Player Matchup

Discordia
Discordia
EbbedOcean
Discordia
Level 104
God Stats
1W - 0L
1,282 SR
Queue Stats
42W - 44L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
MoreHumbleThanU
Xing Tian
Level 84
God Stats
3W - 5L
1,655 SR
Queue Stats
134W - 118L
1,574 Elo+
Party 3
Serqet
Serqet
Much Owen
Serqet
Level 143
God Stats
8W - 4L
1,613 SR
Queue Stats
86W - 83L
1,534 Elo+
Party 1
Artemis
Artemis
alvinho157fal
Artemis
Level 121
God Stats
16W - 12L
1,664 SR
Queue Stats
136W - 143L
1,449 Elo+
Solo
Guan Yu
Guan Yu
coyle22
Guan Yu
Level 125
God Stats
25W - 10L
1,818 SR
Queue Stats
231W - 205L
1,562 Elo+
Party 3
Team Averages
Level 115
1,606 SR
1,519 Elo+

VS

Team Averages
Level 116
1,450 SR
1,467 Elo+
Loki
Loki
G ShoNuff
Loki
Level 160
God Stats
1W - 5L
1,339 SR
Queue Stats
280W - 293L
1,485 Elo+
Solo
Jormungandr
Jormungandr
HazeInferno993
Jormungandr
Level 128
God Stats
2W - 4L
1,400 SR
Queue Stats
51W - 55L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnWongBong
Baron Samedi
Level 100
God Stats
5W - 8L
1,392 SR
Queue Stats
602W - 585L
1,530 Elo+
Solo
Anubis
Anubis
The TAB Beast
Anubis
Level 119
God Stats
26W - 27L
1,539 SR
Queue Stats
48W - 57L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
vladythebaddie
Cernunnos
Level 72
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EbbedOcean
Discordia
18
2 / 4 / 8
11,271
663
14,387
11,791
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
MoreHumbleThanU
Xing Tian
19
4 / 2 / 7
12,466
733
11,383
20,566
21,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Much Owen
Serqet
17
2 / 5 / 8
11,273
663
6,471
15,637
7,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
20
6 / 4 / 8
13,414
789
24,495
14,533
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
coyle22
Guan Yu
19
2 / 4 / 11
12,001
706
11,270
26,076
26,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 5 / 6
12,175
716
17,055
13,983
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HazeInferno993
Jormungandr
17
3 / 4 / 11
12,185
717
14,105
25,563
32,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JohnWongBong
Baron Samedi
19
6 / 2 / 7
12,512
736
22,175
14,781
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 6
10,138
596
8,881
12,063
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
vladythebaddie
Cernunnos
18
3 / 3 / 8
11,195
659
7,950
14,814
6,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
16
Kills
19
19
Deaths
16
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
EbbedOcean
Discordia
2
4
8
1.5
L
Loki
6
5
6
1.8
L
Jormungandr
HazeInferno993
Jormungandr
3
4
11
2.13
L
Baron Samedi
JohnWongBong
Baron Samedi
6
2
7
4.75
W
Xing Tian
MoreHumbleThanU
Xing Tian
4
2
7
3.75
W
Serqet
Much Owen
Serqet
2
5
8
1.2
L
1
2
6
2
W
Artemis
6
4
8
2.5
W
Guan Yu
coyle22
Guan Yu
2
4
11
1.88
L
Cernunnos
vladythebaddie
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,006
Damage
70,166
88,603
Taken
81,204
66,942
Mitigated
59,698
27,785
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EbbedOcean
Discordia
14,387
390
805
969
11,791
4,304
1,019
6,385
5,406
44,621
0
L
Loki
17,055
4,850
0
1,665
13,983
7,698
0
3,360
10,128
0
50,680
L
Jormungandr
HazeInferno993
Jormungandr
14,105
1,988
900
4,795
25,563
32,438
96
7,550
16,062
40,094
0
L
Baron Samedi
JohnWongBong
Baron Samedi
22,175
1,253
2,283
4,472
14,781
6,781
0
4,532
9,431
55,668
0
W
Xing Tian
MoreHumbleThanU
Xing Tian
11,383
598
0
2,420
20,566
21,854
217
8,376
12,190
36,885
0
W
Serqet
Much Owen
Serqet
6,471
0
0
0
15,637
7,941
439
9,035
6,602
217
14,635
L
8,881
129
944
2,313
12,063
6,148
0
4,965
6,313
40,996
0
W
Artemis
24,495
9,063
0
1,919
14,533
6,709
4,082
8,585
5,948
0
74,654
W
Guan Yu
coyle22
Guan Yu
11,270
1,006
7,358
14,314
26,076
26,134
243
13,021
13,055
0
35,245
L
Cernunnos
vladythebaddie
Cernunnos
7,950
4,031
0
5,379
14,814
6,633
1,343
4,348
9,716
0
36,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
58,205
352
Minions Killed
368
7
Camps Cleared
8
1,550,302
Distance Traveled
1,460,978
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,271
663
80
5
0
294,538
2
L
Loki
12,175
716
62
4
3
286,957
1
L
Jormungandr
12,185
717
55
3
2
293,780
7
L
Baron Samedi
12,512
736
104
6
0
299,524
4
W
Xing Tian
12,466
733
76
4
0
316,520
2
W
Serqet
11,273
663
20
1
0
317,243
3
L
Anubis
10,138
596
77
5
2
297,623
2
W
Artemis
13,414
789
129
8
5
287,360
8
W
Guan Yu
12,001
706
47
3
2
334,641
4
L
Cernunnos
11,195
659
70
4
1
283,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role