Player Matchup

Janus
Janus
GARRAFITA
Janus
Level 16
God Stats
1W - 2L
1,512 SR
Queue Stats
19W - 24L
1,308 Elo+
Solo
Thanatos
Thanatos
Kjblood12
Thanatos
Level 24
God Stats
11W - 13L
1,411 SR
Queue Stats
43W - 67L
1,289 Elo+
Solo
Cerberus
Cerberus
MidnXght9316
Cerberus
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 10L
1,253 Elo+
Solo
Ao Kuang
Ao Kuang
alone in wood
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
panda_punk138
Eset
Level 15
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 9L
1,339 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,338 Elo+

VS

Team Averages
Level 18
1,485 SR
1,355 Elo+
Anubis
Anubis
CaioGTnunrs
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 249L
1,393 Elo+
Solo
Artio
Artio
NIC2700D
Artio
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 88L
1,352 Elo+
Solo
Fenrir
Fenrir
TrainingLP
Fenrir
Level 13
God Stats
3W - 0L
1,802 SR
Queue Stats
16W - 25L
1,242 Elo+
Solo
Neith
Neith
ncindian
Neith
Level 15
God Stats
28W - 21L
1,557 SR
Queue Stats
39W - 28L
1,516 Elo+
Solo
Kukulkan
Kukulkan
xshadowraidx
Kukulkan
Level 8
God Stats
1W - 2L
1,067 SR
Queue Stats
13W - 18L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GARRAFITA
Janus
20
5 / 7 / 19
14,660
1,128
23,299
19,121
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kjblood12
Thanatos
20
13 / 11 / 12
15,362
1,182
23,670
24,351
8,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MidnXght9316
Cerberus
20
2 / 7 / 18
13,555
1,043
8,686
28,696
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
alone in wood
Ao Kuang
20
11 / 10 / 14
15,732
1,210
21,404
25,821
9,027
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 2 / 4
10,517
809
1,286
2,056
399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
18 / 7 / 13
16,944
1,303
37,176
21,209
9,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NIC2700D
Artio
20
5 / 6 / 19
13,837
1,064
9,108
23,589
32,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
TrainingLP
Fenrir
20
9 / 7 / 15
14,216
1,094
25,538
18,656
7,592
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
ncindian
Neith
20
5 / 2 / 15
13,625
1,048
11,481
9,014
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
xshadowraidx
Kukulkan
20
0 / 9 / 22
12,142
934
4,365
15,306
5,212

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
121
31
Kills
37
37
Deaths
31
67
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
18
7
13
3.5
L
Janus
GARRAFITA
Janus
5
7
19
2.07
L
Thanatos
Kjblood12
Thanatos
13
11
12
1.73
L
Cerberus
MidnXght9316
Cerberus
2
7
18
1.57
W
Artio
NIC2700D
Artio
5
6
19
2.42
W
Fenrir
TrainingLP
Fenrir
9
7
15
2.36
L
Ao Kuang
alone in wood
Ao Kuang
11
10
14
1.8
W
Neith
ncindian
Neith
5
2
15
6.25
L
0
2
4
1
W
Kukulkan
xshadowraidx
Kukulkan
0
9
22
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,345
Damage
87,668
100,045
Taken
87,774
57,638
Mitigated
58,751
21,410
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
37,176
2,403
0
8,504
21,209
9,320
0
12,412
8,797
60,786
0
L
Janus
GARRAFITA
Janus
23,299
4,035
564
1,250
19,121
5,771
0
11,828
7,293
47,203
0
L
Thanatos
Kjblood12
Thanatos
23,670
9,846
0
8,614
24,351
8,993
0
11,940
12,411
0
42,010
L
Cerberus
MidnXght9316
Cerberus
8,686
2,779
0
5,121
28,696
33,448
0
10,674
18,022
28,151
0
W
Artio
NIC2700D
Artio
9,108
3,838
241
1,919
23,589
32,491
0
15,380
8,209
16,849
0
W
Fenrir
TrainingLP
Fenrir
25,538
11,998
0
2,388
18,656
7,592
0
12,485
6,171
0
39,163
L
Ao Kuang
alone in wood
Ao Kuang
21,404
4,942
0
5,825
25,821
9,027
0
14,974
10,847
41,004
0
W
Neith
ncindian
Neith
11,481
5,323
324
2,689
9,014
4,136
0
6,734
2,280
0
50,488
L
1,286
538
0
36
2,056
399
0
1,233
823
5,627
0
W
Kukulkan
xshadowraidx
Kukulkan
4,365
934
0
0
15,306
5,212
0
7,664
7,642
17,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,826
Gold Earned
70,764
190
Minions Killed
220
1
Camps Cleared
1
896,210
Distance Traveled
1,042,422
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,944
1,303
68
5
0
178,913
0
L
Janus
14,660
1,128
66
5
0
219,338
0
L
Thanatos
15,362
1,182
31
2
1
234,547
0
L
Cerberus
13,555
1,043
48
4
0
181,185
0
W
Artio
13,837
1,064
10
1
0
241,197
0
W
Fenrir
14,216
1,094
42
3
1
183,770
0
L
Ao Kuang
15,732
1,210
41
3
0
209,248
3
W
Neith
13,625
1,048
82
6
0
258,743
1
L
Eset
10,517
809
4
0
0
51,892
0
W
Kukulkan
12,142
934
18
1
0
179,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role