Player Matchup

Cthulhu
Cthulhu
Bongington
Cthulhu
Level 8
God Stats
1W - 7L
1,216 SR
Queue Stats
2W - 11L
1,138 Elo+
Solo
Thor
Thor
CobaltGPG
Thor
Level 21
God Stats
51W - 69L
1,398 SR
Queue Stats
52W - 72L
1,272 Elo+
Solo
Achilles
Achilles
Crimson Regon
Achilles
Level 16
God Stats
31W - 30L
1,516 SR
Queue Stats
31W - 30L
1,408 Elo+
Solo
Rama
Rama
Maauu2023
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 330L
1,424 Elo+
Solo
Aphrodite
Aphrodite
laralucia_
Aphrodite
Level 17
God Stats
12W - 18L
1,408 SR
Queue Stats
25W - 46L
1,306 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,310 Elo+

VS

Team Averages
Level 18
1,496 SR
1,381 Elo+
Neith
Neith
EadwearD23
Neith
Level 10
God Stats
11W - 10L
1,472 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo
Cabrakan
Cabrakan
Glozlemo
Cabrakan
Level 29
God Stats
36W - 28L
1,912 SR
Queue Stats
351W - 379L
1,407 Elo+
Solo
Nox
Nox
Itz_Spirits
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,358 Elo+
Solo
Jormungandr
Jormungandr
JTM Rex
Jormungandr
Level 7
God Stats
1W - 1L
1,030 SR
Queue Stats
3W - 2L
1,304 Elo+
Solo
Odin
Odin
birdisthword21
Odin
Level 28
God Stats
4W - 1L
1,566 SR
Queue Stats
64W - 49L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bongington
Cthulhu
17
1 / 14 / 4
10,508
876
12,827
41,286
31,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
1 / 11 / 6
11,146
929
13,961
26,275
13,111
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Achilles
Crimson Regon
Achilles
17
3 / 12 / 5
12,148
1,012
14,413
24,264
10,916
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
17
0 / 2 / 3
9,928
827
3,808
8,252
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
laralucia_
Aphrodite
17
4 / 2 / 2
11,711
976
5,117
11,044
12,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 2 / 21
13,711
1,143
35,433
15,177
6,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Glozlemo
Cabrakan
20
17 / 4 / 10
13,325
1,110
25,591
15,568
8,952
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 1 / 1
9,716
810
230
772
243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JTM Rex
Jormungandr
20
2 / 1 / 25
12,185
1,015
7,790
8,940
8,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 26
15,722
1,310
32,150
14,456
17,294
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
9
Kills
41
41
Deaths
9
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bongington
Cthulhu
1
14
4
0.21
L
Thor
1
11
6
0.36
L
Achilles
Crimson Regon
Achilles
3
12
5
0.46
W
Neith
10
2
21
10.25
W
Cabrakan
Glozlemo
Cabrakan
17
4
10
5.5
W
1
1
1
1.5
W
Jormungandr
JTM Rex
Jormungandr
2
1
25
14.5
L
Rama
0
2
3
0.75
W
11
1
26
24
L
Aphrodite
laralucia_
Aphrodite
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
101,194
111,121
Taken
54,913
70,256
Mitigated
41,278
14,432
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bongington
Cthulhu
12,827
2,994
0
5,338
41,286
31,175
0
13,929
26,790
28,405
0
L
Thor
13,961
5,670
0
0
26,275
13,111
0
7,014
18,696
0
39,605
L
Achilles
Crimson Regon
Achilles
14,413
8,395
0
820
24,264
10,916
0
8,842
14,928
0
35,611
W
Neith
35,433
25,181
0
5,949
15,177
6,645
0
5,207
9,970
0
72,722
W
Cabrakan
Glozlemo
Cabrakan
25,591
1,922
0
726
15,568
8,952
0
3,805
11,763
32,491
0
W
230
112
0
0
772
243
0
119
653
2,214
0
W
Jormungandr
JTM Rex
Jormungandr
7,790
2,951
0
2,571
8,940
8,144
0
4,995
3,273
23,843
0
L
Rama
3,808
3,288
0
0
8,252
2,860
0
2,960
5,200
0
15,261
W
32,150
9,771
0
1,409
14,456
17,294
0
3,146
11,310
403
69,938
L
Aphrodite
laralucia_
Aphrodite
5,117
284
5,144
3,130
11,044
12,194
0
1,269
9,423
23,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
64,659
199
Minions Killed
250
3
Camps Cleared
11
998,445
Distance Traveled
850,591
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,508
876
36
3
1
212,002
0
L
Thor
11,146
929
49
4
0
214,271
2
L
Achilles
12,148
1,012
46
4
1
212,429
1
W
Neith
13,711
1,143
77
6
7
207,716
1
W
Cabrakan
13,325
1,110
21
2
0
169,393
0
W
Nox
9,716
810
6
1
1
16,547
0
W
Jormungandr
12,185
1,015
32
3
1
191,704
0
L
Rama
9,928
827
26
2
0
106,989
0
W
Odin
15,722
1,310
114
10
2
265,231
0
L
Aphrodite
11,711
976
42
4
1
252,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role