Player Matchup

Kali
Kali
Big Plangle
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MagicMan111
Ah Muzen Cab
Level 69
God Stats
11W - 8L
1,498 SR
Queue Stats
203W - 225L
1,533 Elo+
Party 1
Hel
Hel
MeatyThwack1420
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 25L
1,691 Elo+
Party 1
Persephone
Persephone
Res Mercy
Persephone
Level 9
God Stats
2W - 0L
1,813 SR
Queue Stats
7W - 3L
1,672 Elo+
Solo
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 29
God Stats
41W - 43L
1,572 SR
Queue Stats
73W - 106L
1,553 Elo+
Solo
Team Averages
Level 27
1,577 SR
1,612 Elo+

VS

Team Averages
Level 21
1,437 SR
1,628 Elo+
Hel
Hel
DEATHbySNOOSNOOx
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,682 Elo+
Solo
Pele
Pele
Kratos_aczn
Pele
Level 28
God Stats
1W - 4L
1,215 SR
Queue Stats
147W - 175L
1,587 Elo+
Solo
Neith
Neith
MurderxHitman97
Neith
Level 24
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Fenrir
Fenrir
TwoSmokess
Fenrir
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
29W - 27L
1,595 Elo+
Solo
Nox
Nox
joalmaru
Nox
Level 16
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 10L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,225
543
10,569
14,807
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
MagicMan111
Ah Muzen Cab
9
4 / 2 / 2
7,134
420
6,336
6,733
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 6
9,692
570
6,575
12,020
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
Res Mercy
Persephone
16
10 / 4 / 0
10,366
610
12,922
10,144
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
omyglob
Zhong Kui
16
2 / 3 / 3
9,079
534
7,642
11,579
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
8,248
485
7,224
12,930
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 3
10,678
628
9,652
12,905
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 6
7,781
458
3,491
10,224
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TwoSmokess
Fenrir
15
8 / 6 / 4
9,743
573
7,398
14,541
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 5
8,192
482
6,193
12,060
3,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
26
Kills
18
18
Deaths
26
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
3
1.1
L
6
5
3
1.5
L
3
1
3
4.5
W
Ah Muzen Cab
MagicMan111
Ah Muzen Cab
4
2
2
2.5
W
6
4
6
2.25
L
0
6
6
0.5
W
Persephone
Res Mercy
Persephone
10
4
0
2.5
L
Fenrir
TwoSmokess
Fenrir
8
6
4
1.67
L
1
8
5
0.44
W
Zhong Kui
omyglob
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
33,958
55,283
Taken
62,660
29,527
Mitigated
28,361
21,721
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,569
4,990
0
5,753
14,807
6,455
0
3,000
11,807
0
56,333
L
7,224
267
2,372
4,410
12,930
8,022
0
5,235
7,695
35,095
0
L
9,652
1,359
51
4,591
12,905
7,573
1,323
5,277
7,628
0
86,118
W
Ah Muzen Cab
MagicMan111
Ah Muzen Cab
6,336
3,021
0
2,584
6,733
1,952
204
1,844
4,889
0
34,303
W
6,575
349
1,262
3,948
12,020
10,579
94
4,194
7,826
39,772
0
L
3,491
1,526
0
1,022
10,224
3,603
1,242
5,132
5,092
0
32,394
W
Persephone
Res Mercy
Persephone
12,922
742
0
2,256
10,144
3,431
0
3,416
6,724
61,261
0
L
Fenrir
TwoSmokess
Fenrir
7,398
1,634
0
5,137
14,541
5,164
0
4,234
10,307
0
50,470
L
6,193
1,177
394
884
12,060
3,999
65
7,261
4,799
41,528
0
W
Zhong Kui
omyglob
Zhong Kui
7,642
22
115
5,803
11,579
7,110
1,648
963
10,616
56,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
44,642
444
Minions Killed
480
0
Camps Cleared
0
1,360,440
Distance Traveled
1,543,778
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,225
543
92
5
0
301,085
2
L
Hel
8,248
485
56
3
0
302,931
1
L
Pele
10,678
628
164
10
0
334,828
0
W
Ah Muzen Cab
7,134
420
58
3
0
139,479
0
W
Hel
9,692
570
58
3
0
304,359
1
L
Neith
7,781
458
81
5
0
275,326
0
W
Persephone
10,366
610
114
7
0
303,762
3
L
Fenrir
9,743
573
79
5
0
337,818
3
L
Nox
8,192
482
100
6
0
292,875
0
W
Zhong Kui
9,079
534
122
7
0
311,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role