Player Matchup

Anubis
Anubis
Bobby-SmaIIs
Anubis
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 18L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
Flazeer_
Hou Yi
Level 145
God Stats
1W - 3L
1,613 SR
Queue Stats
128W - 110L
1,600 Elo+
Party 2
Chaac
Chaac
KIötus
Chaac
Level 29
God Stats
2W - 1L
1,514 SR
Queue Stats
26W - 9L
1,689 Elo+
Party 2
Osiris
Osiris
Laureenzius
Osiris
Level 159
God Stats
2W - 0L
1,586 SR
Queue Stats
44W - 37L
1,574 Elo+
Party 2
Pele
Pele
vCalxmity
Pele
Level 160
God Stats
2W - 0L
1,475 SR
Queue Stats
72W - 43L
1,602 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,615 Elo+

VS

Team Averages
Level 113
1,476 SR
1,434 Elo+
Amaterasu
Amaterasu
Bozmando
Amaterasu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,453 Elo+
Solo
Ymir
Ymir
Captain-Pfeifan
Ymir
Level 151
God Stats
2W - 2L
1,493 SR
Queue Stats
107W - 105L
1,437 Elo+
Party 1
Scylla
Scylla
HNKNToccc
Scylla
Level 22
God Stats
1W - 2L
1,474 SR
Queue Stats
28W - 35L
1,488 Elo+
Solo
Tiamat
Tiamat
JungleOrTroll69
Tiamat
Level 112
God Stats
0W - 1L
1,364 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
OutLawZVengeance
Hun Batz
Level 148
God Stats
0W - 2L
1,550 SR
Queue Stats
91W - 103L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 3 / 16
9,171
764
10,274
8,379
4,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Flazeer_
Hou Yi
17
11 / 1 / 12
10,602
884
15,395
7,759
3,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
KIötus
Chaac
15
1 / 2 / 24
9,136
761
9,454
15,302
15,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
16
6 / 2 / 23
10,275
856
14,368
12,242
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
18
13 / 3 / 13
10,756
896
22,296
15,065
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bozmando
Amaterasu
16
3 / 5 / 4
9,907
826
8,956
24,786
14,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 6
8,565
714
8,783
22,945
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
HNKNToccc
Scylla
11
0 / 9 / 5
7,252
604
3,277
9,331
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 4
8,522
710
8,773
9,381
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 6
8,205
684
9,983
11,122
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
32
Kills
11
11
Deaths
32
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
16
3
L
Amaterasu
Bozmando
Amaterasu
3
5
4
1
L
3
5
6
1.2
W
Hou Yi
Flazeer_
Hou Yi
11
1
12
17
L
Scylla
HNKNToccc
Scylla
0
9
5
0.28
L
3
6
4
0.83
W
Chaac
KIötus
Chaac
1
2
24
6.5
W
Osiris
6
2
23
8.75
L
2
7
6
0.71
W
Pele
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,787
Damage
39,772
58,747
Taken
77,565
41,800
Mitigated
42,327
31,666
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,274
456
3,751
3,327
8,379
4,166
666
2,933
5,291
28,351
0
L
Amaterasu
Bozmando
Amaterasu
8,956
2,888
2,633
9,419
24,786
14,139
0
5,074
18,768
0
13,126
L
8,783
1,478
907
6,939
22,945
14,716
0
4,988
17,311
20,871
0
W
Hou Yi
Flazeer_
Hou Yi
15,395
7,363
1,234
1,951
7,759
3,557
1,125
3,301
4,458
0
23,209
L
Scylla
HNKNToccc
Scylla
3,277
0
0
183
9,331
2,235
0
947
8,007
14,033
0
L
8,773
253
701
764
9,381
6,353
0
927
8,060
20,389
0
W
Chaac
KIötus
Chaac
9,454
1,875
3,180
6,623
15,302
15,313
560
4,209
10,914
1,084
14,137
W
Osiris
14,368
4,840
2,900
3,904
12,242
10,990
687
5,233
6,839
5,188
14,913
L
9,983
879
684
1,697
11,122
4,884
0
1,023
9,893
0
13,918
W
Pele
22,296
5,327
729
4,067
15,065
7,774
1,604
5,157
9,713
0
35,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
42,451
120
Minions Killed
88
0
Camps Cleared
0
1,144,902
Distance Traveled
968,636
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,171
764
32
3
0
211,541
0
L
Amaterasu
9,907
826
15
1
0
214,659
0
L
Ymir
8,565
714
17
1
0
186,467
0
W
Hou Yi
10,602
884
19
2
0
243,468
1
L
Scylla
7,252
604
13
1
0
187,971
1
L
Tiamat
8,522
710
32
3
0
199,998
2
W
Chaac
9,136
761
19
2
0
212,130
0
W
Osiris
10,275
856
13
1
0
241,834
1
L
Hun Batz
8,205
684
11
1
0
179,541
0
W
Pele
10,756
896
37
3
0
235,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role