Player Matchup

Tiamat
Tiamat
CaptainM00NM00N
Tiamat
Level 73
God Stats
0W - 4L
1,203 SR
Queue Stats
77W - 103L
1,434 Elo+
Party 1
Thanatos
Thanatos
NoRemorse42
Thanatos
Level 81
God Stats
1W - 1L
1,353 SR
Queue Stats
146W - 159L
1,435 Elo+
Party 1
Bellona
Bellona
losric0
Bellona
Level 67
God Stats
37W - 49L
1,419 SR
Queue Stats
218W - 204L
1,454 Elo+
Party 1
Team Averages
Level 74
1,325 SR
1,441 Elo+

VS

Team Averages
Level 96
1,573 SR
1,548 Elo+
Vulcan
Vulcan
Datoskr77
Vulcan
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
37W - 56L
1,434 Elo+
Solo
Bastet
Bastet
girlbulge
Bastet
Level 22
God Stats
23W - 3L
1,919 SR
Queue Stats
88W - 22L
1,780 Elo+
Solo
Achilles
Achilles
xxStarLordxx85
Achilles
Level 158
God Stats
6W - 4L
1,473 SR
Queue Stats
472W - 561L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
9,342
623
9,731
14,476
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
NoRemorse42
Thanatos
13
3 / 6 / 4
9,143
610
6,798
12,218
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
losric0
Bellona
13
2 / 6 / 5
9,126
608
7,304
26,775
28,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Datoskr77
Vulcan
14
4 / 4 / 12
10,799
720
13,330
10,775
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
girlbulge
Bastet
16
12 / 0 / 7
12,085
806
19,819
9,638
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
14
4 / 3 / 14
10,816
721
9,705
11,424
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
20
20
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Vulcan
Datoskr77
Vulcan
4
4
12
2.5
L
Thanatos
NoRemorse42
Thanatos
3
6
4
0.83
W
Bastet
girlbulge
Bastet
12
0
7
15.5
L
Bellona
losric0
Bellona
2
6
5
0.75
W
Achilles
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
42,854
53,469
Taken
31,837
39,930
Mitigated
19,000
8,044
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,731
158
0
1,866
14,476
6,156
0
5,507
8,469
32,808
0
W
Vulcan
Datoskr77
Vulcan
13,330
4,597
0
1,936
10,775
3,950
309
2,969
7,254
50,159
0
L
Thanatos
NoRemorse42
Thanatos
6,798
1,041
0
3,747
12,218
5,388
0
1,902
9,887
0
24,205
W
Bastet
girlbulge
Bastet
19,819
5,203
613
4,737
9,638
6,903
1,421
2,338
6,914
0
45,380
L
Bellona
losric0
Bellona
7,304
1,392
0
2,431
26,775
28,386
28
6,919
18,588
264
30,578
W
Achilles
9,705
2,219
0
3,309
11,424
8,147
1,287
3,900
6,840
0
26,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
33,700
148
Minions Killed
172
5
Camps Cleared
8
764,606
Distance Traveled
896,380
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,342
623
38
3
3
250,340
4
W
Vulcan
10,799
720
79
5
3
279,098
2
L
Thanatos
9,143
610
45
3
1
234,277
2
W
Bastet
12,085
806
46
3
5
324,040
3
L
Bellona
9,126
608
65
4
1
279,989
2
W
Achilles
10,816
721
47
3
0
293,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role