Player Matchup

Janus
Janus
SICARIO-COPPEL
Janus
Level 94
God Stats
12W - 16L
1,206 SR
Queue Stats
46W - 61L
1,348 Elo+
Party 1
Rama
Rama
mxwel
Rama
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 128L
1,499 Elo+
Solo
Horus
Horus
sebastianft30
Horus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,359 Elo+
Party 1
Team Averages
Level 124
1,402 SR
1,402 Elo+

VS

Team Averages
Level 115
1,519 SR
1,510 Elo+
Neith
Neith
Bigdaddykammy
Neith
Level 120
God Stats
1W - 4L
1,285 SR
Queue Stats
26W - 24L
1,524 Elo+
Party 2
Ra
Ra
CallmeZxye
Ra
Level 139
God Stats
2W - 1L
1,708 SR
Queue Stats
65W - 68L
1,511 Elo+
Party 2
Artio
Artio
Frozen_Kit-Kat
Artio
Level 87
God Stats
3W - 3L
1,565 SR
Queue Stats
258W - 232L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,131
761
10,705
8,369
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
mxwel
Rama
14
8 / 1 / 7
10,095
841
11,843
9,763
4,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 9
9,421
785
5,649
14,216
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,675
640
8,483
11,306
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 1
7,611
634
7,993
11,749
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 2
7,108
592
2,543
9,939
7,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
5
1
0.3
L
0
4
2
0.25
W
4
2
8
4
W
Rama
mxwel
Rama
8
1
7
11.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
19,019
32,348
Taken
32,994
23,508
Mitigated
14,091
12,781
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,483
2,688
0
1,683
11,306
3,587
280
2,238
8,852
0
33,229
L
7,993
680
1,083
2,215
11,749
3,086
0
5,394
5,981
30,016
0
L
2,543
104
1,336
1,682
9,939
7,418
0
2,369
7,272
7,678
0
W
10,705
427
0
1,076
8,369
3,363
881
3,222
5,147
36,649
0
W
Rama
mxwel
Rama
11,843
9,232
0
3,821
9,763
4,418
1,800
3,171
6,592
0
38,509
W
5,649
2,330
2,537
5,347
14,216
15,727
419
4,365
9,851
0
10,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
22,394
137
Minions Killed
121
5
Camps Cleared
5
635,283
Distance Traveled
570,178
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,675
640
51
4
2
202,015
3
L
Ra
7,611
634
62
5
3
215,060
1
L
Artio
7,108
592
8
1
0
153,103
2
W
Janus
9,131
761
70
6
1
234,115
2
W
Rama
10,095
841
59
5
4
158,801
2
W
Horus
9,421
785
8
1
0
242,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role