Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JD_OWNZ
Nox
Level 149
God Stats
3W - 2L
1,543 SR
Queue Stats
266W - 224L
1,588 Elo+
Solo
Cerberus
Cerberus
LonleyKhajiit
Cerberus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 73L
1,607 Elo+
Party 1
Scylla
Scylla
Micahjglyn
Scylla
Level 68
God Stats
0W - 2L
1,455 SR
Queue Stats
38W - 45L
1,513 Elo+
Party 1
Fenrir
Fenrir
gamerpro sou
Fenrir
Level 129
God Stats
14W - 5L
1,703 SR
Queue Stats
238W - 227L
1,561 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,554 Elo+

VS

Team Averages
Level 138
1,559 SR
1,551 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DAWIGGLER79
Baba Yaga
Level 160
God Stats
3W - 2L
1,663 SR
Queue Stats
276W - 258L
1,589 Elo+
Solo
Chaac
Chaac
Dr x Cloutt
Chaac
Level 135
God Stats
5W - 3L
1,582 SR
Queue Stats
215W - 184L
1,548 Elo+
Solo
Hachiman
Hachiman
Nor Cal1999
Hachiman
Level 129
God Stats
11W - 5L
1,377 SR
Queue Stats
120W - 99L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
redking_dracula
Kuzenbo
Level 108
God Stats
6W - 3L
1,672 SR
Queue Stats
113W - 126L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 2
5,527
461
2,840
7,051
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
10
0 / 3 / 2
6,274
523
4,449
7,603
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
LonleyKhajiit
Cerberus
7
0 / 4 / 3
5,524
460
4,147
11,775
8,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Micahjglyn
Scylla
8
0 / 5 / 1
4,861
405
236
6,453
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
6 / 5 / 1
7,324
610
6,974
11,581
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 5 / 3
7,670
639
4,999
9,997
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DAWIGGLER79
Baba Yaga
13
6 / 1 / 6
8,107
676
8,472
5,234
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 4
7,722
644
6,905
8,308
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Nor Cal1999
Hachiman
13
2 / 1 / 2
7,640
637
7,001
6,594
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 6
6,753
563
3,463
7,081
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
20
20
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
2
0.67
W
Arachne
 
Arachne
6
5
3
1.5
W
Baba Yaga
DAWIGGLER79
Baba Yaga
6
1
6
9
W
4
1
4
6
L
Nox
0
3
2
0.33
L
Cerberus
LonleyKhajiit
Cerberus
0
4
3
0.38
L
Scylla
Micahjglyn
Scylla
0
5
1
0.1
W
Hachiman
Nor Cal1999
Hachiman
2
1
2
3
L
Fenrir
6
5
1
1.3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
30,840
44,463
Taken
37,214
20,536
Mitigated
20,095
12,689
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,840
1,013
0
1,241
7,051
1,209
0
194
6,814
0
23,818
W
Arachne
 
Arachne
4,999
3,546
0
1,770
9,997
3,818
0
1,577
8,343
0
38,049
W
Baba Yaga
DAWIGGLER79
Baba Yaga
8,472
1,196
0
1,559
5,234
1,885
441
1,119
4,075
40,437
0
W
6,905
664
0
2,891
8,308
6,060
0
2,390
5,437
2,777
36,323
L
Nox
4,449
561
0
2,445
7,603
5,387
0
1,418
5,774
33,561
0
L
Cerberus
LonleyKhajiit
Cerberus
4,147
199
928
4,442
11,775
8,266
0
5,631
5,797
15,953
0
L
Scylla
Micahjglyn
Scylla
236
0
0
340
6,453
1,725
150
3,165
3,082
13,956
0
W
Hachiman
Nor Cal1999
Hachiman
7,001
3,449
0
3,449
6,594
1,640
750
604
5,990
0
59,031
L
Fenrir
6,974
1,906
0
3,293
11,581
3,949
39
1,932
9,457
0
40,337
W
3,463
1,097
0
2,773
7,081
6,692
161
2,430
4,473
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
37,892
290
Minions Killed
364
0
Camps Cleared
0
1,118,215
Distance Traveled
1,202,405
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,527
461
55
5
0
189,707
2
W
Arachne
7,670
639
67
6
0
228,728
2
W
Baba Yaga
8,107
676
80
7
0
239,174
4
W
Chaac
7,722
644
90
8
0
249,957
3
L
Nox
6,274
523
85
7
0
224,223
4
L
Cerberus
5,524
460
41
3
0
240,698
1
L
Scylla
4,861
405
40
3
0
203,815
0
W
Hachiman
7,640
637
111
9
0
232,180
2
L
Fenrir
7,324
610
69
6
0
259,772
0
W
Kuzenbo
6,753
563
16
1
0
252,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role