Player Matchup

Bakasura
Bakasura
DJgreat
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,489 Elo+
Solo
Neith
Neith
JLNK55
Neith
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Fenrir
Fenrir
Jakeahbee
Fenrir
Level 16
God Stats
10W - 12L
1,593 SR
Queue Stats
19W - 24L
1,486 Elo+
Solo
Chaac
Chaac
Liamp149
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Solo
Ra
Ra
Peacefrog0
Ra
Level 6
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 10
1,438 SR
1,369 Elo+

VS

Team Averages
Level 11
1,355 SR
1,391 Elo+
Loki
Loki
Carlosxela07
Loki
Level 6
God Stats
2W - 3L
1,290 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Howard3889
Kukulkan
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
20W - 22L
1,498 Elo+
Solo
Athena
Athena
ivalleth
Athena
Level 15
God Stats
6W - 5L
1,452 SR
Queue Stats
23W - 28L
1,423 Elo+
Solo
Medusa
Medusa
luizhmachaolu
Medusa
Level 5
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 4L
1,117 Elo+
Party 1
Discordia
Discordia
patovipe
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJgreat
Bakasura
17
1 / 4 / 7
10,436
949
7,793
16,503
7,609
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
JLNK55
Neith
16
0 / 5 / 5
9,436
858
4,071
8,910
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Jakeahbee
Fenrir
16
5 / 5 / 3
10,729
975
11,863
13,988
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Liamp149
Chaac
16
3 / 3 / 2
10,469
952
6,047
12,132
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 5
10,938
994
11,170
10,211
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

152

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,335
1,030
11,341
9,348
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Howard3889
Kukulkan
18
10 / 1 / 10
13,290
1,208
22,712
4,683
1,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
ivalleth
Athena
18
3 / 2 / 13
10,939
994
5,569
12,096
14,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 6 / 9
9,938
903
5,581
9,527
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
patovipe
Discordia
17
2 / 2 / 10
10,787
981
9,293
8,112
2,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
12
Kills
22
22
Deaths
12
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Bakasura
DJgreat
Bakasura
1
4
7
1.13
W
Kukulkan
Howard3889
Kukulkan
10
1
10
15
L
Neith
JLNK55
Neith
0
5
5
0.5
L
Fenrir
Jakeahbee
Fenrir
5
5
3
1.3
L
Chaac
Liamp149
Chaac
3
3
2
1.33
L
3
5
5
1.1
W
Athena
ivalleth
Athena
3
2
13
4.75
W
2
6
9
1.08
W
Discordia
patovipe
Discordia
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
54,496
61,744
Taken
43,766
30,711
Mitigated
27,440
6,073
Healing
1,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,341
3,183
0
110
9,348
4,226
0
1,807
7,311
0
30,863
L
Bakasura
DJgreat
Bakasura
7,793
5,926
0
1,495
16,503
7,609
0
9,649
6,854
0
13,558
W
Kukulkan
Howard3889
Kukulkan
22,712
2,923
0
0
4,683
1,878
0
881
3,499
62,172
0
L
Neith
JLNK55
Neith
4,071
1,583
0
290
8,910
2,418
0
4,209
4,701
0
17,189
L
Fenrir
Jakeahbee
Fenrir
11,863
2,778
0
960
13,988
7,039
0
10,438
3,550
0
15,873
L
Chaac
Liamp149
Chaac
6,047
644
0
1,234
12,132
10,358
0
8,091
4,041
0
22,990
L
11,170
441
837
1,257
10,211
3,287
0
5,187
5,024
52,230
0
W
Athena
ivalleth
Athena
5,569
1,444
0
390
12,096
14,876
0
3,379
8,114
11,123
0
W
5,581
2,818
0
0
9,527
3,602
0
1,391
7,613
0
9,690
W
Discordia
patovipe
Discordia
9,293
1,998
0
866
8,112
2,858
0
3,712
4,274
35,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
56,289
193
Minions Killed
213
5
Camps Cleared
9
1,007,587
Distance Traveled
1,010,249
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,335
1,030
23
2
5
246,342
0
L
Bakasura
10,436
949
24
2
1
242,222
0
W
Kukulkan
13,290
1,208
113
10
0
181,267
0
L
Neith
9,436
858
28
3
1
140,053
0
L
Fenrir
10,729
975
4
0
0
211,763
1
L
Chaac
10,469
952
35
3
0
220,348
0
L
Ra
10,938
994
102
9
3
193,201
0
W
Athena
10,939
994
6
1
0
206,551
0
W
Medusa
9,938
903
12
1
3
182,138
0
W
Discordia
10,787
981
59
5
1
193,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role