
0
5,285
8,579
0
44,651
L
He Bo
6,180
488
0
710
9,951
1,580
128
7,093
2,858
29,269
0
L
8,997
3,344
70
3,026
10,093
3,097
1,116
3,955
6,128
0
35,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
35,631
341
Minions Killed
310
0
Camps Cleared
0
1,337,286
Distance Traveled
1,184,900
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,304
687
120
8
0
248,900
4
W
Ymir
7,766
518
29
2
0
257,261
0
L
Bellona
8,417
561
110
7
0
280,205
3
W
Nemesis
7,429
495
77
5
0
289,240
0
W
Chernobog
8,008
534
53
4
0
255,137
1
L
Ares
5,512
367
11
1
0
160,605
0
W
Amaterasu
6,990
466
62
4
0
286,748
0
L
Set
7,955
530
90
6
0
287,669
6
L
He Bo
6,331
422
39
3
0
213,386
0
L
Chiron
7,416
494
60
4
0
243,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role