Player Matchup

Achilles
Achilles
CLYDE454
Achilles
Level 23
God Stats
4W - 10L
1,422 SR
Queue Stats
43W - 55L
1,418 Elo+
Solo
Mercury
Mercury
Shockwave3500
Mercury
Level 24
God Stats
15W - 8L
1,713 SR
Queue Stats
45W - 33L
1,509 Elo+
Party 1
Agni
Agni
dbrycen
Agni
Level 17
God Stats
0W - 3L
1,178 SR
Queue Stats
29W - 29L
1,544 Elo+
Solo
Merlin
Merlin
generator_hex
Merlin
Level 6
God Stats
1W - 3L
1,474 SR
Queue Stats
2W - 5L
1,403 Elo+
Solo
Medusa
Medusa
josezinhobaile
Medusa
Level 20
God Stats
19W - 18L
1,582 SR
Queue Stats
35W - 30L
1,491 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,473 Elo+

VS

Team Averages
Level 17
1,498 SR
1,566 Elo+
Medusa
Medusa
Amungsus8720
Medusa
Level 13
God Stats
1W - 1L
1,221 SR
Queue Stats
25W - 16L
1,518 Elo+
Solo
Ares
Ares
Ruben358megalalo
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,640 Elo+
Solo
The Morrigan
The Morrigan
YogiSutra
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,574 Elo+
Solo
Loki
Loki
Zxyhp
Loki
Level 22
God Stats
13W - 12L
1,494 SR
Queue Stats
47W - 53L
1,592 Elo+
Solo
Mulan
Mulan
bodybag2291
Mulan
Level 28
God Stats
1W - 0L
1,777 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLYDE454
Achilles
14
1 / 8 / 2
9,152
416
7,516
22,698
15,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
19
3 / 4 / 2
11,113
505
7,785
15,210
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
dbrycen
Agni
11
1 / 5 / 1
8,176
372
6,703
11,301
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 12 / 0
8,118
369
6,112
13,769
2,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 9 / 2
8,335
379
5,225
13,596
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
13 / 3 / 7
13,092
595
16,324
12,003
6,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 18
12,361
562
8,913
21,818
31,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
YogiSutra
The Morrigan
13
1 / 1 / 0
9,585
436
1,209
7,186
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zxyhp
Loki
19
4 / 3 / 6
11,776
535
8,333
14,940
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
14 / 0 / 4
13,777
626
20,891
13,726
10,869
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
37
38
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
3
7
5.5
L
Achilles
CLYDE454
Achilles
1
8
2
0.25
W
5
0
18
14
L
Mercury
3
4
2
1
W
The Morrigan
YogiSutra
The Morrigan
1
1
0
1
W
Loki
Zxyhp
Loki
4
3
6
2.33
W
14
0
4
16
L
Agni
dbrycen
Agni
1
5
1
0.3
L
1
12
0
0.08
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
55,670
76,574
Taken
69,673
29,324
Mitigated
57,706
8,071
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,324
7,715
0
3,122
12,003
6,377
6,347
2,832
9,171
0
91,415
L
Achilles
CLYDE454
Achilles
7,516
2,189
0
1,117
22,698
15,772
744
3,577
19,121
4,276
40,851
W
8,913
956
0
4,570
21,818
31,125
934
4,722
17,096
41,381
0
L
Mercury
7,785
3,827
0
2,300
15,210
5,038
516
1,913
13,297
0
91,810
W
The Morrigan
YogiSutra
The Morrigan
1,209
205
0
1,572
7,186
2,834
0
1,853
5,333
37,549
0
W
Loki
Zxyhp
Loki
8,333
1,776
315
6,603
14,940
6,501
1,371
2,014
12,926
0
85,650
W
20,891
3,007
0
8,432
13,726
10,869
973
3,090
10,256
0
104,850
L
Agni
dbrycen
Agni
6,703
762
0
2,663
11,301
3,347
246
1,834
9,467
39,014
0
L
6,112
1,410
0
979
13,769
2,925
697
1,764
12,005
36,013
0
L
5,225
1,374
0
1,012
13,596
2,242
275
1,034
12,562
0
41,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
60,591
458
Minions Killed
554
0
Camps Cleared
0
1,717,417
Distance Traveled
1,941,313
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,092
595
133
6
0
394,010
3
L
Achilles
9,152
416
77
4
0
323,367
6
W
Ares
12,361
562
50
2
0
382,739
7
L
Mercury
11,113
505
166
8
0
498,202
3
W
The Morrigan
9,585
436
73
3
0
265,450
1
W
Loki
11,776
535
124
6
0
429,455
0
W
Mulan
13,777
626
174
8
0
469,659
2
L
Agni
8,176
372
80
4
0
227,547
1
L
Merlin
8,118
369
57
3
0
291,078
1
L
Medusa
8,335
379
78
4
0
377,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role