Player Matchup

Janus
Janus
Gold III
CalibraV6
Janus
Gold III
Level 159
God Stats
15W - 16L
1,587 SR
Queue Stats
211W - 219L
1,555 MMR
Solo
Sol
Sol
Gold III
Flakie22
Sol
Gold III
Level 142
God Stats
4W - 3L
1,641 SR
Queue Stats
221W - 202L
1,525 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Marco4567
Sun Wukong
Platinum V
Level 156
God Stats
18W - 19L
1,502 SR
Queue Stats
175W - 180L
1,545 MMR
Solo
Ares
Ares
Bronze III
Navi8732
Ares
Bronze III
Level 121
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
TenaciousTibbs
Loki
Gold IV
Level 39
God Stats
3W - 1L
1,418 SR
Queue Stats
17W - 22L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,548 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,571 SR
1,552 MMR
Yemoja
Yemoja
Bronze III
Dimisn
Yemoja
Bronze III
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,541 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
LastOrder100
Kuzenbo
Gold IV
Level 96
God Stats
25W - 33L
1,489 SR
Queue Stats
300W - 300L
1,528 MMR
Solo
Hel
Hel
Gold II
Pregal14
Hel
Gold II
Level 141
God Stats
1W - 2L
1,589 SR
Queue Stats
185W - 198L
1,602 MMR
Solo
Susano
Susano
Gold I
Willycuadros
Susano
Gold I
Level 130
God Stats
8W - 5L
1,744 SR
Queue Stats
109W - 97L
1,612 MMR
Solo
Anhur
Anhur
Gold II
arrozconmenestra
Anhur
Gold II
Level 145
God Stats
38W - 32L
1,533 SR
Queue Stats
462W - 480L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CalibraV6
Janus
6
0 / 1 / 0
3,600
720
154
2,328
474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 1
3,598
720
2,960
2,427
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Marco4567
Sun Wukong
7
0 / 0 / 0
3,849
770
556
1,347
396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
6
1 / 2 / 2
3,905
781
1,529
3,824
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 2
3,563
713
1,275
2,296
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanCliodhnaArtio

VS

Bans
AthenaCharybdisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dimisn
Yemoja
1
0 / 0 / 0
2,415
483
0
0
0
Kuzenbo
LastOrder100
Kuzenbo
5
2 / 1 / 2
3,656
731
1,406
3,824
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,649
730
700
964
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
5
0 / 0 / 1
3,319
664
1,114
3,497
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 2 / 2
3,631
726
1,520
3,158
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
5
6
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
CalibraV6
Janus
0
1
0
0
L
Yemoja
Dimisn
Yemoja
0
0
0
0
W
1
2
1
0.75
L
Kuzenbo
LastOrder100
Kuzenbo
2
1
2
3
W
Sun Wukong
Marco4567
Sun Wukong
0
0
0
0
W
Ares
1
2
2
1
L
1
0
0
1
W
1
1
2
2
L
Susano
0
0
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,474
Damage
4,740
12,222
Taken
11,443
2,850
Mitigated
3,898
3,697
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CalibraV6
Janus
154
0
0
375
2,328
474
0
601
1,713
15,804
0
L
Yemoja
Dimisn
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
2,960
1,540
0
496
2,427
358
1,038
577
1,850
16,898
0
L
Kuzenbo
LastOrder100
Kuzenbo
1,406
883
138
778
3,824
2,111
0
2,595
1,229
6,532
0
W
Sun Wukong
Marco4567
Sun Wukong
556
191
0
367
1,347
396
188
0
1,347
0
17,563
W
Ares
1,529
100
0
1,169
3,824
1,126
0
626
3,198
7,213
0
L
700
0
297
496
964
211
0
154
810
15,622
0
W
1,275
381
0
1,290
2,296
496
0
280
2,008
0
8,663
L
Susano
1,114
397
0
1,888
3,497
782
0
0
3,497
0
10,707
L
1,520
1,433
0
879
3,158
794
0
1,894
1,264
0
11,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,515
Gold Earned
16,670
155
Minions Killed
108
0
Camps Cleared
0
498,905
Distance Traveled
381,789
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,600
720
30
6
0
96,986
1
L
Yemoja
2,415
483
0
0
0
0
0
W
Sol
3,598
720
42
8
0
89,092
0
L
Kuzenbo
3,656
731
14
3
0
100,071
0
W
Sun Wukong
3,849
770
43
9
0
107,343
3
W
Ares
3,905
781
13
3
0
96,579
0
L
Hel
3,649
730
40
8
0
91,862
2
W
Loki
3,563
713
27
5
0
108,905
0
L
Susano
3,319
664
33
7
0
101,312
2
L
Anhur
3,631
726
21
4
0
88,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role