Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
AllyAD
Scylla
Gold III
Level 47
God Stats
4W - 7L
1,524 SR
Queue Stats
35W - 47L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,505 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,511 SR
1,355 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Ulquiorrakiller
Morgan Le Fay
Silver II
Level 155
God Stats
9W - 11L
1,555 SR
Queue Stats
204W - 218L
921 MMR
Solo
Nike
Nike
Silver IV
luchi889
Nike
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 1 / 1
3,993
666
1,984
2,673
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
 
Chaac
7
0 / 2 / 0
3,856
643
2,062
4,927
2,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
 
Charybdis
5
0 / 2 / 1
3,400
567
2,420
3,100
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
 
Cerberus
5
0 / 1 / 2
3,322
554
1,423
3,945
1,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
AllyAD
Scylla
7
2 / 0 / 2
4,205
701
1,543
1,787
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebArtioSet

VS

Bans
AthenaTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
2 / 0 / 1
4,029
672
1,650
3,382
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
6
2 / 0 / 1
3,700
617
2,841
3,816
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
 
Ravana
4
0 / 2 / 0
3,240
540
537
2,434
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ulquiorrakiller
Morgan Le Fay
6
0 / 2 / 1
3,802
634
1,253
2,595
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
7
2 / 0 / 0
4,327
721
2,906
3,438
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
6
6
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
W
Chaac
 
Chaac
0
2
0
0
W
Charybdis
 
Charybdis
0
2
1
0.25
W
Cerberus
 
Cerberus
0
1
2
1
L
Cupid
 
Cupid
2
0
1
2.5
L
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Ravana
 
Ravana
0
2
0
0
W
Scylla
AllyAD
Scylla
2
0
2
3
L
Morgan Le Fay
Ulquiorrakiller
Morgan Le Fay
0
2
1
0.25
L
Nike
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
9,187
16,432
Taken
15,665
5,254
Mitigated
5,208
5,562
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,984
1,016
0
870
2,673
857
0
776
1,897
0
13,524
W
Chaac
 
Chaac
2,062
509
0
1,706
4,927
2,048
0
72
4,411
0
18,350
W
Charybdis
 
Charybdis
2,420
1,815
0
1,083
3,100
516
142
568
2,532
0
14,961
W
Cerberus
 
Cerberus
1,423
136
75
1,328
3,945
1,362
0
1,267
2,678
8,052
0
L
Cupid
 
Cupid
1,650
747
92
1,227
3,382
678
0
720
2,662
0
15,942
L
Sylvanus
 
Sylvanus
2,841
988
420
1,677
3,816
1,432
0
1,141
2,637
9,313
3,836
L
Ravana
 
Ravana
537
179
0
875
2,434
582
0
451
1,953
0
7,370
W
Scylla
AllyAD
Scylla
1,543
452
0
500
1,787
471
0
985
802
19,326
0
L
Morgan Le Fay
Ulquiorrakiller
Morgan Le Fay
1,253
209
0
250
2,595
796
0
586
2,009
17,642
0
L
Nike
2,906
597
0
1,427
3,438
1,720
0
0
3,105
1,370
18,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
19,098
170
Minions Killed
174
0
Camps Cleared
0
595,594
Distance Traveled
540,225
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,993
666
30
5
0
130,548
2
W
Chaac
3,856
643
39
7
0
115,488
1
W
Charybdis
3,400
567
34
6
0
102,543
1
W
Cerberus
3,322
554
24
4
0
120,459
4
L
Cupid
4,029
672
37
6
0
109,574
2
L
Sylvanus
3,700
617
19
3
0
122,628
2
L
Ravana
3,240
540
28
5
0
76,141
2
W
Scylla
4,205
701
43
7
0
126,556
3
L
Morgan Le Fay
3,802
634
41
7
0
104,940
3
L
Nike
4,327
721
49
8
0
126,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role