Player Matchup

Sun Wukong
Sun Wukong
Thundarchief
Sun Wukong
Level 56
God Stats
3W - 2L
1,797 SR
Queue Stats
333W - 251L
1,638 Elo+
Party 2
Anubis
Anubis
UrDadsYumSauce
Anubis
Level 105
God Stats
88W - 49L
1,639 SR
Queue Stats
498W - 437L
1,561 Elo+
Party 2
Khepri
Khepri
devidgrade
Khepri
Level 74
God Stats
8W - 5L
1,479 SR
Queue Stats
112W - 140L
1,501 Elo+
Solo
Team Averages
Level 78
1,638 SR
1,566 Elo+

VS

Team Averages
Level 117
1,425 SR
1,548 Elo+
Ganesha
Ganesha
Catboxers_
Ganesha
Level 126
God Stats
2W - 6L
1,470 SR
Queue Stats
463W - 434L
1,547 Elo+
Party 1
Arachne
Arachne
Loriena
Arachne
Level 129
God Stats
0W - 3L
1,292 SR
Queue Stats
107W - 101L
1,497 Elo+
Party 1
Hel
Hel
SomeSlayer
Hel
Level 97
God Stats
2W - 7L
1,511 SR
Queue Stats
227W - 189L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Thundarchief
Sun Wukong
15
7 / 0 / 9
10,737
671
23,201
13,029
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 11
10,739
671
16,403
9,387
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
devidgrade
Khepri
15
4 / 0 / 12
11,506
719
6,458
10,669
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Catboxers_
Ganesha
13
0 / 3 / 1
9,283
580
6,406
19,307
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Loriena
Arachne
10
1 / 6 / 0
8,078
505
7,592
15,436
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 0
8,524
533
5,510
15,824
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
1
1
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Catboxers_
Ganesha
0
3
1
0.17
L
Arachne
Loriena
Arachne
1
6
0
0.17
L
0
7
0
0
W
Sun Wukong
Thundarchief
Sun Wukong
7
0
9
11.5
W
5
1
11
10.5
W
Khepri
devidgrade
Khepri
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
19,508
33,085
Taken
50,567
29,186
Mitigated
33,587
15,014
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Catboxers_
Ganesha
6,406
718
687
2,866
19,307
21,008
0
9,284
9,292
33,749
0
L
Arachne
Loriena
Arachne
7,592
3,032
0
2,231
15,436
8,485
0
6,974
8,008
0
11,158
L
5,510
212
6,035
6,497
15,824
4,094
0
6,653
8,553
32,902
0
W
Sun Wukong
Thundarchief
Sun Wukong
23,201
3,970
0
5,667
13,029
9,513
1,379
4,316
8,713
0
47,302
W
16,403
891
351
6,203
9,387
6,439
351
3,313
6,074
60,134
0
W
Khepri
devidgrade
Khepri
6,458
690
0
2,793
10,669
13,234
523
4,543
6,126
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
25,885
218
Minions Killed
141
9
Camps Cleared
4
865,530
Distance Traveled
805,945
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,283
580
12
1
1
280,604
6
L
Arachne
8,078
505
36
2
2
243,454
1
L
Hel
8,524
533
93
6
1
281,887
0
W
Sun Wukong
10,737
671
71
4
2
309,886
1
W
Anubis
10,739
671
121
8
7
266,490
2
W
Khepri
11,506
719
26
2
0
289,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role