Player Matchup

Hel
Hel
 
Hel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Battlefront3011
Cthulhu
Level 46
God Stats
6W - 3L
1,510 SR
Queue Stats
94W - 103L
1,442 Elo+
Party 2
Achilles
Achilles
DardanBerisha
Achilles
Level 69
God Stats
9W - 15L
1,370 SR
Queue Stats
157W - 203L
1,405 Elo+
Solo
Charybdis
Charybdis
Shark13822
Charybdis
Level 58
God Stats
6W - 3L
1,777 SR
Queue Stats
78W - 84L
1,455 Elo+
Party 2
Team Averages
Level 78
1,531 SR
1,460 Elo+

VS

Team Averages
Level 76
1,563 SR
1,463 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abria-13
Izanami
Level 63
God Stats
18W - 13L
1,511 SR
Queue Stats
280W - 310L
1,543 Elo+
Party 1
Terra
Terra
TheThunderTaco
Terra
Level 93
God Stats
4W - 2L
1,827 SR
Queue Stats
230W - 267L
1,373 Elo+
Party 1
Ra
Ra
archninjawill
Ra
Level 81
God Stats
6W - 3L
1,693 SR
Queue Stats
123W - 102L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
danybenegas22
Gilgamesh
Level 57
God Stats
1W - 6L
1,285 SR
Queue Stats
287W - 310L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 5 / 5
9,325
549
11,180
13,427
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
13
2 / 2 / 9
8,193
482
8,815
13,619
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 9
7,794
458
7,487
17,386
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
DardanBerisha
Achilles
14
8 / 0 / 5
9,394
553
10,252
15,248
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Shark13822
Charybdis
15
3 / 0 / 4
8,982
528
6,370
8,472
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 3 / 5
7,413
436
9,932
11,340
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Abria-13
Izanami
12
2 / 5 / 2
7,544
444
11,666
12,220
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 6
7,220
425
5,914
17,623
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 2
8,763
515
11,804
12,345
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
danybenegas22
Gilgamesh
15
0 / 4 / 2
8,363
492
4,564
11,174
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
11
11
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
5
5
1.9
W
Bastet
 
Bastet
2
2
9
3.25
L
Bastet
 
Bastet
2
3
5
1.5
L
Izanami
Abria-13
Izanami
2
5
2
0.6
W
2
4
9
1.63
W
Achilles
DardanBerisha
Achilles
8
0
5
10.5
W
Charybdis
Shark13822
Charybdis
3
0
4
5
L
2
5
6
1
L
5
5
2
1.2
L
Gilgamesh
danybenegas22
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
43,880
68,152
Taken
64,702
35,493
Mitigated
36,686
27,255
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,180
638
2,020
5,213
13,427
4,180
10
6,404
6,980
59,241
0
W
Bastet
 
Bastet
8,815
2,583
0
5,674
13,619
4,118
62
2,820
10,770
0
39,054
L
Bastet
 
Bastet
9,932
3,007
0
1,142
11,340
3,499
56
3,191
7,838
0
39,080
L
Izanami
Abria-13
Izanami
11,666
8,069
0
2,291
12,220
3,407
94
3,088
8,878
0
62,057
W
7,487
589
488
4,763
17,386
12,042
0
4,567
12,777
24,745
0
W
Achilles
DardanBerisha
Achilles
10,252
2,089
0
4,691
15,248
13,157
494
3,446
11,268
1,954
38,606
W
Charybdis
Shark13822
Charybdis
6,370
3,736
0
4,406
8,472
1,996
3,749
1,587
6,885
0
53,990
L
5,914
859
757
3,191
17,623
17,128
0
5,464
11,465
12,327
0
L
11,804
1,181
1,436
4,797
12,345
4,456
221
5,736
6,205
64,522
0
L
Gilgamesh
danybenegas22
Gilgamesh
4,564
693
0
1,524
11,174
8,196
0
865
9,655
12,947
37,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
39,303
393
Minions Killed
415
0
Camps Cleared
0
1,665,397
Distance Traveled
1,566,738
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,325
549
90
5
0
318,216
2
W
Bastet
8,193
482
71
4
0
367,468
2
L
Bastet
7,413
436
59
3
0
362,697
4
L
Izanami
7,544
444
110
6
0
272,338
2
W
Cthulhu
7,794
458
34
2
0
319,287
1
W
Achilles
9,394
553
80
5
0
342,726
2
W
Charybdis
8,982
528
118
7
0
317,700
0
L
Terra
7,220
425
17
1
0
315,835
7
L
Ra
8,763
515
105
6
0
316,723
0
L
Gilgamesh
8,363
492
124
7
0
299,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role