Player Matchup

Ra
Ra
AyeJayAytch
Ra
Level 160
God Stats
2W - 2L
1,616 SR
Queue Stats
51W - 31L
1,667 Elo+
Party 1
Zhong Kui
Zhong Kui
Retrozaur
Zhong Kui
Level 160
God Stats
0W - 1L
1,452 SR
Queue Stats
32W - 22L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
Vendstar
Hou Yi
Level 69
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
lordofthecurls19
Cabrakan
Level 155
God Stats
0W - 1L
1,341 SR
Queue Stats
42W - 23L
1,697 Elo+
Party 1
Team Averages
Level 136
1,417 SR
1,632 Elo+

VS

Team Averages
Level 99
1,735 SR
1,603 Elo+
Bastet
Bastet
Luke93257
Bastet
Level 66
God Stats
1W - 0L
1,774 SR
Queue Stats
8W - 3L
1,944 Elo+
Party 2
Ymir
Ymir
ThePhantomMan
Ymir
Level 123
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhalesGawd
Tsukuyomi
Level 139
God Stats
1W - 0L
1,812 SR
Queue Stats
9W - 12L
1,557 Elo+
Party 2
Scylla
Scylla
s14yer369
Scylla
Level 68
God Stats
2W - 1L
1,714 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,259
726
4,512
7,120
2,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Retrozaur
Zhong Kui
12
1 / 4 / 1
7,003
700
3,858
8,224
4,854
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Vendstar
Hou Yi
12
0 / 4 / 0
6,899
690
1,866
6,555
1,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,984
698
2,823
7,629
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Luke93257
Bastet
13
4 / 0 / 3
8,372
837
5,321
4,189
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 8
8,577
858
3,711
5,949
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
WhalesGawd
Tsukuyomi
14
6 / 1 / 2
8,632
863
6,759
8,422
4,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
s14yer369
Scylla
14
3 / 1 / 7
8,590
859
7,606
3,769
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bastet
Luke93257
Bastet
4
0
3
5.5
L
Zhong Kui
Retrozaur
Zhong Kui
1
4
1
0.38
W
1
0
8
5
L
Hou Yi
Vendstar
Hou Yi
0
4
0
0
W
Tsukuyomi
WhalesGawd
Tsukuyomi
6
1
2
7
L
1
4
0
0.25
W
Scylla
s14yer369
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
23,397
29,528
Taken
22,329
17,606
Mitigated
12,570
4,400
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,512
276
312
1,518
7,120
2,807
0
3,197
3,866
28,330
0
W
Bastet
Luke93257
Bastet
5,321
539
0
1,257
4,189
1,898
1,782
1,424
2,659
0
22,014
L
Zhong Kui
Retrozaur
Zhong Kui
3,858
153
0
1,208
8,224
4,854
0
4,343
3,697
15,480
0
W
3,711
688
1,277
1,188
5,949
4,737
492
3,168
2,641
18,737
0
L
Hou Yi
Vendstar
Hou Yi
1,866
202
0
198
6,555
1,882
1,062
1,033
5,258
0
24,208
W
Tsukuyomi
WhalesGawd
Tsukuyomi
6,759
1,496
0
217
8,422
4,693
1,107
3,652
4,572
0
23,305
L
2,823
444
0
1,164
7,629
8,063
538
2,860
4,601
11,547
0
W
Scylla
s14yer369
Scylla
7,606
1,490
255
1,360
3,769
1,242
1,108
2,727
962
36,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
34,171
160
Minions Killed
191
9
Camps Cleared
7
615,014
Distance Traveled
760,849
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,259
726
56
6
2
160,155
2
W
Bastet
8,372
837
48
5
3
193,022
0
L
Zhong Kui
7,003
700
33
3
3
149,692
4
W
Ymir
8,577
858
28
3
1
194,717
1
L
Hou Yi
6,899
690
46
5
2
143,259
0
W
Tsukuyomi
8,632
863
46
5
3
223,351
2
L
Cabrakan
6,984
698
25
3
2
161,908
3
W
Scylla
8,590
859
69
7
0
149,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role