Player Matchup

Nemesis
Nemesis
Alex6tone
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,369 Elo+
Party 1
Osiris
Osiris
DaedrA522
Osiris
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 103L
1,613 Elo+
Solo
Kukulkan
Kukulkan
PuchitooDeFlotee
Kukulkan
Level 26
God Stats
33W - 35L
1,516 SR
Queue Stats
49W - 59L
1,384 Elo+
Party 1
Ares
Ares
adriialija
Ares
Level 17
God Stats
3W - 3L
1,583 SR
Queue Stats
18W - 23L
1,390 Elo+
Party 1
Hachiman
Hachiman
firwat
Hachiman
Level 11
God Stats
0W - 3L
1,668 SR
Queue Stats
1W - 5L
1,363 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,424 Elo+

VS

Team Averages
Level 15
1,596 SR
1,617 Elo+
Neith
Neith
ALTMAN72
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
Freedomex
Guan Yu
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 58L
1,471 Elo+
Solo
Olorun
Olorun
Helpmeplz1
Olorun
Level 17
God Stats
6W - 0L
1,978 SR
Queue Stats
32W - 14L
1,720 Elo+
Solo
Thor
Thor
JokedeaD
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 2
Hel
Hel
NoCommentsV2
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex6tone
Nemesis
7
0 / 3 / 2
5,010
501
455
6,666
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
DaedrA522
Osiris
9
6 / 3 / 0
6,071
607
6,365
7,072
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,929
493
428
5,127
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,116
512
1,828
6,098
2,753
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
firwat
Hachiman
8
0 / 3 / 1
5,002
500
2,009
4,597
803
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALTMAN72
Neith
7
1 / 2 / 1
4,938
494
2,933
2,973
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Freedomex
Guan Yu
10
7 / 3 / 0
6,537
654
7,845
10,159
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Helpmeplz1
Olorun
13
6 / 0 / 0
7,310
731
5,702
4,058
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
7
0 / 2 / 1
4,693
469
1,139
4,198
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 2
5,364
536
2,637
4,085
1,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
14
14
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
ALTMAN72
Neith
1
2
1
0.75
L
Nemesis
Alex6tone
Nemesis
0
3
2
0.33
L
Osiris
DaedrA522
Osiris
6
3
0
2
W
Guan Yu
Freedomex
Guan Yu
7
3
0
2.33
W
Olorun
Helpmeplz1
Olorun
6
0
0
6
W
Thor
0
2
1
0.25
W
0
3
2
0.33
L
0
4
0
0
L
1
1
0
1
L
Hachiman
firwat
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
20,256
29,560
Taken
25,473
12,131
Mitigated
10,457
5,751
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ALTMAN72
Neith
2,933
1,119
0
638
2,973
974
0
167
2,708
0
15,892
L
Nemesis
Alex6tone
Nemesis
455
126
0
2,461
6,666
1,375
0
784
5,812
0
23,094
L
Osiris
DaedrA522
Osiris
6,365
1,786
0
1,844
7,072
5,395
0
597
6,267
5,468
19,640
W
Guan Yu
Freedomex
Guan Yu
7,845
1,655
51
2,595
10,159
5,970
0
1,084
8,735
0
28,977
W
Olorun
Helpmeplz1
Olorun
5,702
2,177
69
3,309
4,058
1,383
1,026
412
3,576
51,208
0
W
Thor
1,139
534
0
250
4,198
1,119
0
553
3,530
0
15,771
W
2,637
951
0
650
4,085
1,011
234
1,186
2,899
25,813
0
L
428
0
0
250
5,127
1,805
0
4,321
806
17,474
0
L
1,828
331
0
660
6,098
2,753
0
2,637
3,387
10,089
0
L
Hachiman
firwat
Hachiman
2,009
1,735
0
536
4,597
803
598
0
4,337
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
28,842
203
Minions Killed
299
0
Camps Cleared
0
911,281
Distance Traveled
959,497
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,938
494
44
4
0
196,751
4
L
Nemesis
5,010
501
47
5
0
198,368
0
L
Osiris
6,071
607
42
4
0
200,911
4
W
Guan Yu
6,537
654
59
6
0
200,628
2
W
Olorun
7,310
731
102
10
0
206,785
3
W
Thor
4,693
469
35
4
0
179,890
3
W
Hel
5,364
536
59
6
0
175,443
1
L
Kukulkan
4,929
493
46
5
0
157,290
0
L
Ares
5,116
512
22
2
0
165,725
2
L
Hachiman
5,002
500
46
5
0
188,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role