Player Matchup

Janus
Janus
Hatsikide
Janus
Level 102
God Stats
13W - 10L
1,506 SR
Queue Stats
91W - 72L
1,513 Elo+
Party 1
Cupid
Cupid
NathenSummers
Cupid
Level 134
God Stats
9W - 7L
1,410 SR
Queue Stats
346W - 266L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Paceblo
Kuzenbo
Level 127
God Stats
38W - 18L
1,531 SR
Queue Stats
318W - 237L
1,538 Elo+
Party 1
Team Averages
Level 121
1,482 SR
1,533 Elo+

VS

Team Averages
Level 95
1,666 SR
1,893 Elo+
Sun Wukong
Sun Wukong
Karna_a
Sun Wukong
Level 18
God Stats
7W - 3L
1,794 SR
Queue Stats
8W - 3L
1,929 Elo+
Party 2
Cabrakan
Cabrakan
MysoMaNiiAk
Cabrakan
Level 122
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 3L
1,929 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NickGioTarisho
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hatsikide
Janus
14
0 / 4 / 8
10,162
598
7,725
8,763
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 3
11,552
680
11,930
13,190
4,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Paceblo
Kuzenbo
15
5 / 2 / 5
11,552
680
14,680
17,379
21,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karna_a
Sun Wukong
12
2 / 6 / 2
9,368
551
5,130
13,434
13,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
MysoMaNiiAk
Cabrakan
13
2 / 2 / 3
9,430
555
10,304
15,860
14,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
NickGioTarisho
Morgan Le Fay
14
2 / 3 / 3
9,513
560
12,117
12,161
5,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Hatsikide
Janus
0
4
8
1
L
Sun Wukong
Karna_a
Sun Wukong
2
6
2
0.5
L
Cabrakan
MysoMaNiiAk
Cabrakan
2
2
3
1.75
W
6
0
3
7.5
L
Morgan Le Fay
NickGioTarisho
Morgan Le Fay
2
3
3
1.17
W
Kuzenbo
Paceblo
Kuzenbo
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
27,551
39,332
Taken
41,455
29,532
Mitigated
33,216
11,958
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Hatsikide
Janus
7,725
186
0
500
8,763
2,930
0
7,562
1,201
42,606
0
L
Sun Wukong
Karna_a
Sun Wukong
5,130
939
0
1,220
13,434
13,805
0
9,081
4,353
0
19,655
L
Cabrakan
MysoMaNiiAk
Cabrakan
10,304
1,095
0
3,930
15,860
14,187
0
6,231
9,629
25,439
0
W
11,930
8,904
1,881
5,689
13,190
4,793
2,275
9,898
3,292
0
55,770
L
Morgan Le Fay
NickGioTarisho
Morgan Le Fay
12,117
1,448
158
4,161
12,161
5,224
0
7,248
4,913
52,131
0
W
Kuzenbo
Paceblo
Kuzenbo
14,680
4,747
504
3,384
17,379
21,809
30
5,904
11,475
32,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
28,311
219
Minions Killed
177
10
Camps Cleared
4
973,245
Distance Traveled
821,574
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,162
598
83
5
4
310,400
2
L
Sun Wukong
9,368
551
27
2
1
242,391
0
L
Cabrakan
9,430
555
56
3
2
294,456
4
W
Cupid
11,552
680
104
6
6
310,090
6
L
Morgan Le Fay
9,513
560
94
6
1
284,727
4
W
Kuzenbo
11,552
680
32
2
0
352,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role