Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AceTruco
Ah Puch
Level 80
God Stats
2W - 2L
1,362 SR
Queue Stats
16W - 28L
1,190 Elo+
Solo
Tyr
Tyr
DrKiller96
Tyr
Level 59
God Stats
1W - 0L
1,346 SR
Queue Stats
33W - 60L
1,342 Elo+
Party 1
Team Averages
Level 72
1,403 SR
1,344 Elo+

VS

Team Averages
Level 63
1,586 SR
1,385 Elo+
Merlin
Merlin
GearMetal44
Merlin
Level 14
God Stats
4W - 3L
1,707 SR
Queue Stats
5W - 8L
1,225 Elo+
Solo
Ganesha
Ganesha
TheHolySword
Ganesha
Level 93
God Stats
14W - 10L
1,641 SR
Queue Stats
55W - 59L
1,464 Elo+
Solo
Ullr
Ullr
babyhage
Ullr
Level 82
God Stats
1W - 3L
1,409 SR
Queue Stats
117W - 128L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
15 / 2 / 2
11,476
820
18,002
13,098
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
AceTruco
Ah Puch
14
3 / 3 / 14
10,172
727
15,845
8,653
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
8,656
618
1,566
5,453
4,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 5 / 0
10,124
723
11,926
9,322
4,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheHolySword
Ganesha
12
0 / 5 / 6
8,957
640
4,207
19,810
13,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
0 / 9 / 3
7,801
557
4,433
11,938
4,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
6
6
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
2
2
8
W
Ah Puch
AceTruco
Ah Puch
3
3
14
3.33
W
1
1
7
4.5
L
Merlin
6
5
0
1.2
L
Ganesha
TheHolySword
Ganesha
0
5
6
0.6
L
Ullr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
20,566
27,204
Taken
41,070
12,499
Mitigated
23,017
7,847
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,002
6,157
0
4,178
13,098
5,302
1,063
7,277
5,821
0
46,263
W
Ah Puch
AceTruco
Ah Puch
15,845
839
0
2,545
8,653
2,673
482
6,625
2,028
48,081
0
W
1,566
292
0
1,124
5,453
4,524
206
2,831
2,622
0
5,778
L
Merlin
11,926
1,578
0
1,296
9,322
4,602
352
2,780
6,542
37,481
0
L
Ganesha
TheHolySword
Ganesha
4,207
601
569
4,527
19,810
13,746
138
7,848
11,962
9,775
0
L
Ullr
4,433
2,317
0
195
11,938
4,669
294
5,397
6,541
0
16,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
26,882
135
Minions Killed
111
9
Camps Cleared
3
721,937
Distance Traveled
687,513
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,476
820
46
3
5
308,527
0
W
Ah Puch
10,172
727
80
6
4
248,266
1
W
Tyr
8,656
618
9
1
0
165,144
0
L
Merlin
10,124
723
76
5
0
230,619
4
L
Ganesha
8,957
640
3
0
1
243,577
2
L
Ullr
7,801
557
32
2
2
213,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role