Player Matchup

Ah Puch
Ah Puch
GeekGremlin
Ah Puch
Level 25
God Stats
2W - 1L
1,537 SR
Queue Stats
48W - 62L
1,373 Elo+
Solo
Rama
Rama
dimiking
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,318 Elo+
Party 1
Medusa
Medusa
struja125
Medusa
Level 16
God Stats
1W - 2L
1,191 SR
Queue Stats
9W - 20L
1,251 Elo+
Party 1
Sun Wukong
Sun Wukong
vlajaking
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 1
Loki
Loki
weredawgz
Loki
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 58L
1,500 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,351 Elo+

VS

Team Averages
Level 16
1,411 SR
1,383 Elo+
Nemesis
Nemesis
Glacier32
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Incuwitch
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Discordia
Discordia
Mikao4
Discordia
Level 5
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
dragonfire041001
Horus
Level 16
God Stats
0W - 7L
1,298 SR
Queue Stats
1W - 18L
1,031 Elo+
Party 2
Neith
Neith
yakyakgoose
Neith
Level 17
God Stats
39W - 44L
1,491 SR
Queue Stats
41W - 50L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeekGremlin
Ah Puch
20
11 / 3 / 26
15,899
1,223
23,508
16,009
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
20
9 / 7 / 25
14,073
1,083
21,636
18,317
7,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
struja125
Medusa
20
7 / 7 / 26
13,632
1,049
20,462
22,637
9,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
vlajaking
Sun Wukong
20
10 / 7 / 23
14,356
1,104
19,922
24,614
32,362
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
20
8 / 11 / 13
13,312
1,024
12,094
16,274
7,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Glacier32
Nemesis
20
4 / 13 / 14
13,095
1,007
12,399
25,586
9,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Incuwitch
Tsukuyomi
20
11 / 13 / 12
14,933
1,149
28,841
24,392
10,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Mikao4
Discordia
20
10 / 0 / 17
16,043
1,234
18,747
7,608
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 12 / 14
12,509
962
8,832
28,100
34,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 7 / 13
14,329
1,102
23,009
20,121
9,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
105
45
Kills
35
35
Deaths
45
113
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GeekGremlin
Ah Puch
11
3
26
8
L
Nemesis
Glacier32
Nemesis
4
13
14
0.85
L
Tsukuyomi
Incuwitch
Tsukuyomi
11
13
12
1.31
L
Discordia
Mikao4
Discordia
10
0
17
18.5
W
Rama
9
7
25
3.07
L
2
12
14
0.75
W
Medusa
struja125
Medusa
7
7
26
2.86
W
Sun Wukong
vlajaking
Sun Wukong
10
7
23
3.07
W
Loki
8
11
13
1.32
L
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,622
Damage
91,828
97,851
Taken
105,807
62,654
Mitigated
68,083
8,083
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GeekGremlin
Ah Puch
23,508
1,642
0
2,830
16,009
6,226
0
4,299
11,324
83,359
0
L
Nemesis
Glacier32
Nemesis
12,399
7,457
110
3,275
25,586
9,895
0
5,371
19,613
0
30,045
L
Tsukuyomi
Incuwitch
Tsukuyomi
28,841
8,211
0
1,967
24,392
10,848
0
2,772
21,363
0
47,102
L
Discordia
Mikao4
Discordia
18,747
1,183
0
822
7,608
3,083
0
2,756
4,718
45,495
0
W
Rama
21,636
15,076
0
0
18,317
7,640
0
2,819
15,342
0
30,479
L
8,832
4,334
2,856
3,387
28,100
34,854
0
8,990
18,404
0
25,106
W
Medusa
struja125
Medusa
20,462
10,351
0
2,784
22,637
9,194
0
3,143
19,246
0
25,718
W
Sun Wukong
vlajaking
Sun Wukong
19,922
3,816
0
1,919
24,614
32,362
0
6,210
18,030
4,888
26,642
W
Loki
12,094
4,263
0
550
16,274
7,232
0
988
15,162
0
32,024
L
23,009
15,839
0
818
20,121
9,403
0
6,157
13,825
0
64,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,272
Gold Earned
70,909
228
Minions Killed
270
4
Camps Cleared
6
970,655
Distance Traveled
1,148,050
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,899
1,223
124
10
0
151,300
0
L
Nemesis
13,095
1,007
21
2
1
223,604
0
L
Tsukuyomi
14,933
1,149
29
2
5
234,372
0
L
Discordia
16,043
1,234
92
7
0
249,943
0
W
Rama
14,073
1,083
22
2
0
183,845
0
L
Horus
12,509
962
31
2
0
217,989
0
W
Medusa
13,632
1,049
12
1
1
232,432
0
W
Sun Wukong
14,356
1,104
24
2
2
226,708
0
W
Loki
13,312
1,024
46
4
1
176,370
2
L
Neith
14,329
1,102
97
7
0
222,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role