Player Matchup

Hachiman
Hachiman
IsmaLevUD
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
940 Elo+
Party 3
Fenrir
Fenrir
adriangiannoni1
Fenrir
Level 13
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 11L
969 Elo+
Party 3
Susano
Susano
dante5417
Susano
Level 13
God Stats
0W - 1L
1,399 SR
Queue Stats
10W - 14L
1,297 Elo+
Solo
Guan Yu
Guan Yu
simguy97
Guan Yu
Level 20
God Stats
8W - 6L
1,586 SR
Queue Stats
34W - 30L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
squizo5
Zhong Kui
Level 22
God Stats
15W - 29L
1,315 SR
Queue Stats
15W - 30L
1,274 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,180 Elo+

VS

Team Averages
Level 24
1,543 SR
1,406 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SirJohnRetard
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,212 Elo+
Party 2
Tiamat
Tiamat
SoCloseDoe
Tiamat
Level 31
God Stats
1W - 1L
1,558 SR
Queue Stats
6W - 5L
1,343 Elo+
Party 1
Fenrir
Fenrir
Türkk
Fenrir
Level 28
God Stats
4W - 3L
1,776 SR
Queue Stats
44W - 37L
1,634 Elo+
Solo
Cerberus
Cerberus
mario9953
Cerberus
Level 25
God Stats
1W - 0L
1,383 SR
Queue Stats
6W - 4L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IsmaLevUD
Hachiman
8
0 / 8 / 2
5,505
367
1,396
7,316
1,386
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 4
6,522
435
4,492
10,691
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
dante5417
Susano
11
7 / 2 / 2
7,489
499
6,022
9,547
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
simguy97
Guan Yu
12
4 / 3 / 3
8,584
572
8,878
12,026
10,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
squizo5
Zhong Kui
10
3 / 7 / 0
6,544
436
6,085
13,923
6,180
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 3 / 5
6,423
428
4,034
6,791
1,677
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 2 / 15
7,344
490
7,979
9,435
5,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
SoCloseDoe
Tiamat
11
2 / 4 / 10
7,224
482
6,401
6,761
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Türkk
Fenrir
15
15 / 2 / 5
9,574
638
14,943
12,178
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
mario9953
Cerberus
10
2 / 3 / 10
7,045
470
3,672
10,812
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
24
25
Deaths
14
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
3
5
0.83
L
Hachiman
IsmaLevUD
Hachiman
0
8
2
0.13
W
5
2
15
6.25
W
Tiamat
SoCloseDoe
Tiamat
2
4
10
1.75
W
Fenrir
Türkk
Fenrir
15
2
5
8.75
L
0
5
4
0.4
L
Susano
dante5417
Susano
7
2
2
4
W
Cerberus
mario9953
Cerberus
2
3
10
2.33
L
Guan Yu
simguy97
Guan Yu
4
3
3
1.83
L
Zhong Kui
squizo5
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
37,029
53,503
Taken
45,977
28,036
Mitigated
24,599
11,805
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,034
2,615
0
644
6,791
1,677
1,355
333
6,458
0
33,899
L
Hachiman
IsmaLevUD
Hachiman
1,396
462
0
240
7,316
1,386
81
625
6,645
0
17,130
W
7,979
1,503
0
2,053
9,435
5,711
393
243
9,192
7,272
21,016
W
Tiamat
SoCloseDoe
Tiamat
6,401
419
0
1,112
6,761
3,262
207
3,779
2,982
30,347
0
W
Fenrir
Türkk
Fenrir
14,943
5,092
0
5,645
12,178
5,817
502
1,273
10,905
0
57,245
L
4,492
650
0
1,203
10,691
6,435
157
1,982
8,573
0
14,731
L
Susano
dante5417
Susano
6,022
356
0
1,802
9,547
3,531
551
845
8,676
0
26,877
W
Cerberus
mario9953
Cerberus
3,672
726
0
1,994
10,812
8,132
1,101
1,915
8,897
16,217
0
L
Guan Yu
simguy97
Guan Yu
8,878
1,335
491
3,826
12,026
10,504
128
2,632
9,250
2,808
34,539
L
Zhong Kui
squizo5
Zhong Kui
6,085
108
0
4,243
13,923
6,180
0
5,242
8,227
35,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
37,610
226
Minions Killed
307
0
Camps Cleared
0
1,387,910
Distance Traveled
1,480,406
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,423
428
77
5
0
269,304
2
L
Hachiman
5,505
367
37
2
0
258,973
0
W
Odin
7,344
490
48
3
0
317,996
3
W
Tiamat
7,224
482
65
4
0
281,011
0
W
Fenrir
9,574
638
87
6
0
306,686
0
L
Fenrir
6,522
435
30
2
0
257,191
0
L
Susano
7,489
499
48
3
0
305,461
0
W
Cerberus
7,045
470
30
2
0
305,409
0
L
Guan Yu
8,584
572
62
4
0
318,799
4
L
Zhong Kui
6,544
436
49
3
0
247,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role