Player Matchup

Zeus
Zeus
Balaricoth
Zeus
Level 6
God Stats
8W - 25L
1,355 SR
Queue Stats
12W - 31L
1,286 Elo+
Solo
Fenrir
Fenrir
HEHATEME678
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
Lkshaffer
Ares
Level 8
God Stats
3W - 3L
1,560 SR
Queue Stats
8W - 17L
1,200 Elo+
Solo
Neith
Neith
Mrmeanie9389
Neith
Level 7
God Stats
2W - 3L
1,389 SR
Queue Stats
2W - 5L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
mastery870
Tsukuyomi
Level 15
God Stats
1W - 8L
1,150 SR
Queue Stats
11W - 28L
1,159 Elo+
Solo
Team Averages
Level 8
1,391 SR
1,284 Elo+

VS

Team Averages
Level 15
1,356 SR
1,151 Elo+
Fenrir
Fenrir
Arne_Smash
Fenrir
Level 8
God Stats
8W - 13L
1,358 SR
Queue Stats
10W - 15L
1,310 Elo+
Solo
Olorun
Olorun
Blazey4567
Olorun
Level 8
God Stats
4W - 5L
1,255 SR
Queue Stats
6W - 15L
1,189 Elo+
Solo
Sun Wukong
Sun Wukong
GodBrand71
Sun Wukong
Level 12
God Stats
2W - 2L
1,373 SR
Queue Stats
3W - 13L
1,041 Elo+
Party 1
Bastet
Bastet
God_FWar32
Bastet
Level 28
God Stats
5W - 7L
1,297 SR
Queue Stats
5W - 15L
1,170 Elo+
Solo
Cthulhu
Cthulhu
MoiMojoJojo
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,202
1,022
15,862
15,940
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
0 / 16 / 1
7,693
855
6,491
19,165
12,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
14
0 / 7 / 0
8,389
932
5,468
21,079
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 1
8,345
927
11,710
16,497
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
mastery870
Tsukuyomi
13
0 / 5 / 1
7,513
835
2,071
5,630
1,698
Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arne_Smash
Fenrir
16
2 / 0 / 15
9,363
1,040
9,625
7,114
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Blazey4567
Olorun
17
15 / 2 / 11
11,246
1,250
23,029
12,430
5,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
GodBrand71
Sun Wukong
16
1 / 1 / 21
9,488
1,054
5,374
7,582
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
God_FWar32
Bastet
18
20 / 0 / 11
12,188
1,354
24,141
14,659
6,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
MoiMojoJojo
Cthulhu
18
5 / 0 / 23
10,410
1,157
10,245
9,856
9,951
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
124
3
Kills
43
43
Deaths
3
4
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arne_Smash
Fenrir
2
0
15
9.5
L
2
9
1
0.28
W
Olorun
Blazey4567
Olorun
15
2
11
10.25
W
Sun Wukong
GodBrand71
Sun Wukong
1
1
21
11.5
W
Bastet
God_FWar32
Bastet
20
0
11
25.5
L
Fenrir
0
16
1
0.03
L
Ares
0
7
0
0
W
Cthulhu
MoiMojoJojo
Cthulhu
5
0
23
16.5
L
1
6
1
0.25
L
Tsukuyomi
mastery870
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,602
Damage
72,414
78,311
Taken
51,641
44,469
Mitigated
31,890
1,906
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arne_Smash
Fenrir
9,625
4,670
0
1,508
7,114
4,466
0
2,906
4,208
0
23,459
L
15,862
3,916
0
147
15,940
4,311
0
5,720
10,181
31,393
0
W
Olorun
Blazey4567
Olorun
23,029
13,534
1,704
4,754
12,430
5,410
0
6,034
6,396
31,978
0
W
Sun Wukong
GodBrand71
Sun Wukong
5,374
827
0
733
7,582
5,698
0
3,584
3,998
0
14,533
W
Bastet
God_FWar32
Bastet
24,141
10,553
0
3,660
14,659
6,365
0
4,243
10,416
0
35,625
L
Fenrir
6,491
3,588
0
265
19,165
12,531
0
7,645
11,304
0
12,872
L
Ares
5,468
587
0
397
21,079
19,424
0
9,883
10,930
15,177
0
W
Cthulhu
MoiMojoJojo
Cthulhu
10,245
755
290
652
9,856
9,951
0
4,563
5,293
27,726
0
L
11,710
5,776
0
862
16,497
6,505
0
8,245
8,168
0
25,776
L
Tsukuyomi
mastery870
Tsukuyomi
2,071
606
0
235
5,630
1,698
0
1,781
3,815
0
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
52,695
80
Minions Killed
157
2
Camps Cleared
7
658,543
Distance Traveled
969,590
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,363
1,040
34
4
4
202,543
0
L
Zeus
9,202
1,022
36
4
1
134,388
0
W
Olorun
11,246
1,250
17
2
0
172,717
0
W
Sun Wukong
9,488
1,054
24
3
0
186,777
1
W
Bastet
12,188
1,354
25
3
3
208,590
0
L
Fenrir
7,693
855
7
1
1
137,083
0
L
Ares
8,389
932
11
1
0
172,047
0
W
Cthulhu
10,410
1,157
57
6
0
198,963
0
L
Neith
8,345
927
22
2
0
154,477
0
L
Tsukuyomi
7,513
835
4
0
0
60,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role