Player Matchup

Artio
Artio
Codenamepeachy
Artio
Level 14
God Stats
2W - 3L
1,405 SR
Queue Stats
3W - 3L
1,327 Elo+
Solo
Achilles
Achilles
Crimson Regon
Achilles
Level 16
God Stats
31W - 30L
1,507 SR
Queue Stats
31W - 30L
1,401 Elo+
Solo
Ra
Ra
JordanNvrSleeps
Ra
Level 7
God Stats
1W - 3L
1,155 SR
Queue Stats
42W - 31L
1,393 Elo+
Solo
Chiron
Chiron
Noname8761
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,423 Elo+
Solo
Bacchus
Bacchus
RealLxg3nDz
Bacchus
Level 29
God Stats
1W - 0L
1,582 SR
Queue Stats
3W - 2L
1,377 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,384 Elo+

VS

Team Averages
Level 11
1,414 SR
1,253 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Blazey4567
Thor
Level 8
God Stats
0W - 2L
1,228 SR
Queue Stats
6W - 15L
1,237 Elo+
Party 1
Geb
Geb
Do-it-Big-79
Geb
Level 6
God Stats
4W - 9L
1,340 SR
Queue Stats
4W - 9L
1,244 Elo+
Solo
Neith
Neith
EadwearD23
Neith
Level 10
God Stats
11W - 10L
1,501 SR
Queue Stats
13W - 16L
1,330 Elo+
Solo
Olorun
Olorun
Meakil
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 16
10,846
986
4,569
15,235
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Crimson Regon
Achilles
19
14 / 1 / 15
12,694
1,154
17,812
8,242
4,477
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 0 / 23
11,168
1,015
14,767
9,953
4,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Noname8761
Chiron
19
14 / 2 / 18
12,584
1,144
28,659
10,894
4,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
RealLxg3nDz
Bacchus
18
5 / 1 / 21
11,098
1,009
12,715
21,068
27,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 6 / 2
10,891
990
15,700
28,450
23,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 10 / 2
9,364
851
7,626
16,471
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 0
8,612
783
737
2,073
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
2 / 1 / 0
10,065
915
17,638
11,800
3,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Meakil
Olorun
16
0 / 16 / 2
9,953
905
12,015
26,118
9,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
11
35
Kills
5
5
Deaths
35
93
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
2
0.67
L
0
10
2
0.1
W
0
1
16
8
W
Achilles
Crimson Regon
Achilles
14
1
15
21.5
L
0
2
0
0
L
Neith
2
1
0
2
W
2
0
23
13.5
L
Olorun
Meakil
Olorun
0
16
2
0.06
W
Chiron
Noname8761
Chiron
14
2
18
11.5
W
Bacchus
RealLxg3nDz
Bacchus
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,522
Damage
53,716
65,392
Taken
84,912
53,840
Mitigated
43,288
21,646
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,700
2,926
90
2,133
28,450
23,670
0
8,664
19,487
2,467
26,647
L
7,626
2,933
0
0
16,471
5,739
0
5,113
11,358
0
8,909
W
4,569
170
377
2,721
15,235
13,264
0
1,433
12,330
16,615
0
W
Achilles
Crimson Regon
Achilles
17,812
10,774
0
1,007
8,242
4,477
0
1,219
6,603
0
32,999
L
737
164
0
40
2,073
849
0
1,018
1,055
1,347
0
L
Neith
17,638
10,619
0
944
11,800
3,715
0
6,434
5,366
0
39,163
W
14,767
1,964
1,689
3,885
9,953
4,135
0
2,936
6,838
38,063
0
L
Olorun
Meakil
Olorun
12,015
6,233
871
3,915
26,118
9,315
0
10,822
15,296
27,689
0
W
Chiron
Noname8761
Chiron
28,659
11,997
2,013
1,961
10,894
4,470
0
1,218
9,306
0
41,134
W
Bacchus
RealLxg3nDz
Bacchus
12,715
3,085
370
7,623
21,068
27,494
0
6,654
14,073
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,390
Gold Earned
48,885
159
Minions Killed
108
3
Camps Cleared
0
1,090,178
Distance Traveled
718,426
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,891
990
21
2
0
215,490
0
L
Thor
9,364
851
3
0
0
126,981
0
W
Artio
10,846
986
17
2
3
262,470
0
W
Achilles
12,694
1,154
43
4
0
215,884
0
L
Geb
8,612
783
0
0
0
32,006
0
L
Neith
10,065
915
49
4
0
189,089
0
W
Ra
11,168
1,015
55
5
0
212,675
0
L
Olorun
9,953
905
35
3
0
154,860
2
W
Chiron
12,584
1,144
26
2
0
183,171
1
W
Bacchus
11,098
1,009
18
2
0
215,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role