Player Matchup

Hel
Hel
Big_D_Alchemist
Hel
Level 149
God Stats
1W - 2L
1,308 SR
Queue Stats
33W - 29L
1,598 Elo+
Party 1
Achilles
Achilles
Blacknokia
Achilles
Level 157
God Stats
2W - 3L
1,513 SR
Queue Stats
157W - 161L
1,535 Elo+
Solo
Da Ji
Da Ji
MORTISARUMDRACO
Da Ji
Level 120
God Stats
1W - 1L
1,828 SR
Queue Stats
64W - 67L
1,480 Elo+
Party 1
Arachne
Arachne
gonecrazi105
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 118L
1,445 Elo+
Solo
The Morrigan
The Morrigan
melapro
The Morrigan
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Team Averages
Level 137
1,577 SR
1,557 Elo+

VS

Team Averages
Level 131
1,394 SR
1,592 Elo+
Khepri
Khepri
AlienwareX51
Khepri
Level 82
God Stats
1W - 0L
1,319 SR
Queue Stats
13W - 7L
1,684 Elo+
Party 2
Hachiman
Hachiman
Daynjur
Hachiman
Level 103
God Stats
1W - 1L
1,308 SR
Queue Stats
59W - 62L
1,488 Elo+
Solo
Cliodhna
Cliodhna
GanJiko
Cliodhna
Level 158
God Stats
5W - 2L
1,496 SR
Queue Stats
578W - 592L
1,586 Elo+
Solo
Bakasura
Bakasura
Walls
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,731 Elo+
Party 2
Hel
Hel
time2changelater
Hel
Level 152
God Stats
2W - 2L
1,347 SR
Queue Stats
296W - 316L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
9,615
801
12,063
13,510
10,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Blacknokia
Achilles
14
2 / 7 / 7
8,542
712
11,447
22,348
28,410
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 8 / 6
9,510
793
11,062
17,581
11,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
gonecrazi105
Arachne
14
2 / 10 / 6
8,274
690
9,690
17,417
7,441
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
melapro
The Morrigan
14
2 / 7 / 8
8,429
702
7,782
8,697
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 2 / 34
10,011
834
8,200
12,362
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Daynjur
Hachiman
16
7 / 2 / 23
10,056
838
19,835
11,015
6,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
GanJiko
Cliodhna
18
11 / 5 / 19
11,046
921
17,885
17,052
9,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Walls
Bakasura
19
16 / 2 / 16
12,277
1,023
17,489
21,702
12,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 25
9,129
761
5,596
8,692
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
153
13
Kills
36
36
Deaths
13
33
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
34
8.5
L
3
4
6
1.5
L
Achilles
Blacknokia
Achilles
2
7
7
0.79
W
Hachiman
Daynjur
Hachiman
7
2
23
9.25
W
Cliodhna
GanJiko
Cliodhna
11
5
19
4.1
L
4
8
6
0.88
W
Bakasura
Walls
Bakasura
16
2
16
12
L
Arachne
gonecrazi105
Arachne
2
10
6
0.5
L
The Morrigan
melapro
The Morrigan
2
7
8
0.86
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
69,005
79,553
Taken
70,823
60,038
Mitigated
51,558
28,113
Healing
39,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,200
453
897
1,205
12,362
15,528
336
3,601
8,761
15,526
0
L
12,063
105
10,468
7,055
13,510
10,170
0
2,341
9,733
27,646
0
L
Achilles
Blacknokia
Achilles
11,447
1,904
1,529
3,540
22,348
28,410
0
3,110
18,017
2,398
24,100
W
Hachiman
Daynjur
Hachiman
19,835
11,606
176
2,723
11,015
6,520
2,162
2,694
8,321
0
42,385
W
Cliodhna
GanJiko
Cliodhna
17,885
1,541
655
3,334
17,052
9,210
563
4,476
12,576
0
43,763
L
11,062
1,907
682
1,815
17,581
11,069
56
3,157
13,611
0
18,962
W
Bakasura
Walls
Bakasura
17,489
12,009
2,973
8,427
21,702
12,481
2,433
4,416
15,891
0
25,658
L
Arachne
gonecrazi105
Arachne
9,690
6,663
595
1,532
17,417
7,441
0
3,288
13,054
0
14,008
L
The Morrigan
melapro
The Morrigan
7,782
1,178
497
400
8,697
2,948
115
1,900
6,379
15,990
1,450
W
5,596
680
14,418
4,867
8,692
7,819
498
4,192
4,500
12,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
52,519
104
Minions Killed
160
0
Camps Cleared
0
971,371
Distance Traveled
1,122,300
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,011
834
11
1
0
229,014
0
L
Hel
9,615
801
42
4
0
242,195
1
L
Achilles
8,542
712
20
2
0
190,468
0
W
Hachiman
10,056
838
42
4
0
194,767
1
W
Cliodhna
11,046
921
41
3
0
228,357
0
L
Da Ji
9,510
793
18
2
0
186,805
0
W
Bakasura
12,277
1,023
52
4
0
255,095
0
L
Arachne
8,274
690
8
1
0
173,344
0
L
The Morrigan
8,429
702
16
1
0
178,559
0
W
Hel
9,129
761
14
1
0
215,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role