Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DorkasaurusRx
Skadi
Level 145
God Stats
12W - 11L
1,405 SR
Queue Stats
133W - 123L
1,542 Elo+
Solo
Loki
Loki
Natruhaly
Loki
Level 89
God Stats
83W - 46L
1,625 SR
Queue Stats
116W - 107L
1,526 Elo+
Solo
Cerberus
Cerberus
PhiloBeddoe25
Cerberus
Level 147
God Stats
6W - 6L
1,630 SR
Queue Stats
108W - 108L
1,450 Elo+
Party 1
Scylla
Scylla
Trusler9XXX
Scylla
Level 105
God Stats
7W - 0L
1,625 SR
Queue Stats
211W - 199L
1,505 Elo+
Party 1
Team Averages
Level 127
1,557 SR
1,505 Elo+

VS

Team Averages
Level 94
1,472 SR
1,514 Elo+
Agni
Agni
AnonymousNun
Agni
Level 127
God Stats
2W - 2L
1,551 SR
Queue Stats
170W - 169L
1,567 Elo+
Solo
Osiris
Osiris
DRAGATON72
Osiris
Level 62
God Stats
0W - 4L
1,366 SR
Queue Stats
143W - 151L
1,536 Elo+
Party 2
Hercules
Hercules
DentonSadDad
Hercules
Level 104
God Stats
6W - 5L
1,494 SR
Queue Stats
123W - 140L
1,487 Elo+
Solo
Cliodhna
Cliodhna
JediJason23
Cliodhna
Level 67
God Stats
5W - 7L
1,513 SR
Queue Stats
172W - 176L
1,534 Elo+
Party 2
Poseidon
Poseidon
TheCrimsonOmega
Poseidon
Level 108
God Stats
1W - 2L
1,437 SR
Queue Stats
336W - 304L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 1 / 4
6,741
562
5,761
5,177
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,377
531
4,271
5,103
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
14 / 0 / 1
8,490
708
7,504
6,017
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PhiloBeddoe25
Cerberus
10
1 / 2 / 5
6,261
522
4,945
11,639
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
3 / 4 / 6
7,174
598
4,676
4,555
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,199
517
3,309
8,683
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
DRAGATON72
Osiris
11
1 / 1 / 0
6,134
511
2,345
5,382
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
DentonSadDad
Hercules
8
0 / 3 / 3
5,253
438
2,954
11,842
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
JediJason23
Cliodhna
10
5 / 5 / 0
6,170
514
5,184
8,523
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
10
1 / 2 / 3
5,671
473
4,543
4,145
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
8
8
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
4
2
L
1
8
0
0.13
L
Osiris
DRAGATON72
Osiris
1
1
0
1
L
Hercules
DentonSadDad
Hercules
0
3
3
0.5
W
1
1
2
2
L
Cliodhna
JediJason23
Cliodhna
5
5
0
1
W
Loki
14
0
1
14.5
W
Cerberus
PhiloBeddoe25
Cerberus
1
2
5
1.75
L
Poseidon
1
2
3
1.25
W
Scylla
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
18,335
32,491
Taken
38,575
11,828
Mitigated
16,389
10,491
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,761
2,074
0
1,280
5,177
1,996
599
542
4,588
0
40,422
L
3,309
173
0
1,018
8,683
2,419
0
2,985
5,554
33,694
0
L
Osiris
DRAGATON72
Osiris
2,345
52
0
1,037
5,382
3,984
52
899
4,459
4,585
22,987
L
Hercules
DentonSadDad
Hercules
2,954
902
0
4,286
11,842
6,652
0
3,887
7,869
0
11,012
W
4,271
2,732
331
1,454
5,103
1,404
0
1,104
3,999
0
40,791
L
Cliodhna
JediJason23
Cliodhna
5,184
1,098
0
1,677
8,523
2,535
0
420
8,037
0
26,372
W
Loki
7,504
3,045
0
2,546
6,017
1,801
0
817
5,126
0
40,971
W
Cerberus
PhiloBeddoe25
Cerberus
4,945
343
0
4,880
11,639
5,297
420
4,071
7,536
22,864
0
L
Poseidon
4,543
1,757
0
956
4,145
799
0
1,110
3,035
31,913
0
W
Scylla
4,676
300
0
0
4,555
1,330
37
1,324
3,089
38,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
29,427
384
Minions Killed
281
0
Camps Cleared
0
1,179,744
Distance Traveled
1,144,161
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,741
562
88
7
0
215,764
7
L
Agni
6,199
517
83
7
0
199,411
2
L
Osiris
6,134
511
70
6
0
253,773
3
L
Hercules
5,253
438
23
2
0
237,334
3
W
Skadi
6,377
531
89
7
0
211,697
5
L
Cliodhna
6,170
514
48
4
0
224,594
1
W
Loki
8,490
708
76
6
0
290,868
6
W
Cerberus
6,261
522
59
5
0
242,239
0
L
Poseidon
5,671
473
57
5
0
229,049
4
W
Scylla
7,174
598
72
6
0
219,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role