Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PureBronchitis
Artemis
Level 24
God Stats
5W - 4L
1,534 SR
Queue Stats
55W - 46L
1,500 Elo+
Party 1
Bakasura
Bakasura
Six_inch_Pounder
Bakasura
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,457 Elo+
Party 3
Vulcan
Vulcan
doubletrouble224
Vulcan
Level 124
God Stats
11W - 10L
1,549 SR
Queue Stats
1,201W - 1,208L
1,523 Elo+
Party 3
Cupid
Cupid
hooman_33
Cupid
Level 31
God Stats
55W - 63L
1,601 SR
Queue Stats
82W - 102L
1,468 Elo+
Solo
Team Averages
Level 71
1,537 SR
1,489 Elo+

VS

Team Averages
Level 81
1,420 SR
1,489 Elo+
Nemesis
Nemesis
Jake_OR95
Nemesis
Level 137
God Stats
10W - 9L
1,661 SR
Queue Stats
917W - 878L
1,544 Elo+
Party 2
Thoth
Thoth
WomTithe
Thoth
Level 120
God Stats
14W - 10L
1,559 SR
Queue Stats
406W - 376L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
benmc1999
Cu Chulainn
Level 97
God Stats
20W - 29L
1,279 SR
Queue Stats
250W - 241L
1,456 Elo+
Party 2
Medusa
Medusa
connorsmasass
Medusa
Level 16
God Stats
1W - 5L
1,083 SR
Queue Stats
25W - 17L
1,547 Elo+
Party 2
Odin
Odin
x_ottodkbest_x
Odin
Level 37
God Stats
9W - 7L
1,518 SR
Queue Stats
83W - 95L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 3
5,228
523
2,533
9,254
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
4,684
468
2,176
6,990
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 3 / 0
5,419
542
4,490
8,575
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
5,540
554
2,005
3,033
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
hooman_33
Cupid
8
0 / 0 / 3
4,986
499
1,247
4,770
1,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jake_OR95
Nemesis
11
2 / 0 / 1
6,399
640
2,150
4,127
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
WomTithe
Thoth
9
1 / 1 / 2
5,767
577
3,995
3,268
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
benmc1999
Cu Chulainn
10
2 / 2 / 1
5,859
586
6,752
8,345
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 2
6,191
619
7,968
5,333
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 0
5,240
524
2,787
2,790
1,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
11
11
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
3
1.5
W
Nemesis
Jake_OR95
Nemesis
2
0
1
2.5
L
1
5
0
0.2
L
2
3
0
0.67
W
Thoth
WomTithe
Thoth
1
1
2
2
W
Cu Chulainn
benmc1999
Cu Chulainn
2
2
1
1.25
W
4
2
2
2.5
L
2
2
0
1
L
Cupid
hooman_33
Cupid
0
0
3
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,451
Damage
23,652
32,622
Taken
23,863
12,564
Mitigated
8,776
11,380
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,533
596
696
4,054
9,254
4,967
0
1,896
7,079
16,104
0
W
Nemesis
Jake_OR95
Nemesis
2,150
896
0
2,934
4,127
1,247
218
34
4,053
0
42,136
L
2,176
1,312
0
1,046
6,990
906
0
0
6,956
0
15,399
L
4,490
3,918
0
3,537
8,575
4,734
31
0
7,923
0
17,265
W
Thoth
WomTithe
Thoth
3,995
288
0
738
3,268
950
352
1,682
1,460
31,871
0
W
Cu Chulainn
benmc1999
Cu Chulainn
6,752
1,618
0
1,998
8,345
4,014
0
175
7,818
0
31,394
W
7,968
3,920
0
1,615
5,333
1,506
0
1,569
3,764
0
41,528
L
2,005
910
0
415
3,033
824
0
1,543
1,258
25,205
0
L
Cupid
hooman_33
Cupid
1,247
746
0
1,632
4,770
1,133
0
136
4,544
0
19,933
W
2,787
607
0
998
2,790
1,059
0
930
1,838
1,236
13,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
29,456
228
Minions Killed
328
0
Camps Cleared
0
922,229
Distance Traveled
1,020,638
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,228
523
31
3
0
172,605
2
W
Nemesis
6,399
640
95
10
0
226,676
2
L
Artemis
4,684
468
38
4
0
169,113
1
L
Bakasura
5,419
542
55
6
0
195,574
1
W
Thoth
5,767
577
68
7
0
196,445
2
W
Cu Chulainn
5,859
586
58
6
0
211,348
0
W
Medusa
6,191
619
77
8
0
169,883
3
L
Vulcan
5,540
554
52
5
0
193,487
2
L
Cupid
4,986
499
52
5
0
191,450
0
W
Odin
5,240
524
30
3
0
216,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role