Player Matchup

Horus
Horus
JerrodFromSubway
Horus
Level 40
God Stats
8W - 4L
1,633 SR
Queue Stats
62W - 39L
1,595 Elo+
Solo
Da Ji
Da Ji
PutridGoose
Da Ji
Level 141
God Stats
2W - 1L
1,662 SR
Queue Stats
287W - 264L
1,533 Elo+
Party 2
Bellona
Bellona
RedBOI17
Bellona
Level 9
God Stats
8W - 2L
1,687 SR
Queue Stats
9W - 4L
1,555 Elo+
Party 2
Janus
Janus
SheerVoltage
Janus
Level 129
God Stats
8W - 8L
1,549 SR
Queue Stats
248W - 223L
1,537 Elo+
Party 2
Freya
Freya
TWOFACEMONEY
Freya
Level 148
God Stats
12W - 14L
1,555 SR
Queue Stats
238W - 190L
1,646 Elo+
Party 2
Team Averages
Level 93
1,617 SR
1,573 Elo+

VS

Team Averages
Level 84
1,693 SR
1,581 Elo+
Ne Zha
Ne Zha
AHumanMan
Ne Zha
Level 145
God Stats
1W - 2L
1,957 SR
Queue Stats
28W - 27L
1,607 Elo+
Party 3
Tiamat
Tiamat
JOCOOL1990
Tiamat
Level 99
God Stats
0W - 3L
1,452 SR
Queue Stats
161W - 164L
1,530 Elo+
Party 1
Vulcan
Vulcan
NeXxEnVy
Vulcan
Level 18
God Stats
1W - 1L
1,770 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 3
Danzaburou
Danzaburou
ReizenVau
Danzaburou
Level 29
God Stats
7W - 11L
1,475 SR
Queue Stats
82W - 91L
1,450 Elo+
Party 1
Bellona
Bellona
Verifÿ
Bellona
Level 127
God Stats
0W - 3L
1,811 SR
Queue Stats
105W - 105L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
10,553
503
7,658
18,657
17,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
11 / 5 / 9
12,223
582
14,578
16,557
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
RedBOI17
Bellona
16
0 / 4 / 7
10,414
496
5,060
13,779
13,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 6 / 9
12,911
615
13,870
12,504
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
16 / 3 / 13
12,717
606
25,990
20,778
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AHumanMan
Ne Zha
15
4 / 9 / 6
10,400
495
12,549
17,627
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
JOCOOL1990
Tiamat
14
0 / 6 / 4
8,636
411
5,746
18,727
19,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NeXxEnVy
Vulcan
15
3 / 10 / 4
9,752
464
8,894
15,195
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ReizenVau
Danzaburou
14
2 / 12 / 2
9,199
438
5,776
15,441
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Verifÿ
Bellona
17
10 / 3 / 6
12,101
576
13,247
19,834
19,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
40
Kills
19
20
Deaths
40
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AHumanMan
Ne Zha
4
9
6
0.78
L
Tiamat
JOCOOL1990
Tiamat
0
6
4
0.33
W
2
2
19
5.75
L
Vulcan
NeXxEnVy
Vulcan
3
10
4
0.5
W
11
5
9
3.1
W
Bellona
RedBOI17
Bellona
0
4
7
0.88
L
Danzaburou
ReizenVau
Danzaburou
2
12
2
0.25
W
11
6
9
2.58
W
16
3
13
7.5
L
Bellona
Verifÿ
Bellona
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,156
Damage
46,212
82,275
Taken
86,824
52,886
Mitigated
54,933
33,960
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AHumanMan
Ne Zha
12,549
3,653
0
5,425
17,627
6,200
0
8,410
9,217
0
61,734
L
Tiamat
JOCOOL1990
Tiamat
5,746
786
165
3,616
18,727
19,803
228
6,658
12,069
31,331
0
W
7,658
3,180
4,192
6,528
18,657
17,284
1,551
4,937
13,720
0
30,923
L
Vulcan
NeXxEnVy
Vulcan
8,894
412
0
1,461
15,195
5,023
0
6,977
8,218
50,654
0
W
14,578
2,346
0
4,470
16,557
7,900
2,214
3,423
13,134
0
70,104
W
Bellona
RedBOI17
Bellona
5,060
1,581
0
4,157
13,779
13,056
153
3,953
9,826
3,277
37,139
L
Danzaburou
ReizenVau
Danzaburou
5,776
2,334
0
630
15,441
4,623
751
6,641
8,800
0
38,925
W
13,870
1,274
0
1,691
12,504
4,955
1,731
3,028
9,476
80,482
0
W
25,990
8,626
0
12,922
20,778
9,691
4,156
7,027
13,751
87,253
9,836
L
Bellona
Verifÿ
Bellona
13,247
3,532
0
3,137
19,834
19,284
878
8,768
11,066
14,211
50,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
50,088
461
Minions Killed
444
0
Camps Cleared
0
2,047,498
Distance Traveled
1,862,691
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,400
495
89
4
0
347,230
4
L
Tiamat
8,636
411
44
2
0
372,062
3
W
Horus
10,553
503
33
2
0
412,354
8
L
Vulcan
9,752
464
102
5
0
371,642
3
W
Da Ji
12,223
582
95
5
0
434,576
4
W
Bellona
10,414
496
90
4
0
406,742
5
L
Danzaburou
9,199
438
74
4
0
349,294
6
W
Janus
12,911
615
140
7
0
394,411
3
W
Freya
12,717
606
103
5
0
399,415
6
L
Bellona
12,101
576
135
6
0
422,463
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role