Player Matchup

The Morrigan
The Morrigan
Cpt_Lootalot
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 4
Hou Yi
Hou Yi
MorcilleroTactic
Hou Yi
Level 7
God Stats
1W - 2L
1,686 SR
Queue Stats
13W - 18L
1,811 Elo+
Party 3
Apollo
Apollo
Timbo8590
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Vaokath
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,542 Elo+
Solo
Fenrir
Fenrir
raulmedi
Fenrir
Level 48
God Stats
3W - 3L
1,393 SR
Queue Stats
155W - 161L
1,390 Elo+
Party 3
Team Averages
Level 22
1,516 SR
1,545 Elo+

VS

Team Averages
Level 17
1,536 SR
1,461 Elo+
Bellona
Bellona
JohnnySins7874
Bellona
Level 28
God Stats
1W - 0L
1,773 SR
Queue Stats
65W - 23L
1,724 Elo+
Solo
Tiamat
Tiamat
MattyPriceyy
Tiamat
Level 11
God Stats
1W - 0L
1,207 SR
Queue Stats
2W - 5L
1,145 Elo+
Party 1
Neith
Neith
Mchinzify2
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 21L
1,657 Elo+
Party 2
Olorun
Olorun
Mkertokarijo
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
TheRealCJ_
Cliodhna
Level 11
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 5L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cpt_Lootalot
The Morrigan
8
1 / 10 / 0
6,057
356
2,375
8,017
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 5 / 2
7,977
469
4,502
12,070
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Timbo8590
Apollo
10
0 / 10 / 1
6,545
385
3,047
11,231
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Vaokath
Kumbhakarna
11
1 / 3 / 6
7,382
434
2,933
14,579
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
raulmedi
Fenrir
14
9 / 5 / 3
9,726
572
11,295
12,598
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,075
651
13,533
13,052
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
11
0 / 5 / 0
7,329
431
3,030
10,418
4,549
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
18
11 / 1 / 9
11,146
656
11,096
10,876
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
18
15 / 2 / 9
11,694
688
13,225
11,586
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
TheRealCJ_
Cliodhna
13
2 / 3 / 1
8,208
483
5,750
8,408
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
33
33
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cpt_Lootalot
The Morrigan
1
10
0
0.1
W
5
2
5
3.75
W
Tiamat
0
5
0
0
W
Neith
11
1
9
15.5
W
Olorun
15
2
9
9.75
L
2
5
2
0.6
W
Cliodhna
TheRealCJ_
Cliodhna
2
3
1
0.83
L
Apollo
Timbo8590
Apollo
0
10
1
0.05
L
Kumbhakarna
Vaokath
Kumbhakarna
1
3
6
1.33
L
Fenrir
raulmedi
Fenrir
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
46,634
58,495
Taken
54,340
21,572
Mitigated
28,192
7,963
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cpt_Lootalot
The Morrigan
2,375
689
0
0
8,017
1,490
0
3,821
4,101
14,417
1,255
W
13,533
3,550
0
4,946
13,052
12,560
0
734
12,318
0
74,476
W
Tiamat
3,030
631
0
3,062
10,418
4,549
145
896
9,522
24,687
0
W
Neith
11,096
4,550
0
7,125
10,876
4,144
2,131
1,356
9,520
0
81,340
W
Olorun
13,225
8,079
0
7,597
11,586
4,443
551
595
10,991
88,985
0
L
4,502
1,537
0
1,889
12,070
4,049
0
0
12,070
0
47,345
W
Cliodhna
TheRealCJ_
Cliodhna
5,750
427
0
1,969
8,408
2,496
388
1,002
7,406
0
38,875
L
Apollo
Timbo8590
Apollo
3,047
2,078
0
596
11,231
2,039
94
5,667
5,564
0
28,254
L
Kumbhakarna
Vaokath
Kumbhakarna
2,933
838
185
2,139
14,579
9,170
0
4,544
10,035
20,187
0
L
Fenrir
raulmedi
Fenrir
11,295
2,138
0
3,154
12,598
4,824
0
2,128
10,470
0
47,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
49,452
292
Minions Killed
507
0
Camps Cleared
0
1,500,333
Distance Traveled
1,642,508
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,057
356
25
1
0
242,246
0
W
Bellona
11,075
651
130
8
0
346,664
4
W
Tiamat
7,329
431
39
2
0
263,885
0
W
Neith
11,146
656
123
7
0
328,292
2
W
Olorun
11,694
688
140
8
0
305,921
0
L
Hou Yi
7,977
469
97
6
0
290,436
1
W
Cliodhna
8,208
483
75
4
0
397,746
2
L
Apollo
6,545
385
62
4
0
303,030
3
L
Kumbhakarna
7,382
434
31
2
0
337,546
5
L
Fenrir
9,726
572
77
5
0
327,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role