Player Matchup

Bellona
Bellona
Apocalyes
Bellona
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
40W - 34L
1,437 Elo+
Solo
Bastet
Bastet
ForgottonTitan
Bastet
Level 27
God Stats
2W - 1L
1,496 SR
Queue Stats
44W - 46L
1,445 Elo+
Party 1
Poseidon
Poseidon
GrizzlyTwinkie
Poseidon
Level 27
God Stats
5W - 1L
1,779 SR
Queue Stats
5W - 1L
1,623 Elo+
Solo
Ullr
Ullr
Marzy214
Ullr
Level 19
God Stats
1W - 0L
1,514 SR
Queue Stats
10W - 4L
1,587 Elo+
Solo
Yemoja
Yemoja
MiIkyTip
Yemoja
Level 28
God Stats
2W - 1L
1,466 SR
Queue Stats
49W - 58L
1,431 Elo+
Party 1
Team Averages
Level 25
1,601 SR
1,505 Elo+

VS

Team Averages
Level 20
1,444 SR
1,393 Elo+
Ra
Ra
DrollCheetah594
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
King Arthur
King Arthur
FKHlRZ
King Arthur
Level 7
God Stats
0W - 4L
1,209 SR
Queue Stats
4W - 7L
1,125 Elo+
Solo
Sol
Sol
reymoises12
Sol
Level 24
God Stats
32W - 26L
1,559 SR
Queue Stats
40W - 42L
1,386 Elo+
Solo
Cupid
Cupid
ruizkidz
Cupid
Level 21
God Stats
3W - 8L
1,228 SR
Queue Stats
32W - 50L
1,374 Elo+
Solo
Ymir
Ymir
spartan-hood48
Ymir
Level 24
God Stats
2W - 2L
1,723 SR
Queue Stats
72W - 51L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apocalyes
Bellona
16
5 / 2 / 3
10,513
553
9,192
12,525
12,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 8
10,015
527
8,031
15,409
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
15
4 / 3 / 4
10,016
527
9,572
11,947
5,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
16
5 / 1 / 3
10,045
529
9,310
8,735
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
MiIkyTip
Yemoja
14
1 / 2 / 9
9,569
504
9,079
13,490
13,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,321
491
10,680
13,939
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FKHlRZ
King Arthur
15
0 / 0 / 0
8,902
469
1,084
3,806
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 8 / 2
8,494
447
9,329
14,306
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ruizkidz
Cupid
13
1 / 5 / 3
7,882
415
6,463
12,243
3,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 3
9,011
474
7,148
18,133
14,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
7
8
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Apocalyes
Bellona
5
2
3
3.25
L
2
7
2
0.43
L
King Arthur
FKHlRZ
King Arthur
0
0
0
0
W
4
0
8
8
W
Poseidon
4
3
4
2
W
Ullr
5
1
3
6.5
W
Yemoja
MiIkyTip
Yemoja
1
2
9
2.75
L
1
8
2
0.25
L
Cupid
ruizkidz
Cupid
1
5
3
0.5
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,184
Damage
34,704
62,106
Taken
62,427
41,241
Mitigated
30,631
20,172
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Apocalyes
Bellona
9,192
2,463
0
1,615
12,525
12,989
852
5,659
6,680
11,412
45,952
L
10,680
1,233
1,737
4,523
13,939
4,199
800
4,289
9,650
55,604
0
L
King Arthur
FKHlRZ
King Arthur
1,084
126
0
898
3,806
2,550
0
524
3,282
3,469
40,418
W
8,031
2,169
0
7,026
15,409
5,861
0
4,227
10,940
0
64,364
W
Poseidon
9,572
668
0
2,983
11,947
5,395
905
9,030
2,431
66,012
0
W
Ullr
9,310
2,426
0
348
8,735
3,333
2,093
2,092
6,615
0
79,648
W
Yemoja
MiIkyTip
Yemoja
9,079
1,469
5,066
3,134
13,490
13,663
668
4,046
9,313
35,532
0
L
9,329
2,823
0
3,272
14,306
4,993
1,294
3,505
10,801
36,041
7,397
L
Cupid
ruizkidz
Cupid
6,463
2,590
980
4,013
12,243
3,942
897
5,797
6,446
0
31,108
L
7,148
2,498
327
5,260
18,133
14,947
297
6,592
11,541
49,769
8,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
43,610
499
Minions Killed
442
0
Camps Cleared
0
1,807,549
Distance Traveled
1,617,244
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,513
553
118
6
0
318,624
1
L
Ra
9,321
491
97
5
0
331,320
0
L
King Arthur
8,902
469
102
5
0
310,395
4
W
Bastet
10,015
527
105
6
0
445,545
0
W
Poseidon
10,016
527
118
6
0
365,345
2
W
Ullr
10,045
529
119
6
0
347,637
6
W
Yemoja
9,569
504
39
2
0
330,398
7
L
Sol
8,494
447
96
5
0
269,976
0
L
Cupid
7,882
415
64
3
0
350,210
2
L
Ymir
9,011
474
83
4
0
355,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role