Player Matchup

Ymir
Ymir
Andy-glez12
Ymir
Level 59
God Stats
57W - 45L
1,524 SR
Queue Stats
126W - 125L
1,428 Elo+
Party 2
Zeus
Zeus
DannyRich
Zeus
Level 88
God Stats
10W - 9L
1,388 SR
Queue Stats
452W - 543L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Dauntlessjoel
Danzaburou
Level 15
God Stats
20W - 21L
1,651 SR
Queue Stats
54W - 51L
1,489 Elo+
Party 2
Hercules
Hercules
LRojasPR
Hercules
Level 101
God Stats
2W - 5L
1,326 SR
Queue Stats
423W - 442L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
xXLopez-PRXx
Ao Kuang
Level 87
God Stats
24W - 21L
1,537 SR
Queue Stats
319W - 362L
1,487 Elo+
Party 2
Team Averages
Level 70
1,485 SR
1,457 Elo+

VS

Team Averages
Level 56
1,450 SR
1,549 Elo+
Susano
Susano
Big Homie RJJ
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
Carelessxx
Hou Yi
Level 19
God Stats
18W - 15L
1,458 SR
Queue Stats
39W - 28L
1,512 Elo+
Party 1
Horus
Horus
FeastGodMack
Horus
Level 70
God Stats
9W - 8L
1,557 SR
Queue Stats
95W - 80L
1,586 Elo+
Party 1
Geb
Geb
ToughTee13
Geb
Level 70
God Stats
4W - 6L
1,313 SR
Queue Stats
334W - 500L
1,301 Elo+
Solo
Freya
Freya
feastgodcash
Freya
Level 102
God Stats
4W - 0L
1,420 SR
Queue Stats
338W - 255L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
3,184
637
1,119
3,239
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
1
0 / 0 / 0
921
184
0
0
0
Danzaburou
Dauntlessjoel
Danzaburou
5
2 / 2 / 0
3,401
680
2,056
3,529
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
LRojasPR
Hercules
5
0 / 2 / 0
3,145
629
1,588
3,415
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
xXLopez-PRXx
Ao Kuang
5
0 / 3 / 0
3,128
626
945
3,122
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 3
3,759
752
1,724
2,644
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
Carelessxx
Hou Yi
5
1 / 1 / 1
3,098
620
1,851
2,582
454
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 1
3,683
737
2,569
3,285
1,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 1 / 2
3,205
641
783
3,595
847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 0 / 0
4,398
880
860
1,278
334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
2
0
3
3.5
W
Hou Yi
Carelessxx
Hou Yi
1
1
1
1.5
L
Zeus
0
0
0
0
L
Danzaburou
Dauntlessjoel
Danzaburou
2
2
0
1
W
2
0
1
2.5
L
Hercules
LRojasPR
Hercules
0
2
0
0
W
0
1
2
1
W
3
0
0
3
L
Ao Kuang
xXLopez-PRXx
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,708
Damage
7,787
13,305
Taken
13,384
4,170
Mitigated
3,715
4,211
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,119
497
84
1,271
3,239
1,182
0
566
2,673
5,346
0
W
1,724
549
0
1,490
2,644
646
0
466
2,178
0
10,316
W
Hou Yi
Carelessxx
Hou Yi
1,851
1,274
0
606
2,582
454
0
186
2,396
0
8,941
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Dauntlessjoel
Danzaburou
2,056
1,407
0
1,321
3,529
682
0
396
3,133
0
10,944
W
2,569
1,490
118
1,742
3,285
1,434
0
300
2,985
0
11,704
L
Hercules
LRojasPR
Hercules
1,588
776
0
922
3,415
1,350
0
0
3,107
0
9,830
W
783
143
516
1,305
3,595
847
0
899
2,696
5,456
0
W
860
493
0
1,012
1,278
334
0
84
1,194
14,948
0
L
Ao Kuang
xXLopez-PRXx
Ao Kuang
945
265
0
613
3,122
956
0
681
2,415
8,406
2,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,779
Gold Earned
18,143
76
Minions Killed
108
0
Camps Cleared
0
386,128
Distance Traveled
485,320
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,184
637
7
1
0
96,604
2
W
Susano
3,759
752
28
6
0
103,628
3
W
Hou Yi
3,098
620
16
3
0
95,902
0
L
Zeus
921
184
0
0
0
0
0
L
Danzaburou
3,401
680
16
3
0
98,803
0
W
Horus
3,683
737
22
4
0
95,196
0
L
Hercules
3,145
629
24
5
0
97,749
0
W
Geb
3,205
641
6
1
0
101,819
1
W
Freya
4,398
880
36
7
0
88,775
0
L
Ao Kuang
3,128
626
29
6
0
92,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role