Player Matchup

Chang'e
Chang'e
Silver IV
d-iabLOFan
Chang'e
Silver IV
Level 156
God Stats
20W - 19L
1,442 SR
Queue Stats
106W - 123L
710 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,442 SR
710 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 42
1,358 SR
621 MMR
Gilgamesh
Gilgamesh
Bronze IV
Yeshua-Yahweh
Gilgamesh
Bronze IV
Level 42
God Stats
2W - 7L
1,358 SR
Queue Stats
15W - 65L
621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
d-iabLOFan
Chang'e
20
6 / 0 / 0
14,482
805
14,106
16,322
16,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ah Muzen CabFenrirHeimdallrAnhurVulcan

VS

Bans
BellonaHeraKaliChaacIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Yeshua-Yahweh
Gilgamesh
16
0 / 6 / 0
10,631
591
9,642
22,959
23,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Yeshua-Yahweh
Gilgamesh
0
6
0
0
W
Chang'e
d-iabLOFan
Chang'e
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,106
Damage
9,642
16,322
Taken
22,959
16,019
Mitigated
23,611
12,181
Healing
643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Yeshua-Yahweh
Gilgamesh
9,642
3,039
0
643
22,959
23,611
0
14,284
8,675
0
61,996
W
Chang'e
d-iabLOFan
Chang'e
14,106
757
0
12,181
16,322
16,019
2,476
730
15,592
98,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,482
Gold Earned
10,631
188
Minions Killed
105
6
Camps Cleared
3
341,536
Distance Traveled
329,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,631
591
105
6
3
329,981
0
W
Chang'e
14,482
805
188
10
6
341,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role