Player Matchup

Ah Muzen Cab
Ah Muzen Cab
InnerSnoopy
Ah Muzen Cab
Level 160
God Stats
5W - 4L
1,512 SR
Queue Stats
146W - 128L
1,605 Elo+
Party 2
Tiamat
Tiamat
LordMoakim
Tiamat
Level 157
God Stats
14W - 12L
1,490 SR
Queue Stats
213W - 201L
1,623 Elo+
Solo
Geb
Geb
TheDarkest
Geb
Level 144
God Stats
2W - 0L
1,506 SR
Queue Stats
40W - 34L
1,659 Elo+
Party 2
Nemesis
Nemesis
iJimCarry
Nemesis
Level 89
God Stats
12W - 3L
1,963 SR
Queue Stats
287W - 289L
1,547 Elo+
Party 2
Team Averages
Level 138
1,618 SR
1,609 Elo+

VS

Team Averages
Level 39
1,402 SR
1,710 Elo+
Ymir
Ymir
Hurry_Tower_Boy
Ymir
Level 18
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
IOveRxIISKunK-
Heimdallr
Level 104
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Hou Yi
Hou Yi
SecsiRexsi
Hou Yi
Level 18
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Athena
Athena
impiego-clastico
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InnerSnoopy
Ah Muzen Cab
14
4 / 2 / 5
9,247
925
12,916
5,490
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
LordMoakim
Tiamat
16
3 / 1 / 8
9,770
977
9,111
5,503
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 9
9,094
909
3,924
7,745
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
iJimCarry
Nemesis
15
7 / 1 / 4
9,453
945
7,432
10,888
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,340
734
2,115
10,951
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
IOveRxIISKunK-
Heimdallr
14
4 / 4 / 1
8,563
856
6,548
10,051
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
SecsiRexsi
Hou Yi
12
0 / 4 / 0
6,945
695
2,602
7,614
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 3
7,374
737
2,989
11,178
7,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Heimdallr
IOveRxIISKunK-
Heimdallr
4
4
1
1.13
W
Ah Muzen Cab
InnerSnoopy
Ah Muzen Cab
4
2
5
3.25
W
Tiamat
LordMoakim
Tiamat
3
1
8
7
L
Hou Yi
SecsiRexsi
Hou Yi
0
4
0
0
W
1
1
9
5.5
W
Nemesis
iJimCarry
Nemesis
7
1
4
9
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
14,254
29,626
Taken
39,794
21,684
Mitigated
25,114
7,766
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,115
267
171
1,276
10,951
10,573
0
4,956
5,655
8,652
0
L
Heimdallr
IOveRxIISKunK-
Heimdallr
6,548
2,760
0
500
10,051
4,103
766
2,675
7,106
0
31,752
W
Ah Muzen Cab
InnerSnoopy
Ah Muzen Cab
12,916
4,992
0
1,256
5,490
2,231
3,826
901
4,589
0
45,700
W
Tiamat
LordMoakim
Tiamat
9,111
1,093
262
2,634
5,503
4,086
487
1,295
4,208
38,545
0
L
Hou Yi
SecsiRexsi
Hou Yi
2,602
749
0
871
7,614
2,947
0
2,474
4,926
0
31,581
W
3,924
492
0
1,093
7,745
7,768
518
1,455
6,290
9,426
0
W
Nemesis
iJimCarry
Nemesis
7,432
2,171
0
2,521
10,888
7,599
509
1,835
9,053
1,439
24,388
L
2,989
565
120
1,140
11,178
7,491
0
3,512
7,248
19,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
30,222
214
Minions Killed
184
10
Camps Cleared
8
819,637
Distance Traveled
639,705
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,340
734
21
2
1
148,760
3
L
Heimdallr
8,563
856
66
7
6
174,438
0
W
Ah Muzen Cab
9,247
925
90
9
2
174,817
1
W
Tiamat
9,770
977
77
8
5
190,211
1
L
Hou Yi
6,945
695
63
6
1
147,789
1
W
Geb
9,094
909
12
1
0
198,716
3
W
Nemesis
9,453
945
35
4
3
255,893
3
L
Athena
7,374
737
34
3
0
168,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role